da000ea2ef
Otherwise, another thread might reuse their object ids for other
objects. For example,
T1: free queue with object id X
T2: reuse id X
T2: emit vkCreateFoo with id X
T1: emit vkDestroyDevice
virglrenderer happily accepts that which leads to double frees of the
queue: once when X is updated to point to another object and once when
vkDestroyDevice is executed. virglrenderer should be fixed to catch
such invalid object id reuse as well.
Fixes
dEQP-VK.api.object_management.multithreaded_shared_resources.device_group.
Fixes: ddd7533055 ("venus: initial support for queue/fence/semaphore")
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12252>