Files
mesa/src
Marek Olšák db00f6cc9c radeonsi: use guard band clipping
Guard band clipping speeds up rasterization for primitives that are
partially off-screen.  This change in particular results in small
framerate improvements in a wide range of games.

Started by Grigori Goronzy <greg@chown.ath.cx>.

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Grigori Goronzy <greg@chown.ath.cx>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-04-12 17:12:14 +02:00
..
2016-04-12 17:12:14 +02:00
2016-03-09 15:02:25 +01:00
2016-01-26 16:08:33 +00:00
2016-01-26 16:08:33 +00:00