Files
mesa/src
Dave Airlie dacf8f5f5c draw: hook up final bits of tessellation
This hooks tessellation into various parts of draw, so the
tessellation shaders are used in the correct places as the
last shader of the pipeline.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3841>
2020-02-28 18:33:34 +10:00
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