Files
mesa/src
Mathias Fröhlich d4eb2f9cda mesa: Use bitmask/ffs to build ff fragment shader keys.
Replaces an iterate and test bit in a bitmask loop by a
loop only iterating over the bits set in the bitmask.
The bitmask used here for iteration is a combination
of different enabled masks present for texture units.

v2: Use _mesa_bit_scan{,64} instead of open coding.
v3: Use u_bit_scan{,64} instead of _mesa_bit_scan{,64}.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2016-06-16 05:50:54 +02:00
..
2016-06-09 17:55:44 +03:00
2016-01-26 16:08:33 +00:00