c5976017e3
This prevents a possible lapse of the depth buffer - the situation where the app and pp have different depth buffers. NOTE: This is a candidate for the 8.0 stable branch. Signed-off-by: Lauri Kasanen <cand@gmx.com>
100 lines
3.7 KiB
C
100 lines
3.7 KiB
C
/**************************************************************************
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*
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* Copyright 2011 Lauri Kasanen
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef POSTPROCESS_H
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#define POSTPROCESS_H
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#include "postprocess/pp_program.h"
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#define PP_FILTERS 6 /* Increment this if you add filters */
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#define PP_MAX_PASSES 6
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struct pp_queue_t; /* Forward definition */
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/* Less typing later on */
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typedef void (*pp_func) (struct pp_queue_t *, struct pipe_resource *,
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struct pipe_resource *, unsigned int);
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/**
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* The main post-processing queue.
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*/
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struct pp_queue_t
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{
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pp_func *pp_queue; /* An array of pp_funcs */
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unsigned int n_filters; /* Number of enabled filters */
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struct pipe_resource *tmp[2]; /* Two temp FBOs for the queue */
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struct pipe_resource *inner_tmp[3]; /* Three for filter use */
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unsigned int n_tmp, n_inner_tmp;
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struct pipe_resource *depth; /* depth of original input */
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struct pipe_resource *stencil; /* stencil shared by inner_tmps */
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struct pipe_surface *tmps[2], *inner_tmps[3], *stencils;
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void ***shaders; /* Shaders in TGSI form */
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unsigned int *verts;
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struct program *p;
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bool fbos_init;
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};
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/* Main functions */
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struct pp_queue_t *pp_init(struct pipe_screen *, const unsigned int *);
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void pp_run(struct pp_queue_t *, struct pipe_resource *,
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struct pipe_resource *, struct pipe_resource *);
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void pp_free(struct pp_queue_t *);
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void pp_free_fbos(struct pp_queue_t *);
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void pp_debug(const char *, ...);
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struct program *pp_init_prog(struct pp_queue_t *, struct pipe_screen *);
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void pp_init_fbos(struct pp_queue_t *, unsigned int, unsigned int);
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/* The filters */
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void pp_nocolor(struct pp_queue_t *, struct pipe_resource *,
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struct pipe_resource *, unsigned int);
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void pp_jimenezmlaa(struct pp_queue_t *, struct pipe_resource *,
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struct pipe_resource *, unsigned int);
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void pp_jimenezmlaa_color(struct pp_queue_t *, struct pipe_resource *,
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struct pipe_resource *, unsigned int);
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/* The filter init functions */
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void pp_celshade_init(struct pp_queue_t *, unsigned int, unsigned int);
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void pp_nored_init(struct pp_queue_t *, unsigned int, unsigned int);
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void pp_nogreen_init(struct pp_queue_t *, unsigned int, unsigned int);
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void pp_noblue_init(struct pp_queue_t *, unsigned int, unsigned int);
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void pp_jimenezmlaa_init(struct pp_queue_t *, unsigned int, unsigned int);
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void pp_jimenezmlaa_init_color(struct pp_queue_t *, unsigned int,
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unsigned int);
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#endif
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