cdadead230
It is some kind of DBG register which has different value on different gens. Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26934>
6096 lines
226 KiB
C++
6096 lines
226 KiB
C++
/*
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* Copyright © 2016 Red Hat.
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* Copyright © 2016 Bas Nieuwenhuizen
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* SPDX-License-Identifier: MIT
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*
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* based in part on anv driver which is:
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* Copyright © 2015 Intel Corporation
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*/
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#include "tu_cmd_buffer.h"
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#include "vk_render_pass.h"
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#include "vk_util.h"
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#include "vk_common_entrypoints.h"
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#include "tu_clear_blit.h"
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#include "tu_cs.h"
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#include "tu_image.h"
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#include "tu_tracepoints.h"
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#include "common/freedreno_gpu_event.h"
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static void
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tu_clone_trace_range(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
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struct u_trace_iterator begin, struct u_trace_iterator end)
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{
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if (u_trace_iterator_equal(begin, end))
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return;
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tu_cs_emit_wfi(cs);
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tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
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u_trace_clone_append(begin, end, &cmd->trace, cs,
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tu_copy_timestamp_buffer);
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}
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static void
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tu_clone_trace(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
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struct u_trace *trace)
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{
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tu_clone_trace_range(cmd, cs, u_trace_begin_iterator(trace),
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u_trace_end_iterator(trace));
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}
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template <chip CHIP>
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static void
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tu_emit_raw_event_write(struct tu_cmd_buffer *cmd,
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struct tu_cs *cs,
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enum vgt_event_type event,
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bool needs_seqno)
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{
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if (CHIP == A6XX) {
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tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, needs_seqno ? 4 : 1);
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tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
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} else {
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tu_cs_emit_pkt7(cs, CP_EVENT_WRITE7, needs_seqno ? 4 : 1);
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tu_cs_emit(cs,
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CP_EVENT_WRITE7_0(.event = event,
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.write_src = EV_WRITE_USER_32B,
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.write_dst = EV_DST_RAM,
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.write_enabled = needs_seqno).value);
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}
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if (needs_seqno) {
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tu_cs_emit_qw(cs, global_iova(cmd, seqno_dummy));
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tu_cs_emit(cs, 0);
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}
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}
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template <chip CHIP>
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void
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tu_emit_event_write(struct tu_cmd_buffer *cmd,
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struct tu_cs *cs,
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enum fd_gpu_event event)
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{
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struct fd_gpu_event_info event_info = fd_gpu_events<CHIP>[event];
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tu_emit_raw_event_write<CHIP>(cmd, cs, event_info.raw_event,
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event_info.needs_seqno);
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}
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TU_GENX(tu_emit_event_write);
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/* Emits the tessfactor address to the top-level CS if it hasn't been already.
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* Updating this register requires a WFI if outstanding drawing is using it, but
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* tu6_init_hardware() will have WFIed before we started and no other draws
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* could be using the tessfactor address yet since we only emit one per cmdbuf.
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*/
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template <chip CHIP>
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static void
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tu6_lazy_emit_tessfactor_addr(struct tu_cmd_buffer *cmd)
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{
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if (cmd->state.tessfactor_addr_set)
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return;
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tu_cs_emit_regs(&cmd->cs, PC_TESSFACTOR_ADDR(CHIP, .qword = cmd->device->tess_bo->iova));
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/* Updating PC_TESSFACTOR_ADDR could race with the next draw which uses it. */
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cmd->state.cache.flush_bits |= TU_CMD_FLAG_WAIT_FOR_IDLE;
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cmd->state.tessfactor_addr_set = true;
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}
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static void
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tu6_lazy_emit_vsc(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
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{
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struct tu_device *dev = cmd->device;
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uint32_t num_vsc_pipes = dev->physical_device->info->num_vsc_pipes;
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/* VSC buffers:
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* use vsc pitches from the largest values used so far with this device
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* if there hasn't been overflow, there will already be a scratch bo
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* allocated for these sizes
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*
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* if overflow is detected, the stream size is increased by 2x
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*/
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mtx_lock(&dev->mutex);
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struct tu6_global *global = dev->global_bo_map;
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uint32_t vsc_draw_overflow = global->vsc_draw_overflow;
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uint32_t vsc_prim_overflow = global->vsc_prim_overflow;
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if (vsc_draw_overflow >= dev->vsc_draw_strm_pitch)
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dev->vsc_draw_strm_pitch = (dev->vsc_draw_strm_pitch - VSC_PAD) * 2 + VSC_PAD;
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if (vsc_prim_overflow >= dev->vsc_prim_strm_pitch)
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dev->vsc_prim_strm_pitch = (dev->vsc_prim_strm_pitch - VSC_PAD) * 2 + VSC_PAD;
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cmd->vsc_prim_strm_pitch = dev->vsc_prim_strm_pitch;
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cmd->vsc_draw_strm_pitch = dev->vsc_draw_strm_pitch;
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mtx_unlock(&dev->mutex);
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struct tu_bo *vsc_bo;
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uint32_t size0 = cmd->vsc_prim_strm_pitch * num_vsc_pipes +
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cmd->vsc_draw_strm_pitch * num_vsc_pipes;
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tu_get_scratch_bo(dev, size0 + num_vsc_pipes * 4, &vsc_bo);
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tu_cs_emit_regs(cs,
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A6XX_VSC_DRAW_STRM_SIZE_ADDRESS(.bo = vsc_bo, .bo_offset = size0));
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tu_cs_emit_regs(cs,
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A6XX_VSC_PRIM_STRM_ADDRESS(.bo = vsc_bo));
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tu_cs_emit_regs(
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cs, A6XX_VSC_DRAW_STRM_ADDRESS(.bo = vsc_bo,
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.bo_offset = cmd->vsc_prim_strm_pitch *
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num_vsc_pipes));
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cmd->vsc_initialized = true;
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}
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template <chip CHIP>
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static void
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tu6_emit_flushes(struct tu_cmd_buffer *cmd_buffer,
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struct tu_cs *cs,
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struct tu_cache_state *cache)
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{
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BITMASK_ENUM(tu_cmd_flush_bits) flushes = cache->flush_bits;
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cache->flush_bits = 0;
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if (TU_DEBUG(FLUSHALL))
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flushes |= TU_CMD_FLAG_ALL_FLUSH | TU_CMD_FLAG_ALL_INVALIDATE;
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if (TU_DEBUG(SYNCDRAW))
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flushes |= TU_CMD_FLAG_WAIT_MEM_WRITES |
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TU_CMD_FLAG_WAIT_FOR_IDLE |
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TU_CMD_FLAG_WAIT_FOR_ME;
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/* Experiments show that invalidating CCU while it still has data in it
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* doesn't work, so make sure to always flush before invalidating in case
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* any data remains that hasn't yet been made available through a barrier.
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* However it does seem to work for UCHE.
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*/
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if (flushes & (TU_CMD_FLAG_CCU_FLUSH_COLOR |
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TU_CMD_FLAG_CCU_INVALIDATE_COLOR))
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tu_emit_event_write<CHIP>(cmd_buffer, cs, FD_CCU_FLUSH_COLOR);
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if (flushes & (TU_CMD_FLAG_CCU_FLUSH_DEPTH |
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TU_CMD_FLAG_CCU_INVALIDATE_DEPTH))
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tu_emit_event_write<CHIP>(cmd_buffer, cs, FD_CCU_FLUSH_DEPTH);
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if (flushes & TU_CMD_FLAG_CCU_INVALIDATE_COLOR)
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tu_emit_event_write<CHIP>(cmd_buffer, cs, FD_CCU_INVALIDATE_COLOR);
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if (flushes & TU_CMD_FLAG_CCU_INVALIDATE_DEPTH)
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tu_emit_event_write<CHIP>(cmd_buffer, cs, FD_CCU_INVALIDATE_DEPTH);
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if (flushes & TU_CMD_FLAG_CACHE_FLUSH)
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tu_emit_event_write<CHIP>(cmd_buffer, cs, FD_CACHE_FLUSH);
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if (flushes & TU_CMD_FLAG_CACHE_INVALIDATE)
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tu_emit_event_write<CHIP>(cmd_buffer, cs, FD_CACHE_INVALIDATE);
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if (flushes & TU_CMD_FLAG_BINDLESS_DESCRIPTOR_INVALIDATE) {
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tu_cs_emit_regs(cs, HLSQ_INVALIDATE_CMD(CHIP,
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.cs_bindless = CHIP == A6XX ? 0x1f : 0xff,
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.gfx_bindless = CHIP == A6XX ? 0x1f : 0xff,
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));
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}
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if (flushes & TU_CMD_FLAG_WAIT_MEM_WRITES)
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tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
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if (flushes & TU_CMD_FLAG_WAIT_FOR_IDLE)
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tu_cs_emit_wfi(cs);
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if (flushes & TU_CMD_FLAG_WAIT_FOR_ME)
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tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
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}
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/* "Normal" cache flushes outside the renderpass, that don't require any special handling */
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template <chip CHIP>
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void
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tu_emit_cache_flush(struct tu_cmd_buffer *cmd_buffer)
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{
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tu6_emit_flushes<CHIP>(cmd_buffer, &cmd_buffer->cs, &cmd_buffer->state.cache);
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}
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TU_GENX(tu_emit_cache_flush);
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/* Renderpass cache flushes inside the draw_cs */
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template <chip CHIP>
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void
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tu_emit_cache_flush_renderpass(struct tu_cmd_buffer *cmd_buffer)
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{
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if (!cmd_buffer->state.renderpass_cache.flush_bits &&
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likely(!tu_env.debug))
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return;
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tu6_emit_flushes<CHIP>(cmd_buffer, &cmd_buffer->draw_cs,
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&cmd_buffer->state.renderpass_cache);
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}
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TU_GENX(tu_emit_cache_flush_renderpass);
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template <chip CHIP>
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static struct fd_reg_pair
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rb_ccu_cntl(struct tu_device *dev, bool gmem)
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{
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if (CHIP == A7XX) {
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return A6XX_RB_CCU_CNTL(.dword = gmem ? 0x68 : 0);
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}
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uint32_t color_offset = gmem ? dev->physical_device->ccu_offset_gmem
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: dev->physical_device->ccu_offset_bypass;
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uint32_t color_offset_hi = color_offset >> 21;
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color_offset &= 0x1fffff;
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enum a6xx_ccu_color_cache_size cache_size =
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(a6xx_ccu_color_cache_size)(dev->physical_device->info->a6xx.gmem_ccu_color_cache_fraction);
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bool concurrent_resolve = dev->physical_device->info->a6xx.concurrent_resolve;
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return A6XX_RB_CCU_CNTL(.gmem_fast_clear_disable =
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!dev->physical_device->info->a6xx.has_gmem_fast_clear,
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.concurrent_resolve = concurrent_resolve,
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.depth_offset_hi = 0,
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.color_offset_hi = color_offset_hi,
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.depth_cache_size = 0,
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.depth_offset = 0,
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.color_cache_size = cache_size,
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.color_offset = color_offset);
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}
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/* Cache flushes for things that use the color/depth read/write path (i.e.
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* blits and draws). This deals with changing CCU state as well as the usual
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* cache flushing.
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*/
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template <chip CHIP>
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void
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tu_emit_cache_flush_ccu(struct tu_cmd_buffer *cmd_buffer,
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struct tu_cs *cs,
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enum tu_cmd_ccu_state ccu_state)
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{
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assert(ccu_state != TU_CMD_CCU_UNKNOWN);
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/* It's unsafe to flush inside condition because we clear flush_bits */
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assert(!cs->cond_stack_depth);
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/* Changing CCU state must involve invalidating the CCU. In sysmem mode,
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* the CCU may also contain data that we haven't flushed out yet, so we
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* also need to flush. Also, in order to program RB_CCU_CNTL, we need to
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* emit a WFI as it isn't pipelined.
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*/
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if (ccu_state != cmd_buffer->state.ccu_state) {
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if (cmd_buffer->state.ccu_state != TU_CMD_CCU_GMEM) {
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cmd_buffer->state.cache.flush_bits |=
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TU_CMD_FLAG_CCU_FLUSH_COLOR |
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TU_CMD_FLAG_CCU_FLUSH_DEPTH;
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cmd_buffer->state.cache.pending_flush_bits &= ~(
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TU_CMD_FLAG_CCU_FLUSH_COLOR |
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TU_CMD_FLAG_CCU_FLUSH_DEPTH);
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}
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cmd_buffer->state.cache.flush_bits |=
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TU_CMD_FLAG_CCU_INVALIDATE_COLOR |
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TU_CMD_FLAG_CCU_INVALIDATE_DEPTH |
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TU_CMD_FLAG_WAIT_FOR_IDLE;
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cmd_buffer->state.cache.pending_flush_bits &= ~(
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TU_CMD_FLAG_CCU_INVALIDATE_COLOR |
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TU_CMD_FLAG_CCU_INVALIDATE_DEPTH |
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TU_CMD_FLAG_WAIT_FOR_IDLE);
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}
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tu6_emit_flushes<CHIP>(cmd_buffer, cs, &cmd_buffer->state.cache);
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if (ccu_state != cmd_buffer->state.ccu_state) {
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tu_cs_emit_regs(cs, rb_ccu_cntl<CHIP>(cmd_buffer->device,
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ccu_state == TU_CMD_CCU_GMEM));
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cmd_buffer->state.ccu_state = ccu_state;
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}
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}
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TU_GENX(tu_emit_cache_flush_ccu);
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template <chip CHIP>
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static void
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tu6_emit_zs(struct tu_cmd_buffer *cmd,
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const struct tu_subpass *subpass,
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struct tu_cs *cs)
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{
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const uint32_t a = subpass->depth_stencil_attachment.attachment;
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if (a == VK_ATTACHMENT_UNUSED) {
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tu_cs_emit_regs(cs,
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A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
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A6XX_RB_DEPTH_BUFFER_PITCH(0),
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A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
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A6XX_RB_DEPTH_BUFFER_BASE(0),
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A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
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tu_cs_emit_regs(cs,
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A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
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tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
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return;
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}
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const struct tu_image_view *iview = cmd->state.attachments[a];
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const struct tu_render_pass_attachment *attachment =
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&cmd->state.pass->attachments[a];
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enum a6xx_depth_format fmt = tu6_pipe2depth(attachment->format);
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tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_BUFFER_INFO, 6);
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tu_cs_emit(cs, RB_DEPTH_BUFFER_INFO(CHIP,
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.depth_format = fmt,
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.tilemode = TILE6_3,
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.losslesscompen = iview->view.ubwc_enabled,
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).value);
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if (attachment->format == VK_FORMAT_D32_SFLOAT_S8_UINT)
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tu_cs_image_depth_ref(cs, iview, 0);
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else
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tu_cs_image_ref(cs, &iview->view, 0);
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tu_cs_emit(cs, tu_attachment_gmem_offset(cmd, attachment, 0));
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tu_cs_emit_regs(cs,
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A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
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tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_FLAG_BUFFER_BASE, 3);
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tu_cs_image_flag_ref(cs, &iview->view, 0);
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if (attachment->format == VK_FORMAT_D32_SFLOAT_S8_UINT ||
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attachment->format == VK_FORMAT_S8_UINT) {
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tu_cs_emit_pkt4(cs, REG_A6XX_RB_STENCIL_INFO, 6);
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tu_cs_emit(cs, RB_STENCIL_INFO(CHIP,
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.separate_stencil = true,
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.tilemode = TILE6_3,
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).value);
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if (attachment->format == VK_FORMAT_D32_SFLOAT_S8_UINT) {
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tu_cs_image_stencil_ref(cs, iview, 0);
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tu_cs_emit(cs, tu_attachment_gmem_offset_stencil(cmd, attachment, 0));
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} else {
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tu_cs_image_ref(cs, &iview->view, 0);
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tu_cs_emit(cs, tu_attachment_gmem_offset(cmd, attachment, 0));
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}
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} else {
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tu_cs_emit_regs(cs,
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A6XX_RB_STENCIL_INFO(0));
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}
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}
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static void
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tu6_emit_mrt(struct tu_cmd_buffer *cmd,
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const struct tu_subpass *subpass,
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struct tu_cs *cs)
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{
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const struct tu_framebuffer *fb = cmd->state.framebuffer;
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enum a6xx_format mrt0_format = FMT6_NONE;
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for (uint32_t i = 0; i < subpass->color_count; ++i) {
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uint32_t a = subpass->color_attachments[i].attachment;
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if (a == VK_ATTACHMENT_UNUSED) {
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/* From the VkPipelineRenderingCreateInfo definition:
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*
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* Valid formats indicate that an attachment can be used - but it
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* is still valid to set the attachment to NULL when beginning
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* rendering.
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*
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* This means that with dynamic rendering, pipelines may write to
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* some attachments that are UNUSED here. Setting the format to 0
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* here should prevent them from writing to anything. This also seems
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* to also be required for alpha-to-coverage which can use the alpha
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* value for an otherwise-unused attachment.
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*/
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tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_BUF_INFO(i), 6);
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for (unsigned i = 0; i < 6; i++)
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tu_cs_emit(cs, 0);
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tu_cs_emit_regs(cs,
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A6XX_SP_FS_MRT_REG(i, .dword = 0));
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continue;
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}
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const struct tu_image_view *iview = cmd->state.attachments[a];
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tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_BUF_INFO(i), 6);
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tu_cs_emit(cs, iview->view.RB_MRT_BUF_INFO);
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tu_cs_image_ref(cs, &iview->view, 0);
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tu_cs_emit(cs, tu_attachment_gmem_offset(cmd, &cmd->state.pass->attachments[a], 0));
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tu_cs_emit_regs(cs,
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A6XX_SP_FS_MRT_REG(i, .dword = iview->view.SP_FS_MRT_REG));
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tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_FLAG_BUFFER_ADDR(i), 3);
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tu_cs_image_flag_ref(cs, &iview->view, 0);
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if (i == 0)
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mrt0_format = (enum a6xx_format) (iview->view.SP_FS_MRT_REG & 0xff);
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}
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tu_cs_emit_regs(cs, A6XX_GRAS_LRZ_MRT_BUF_INFO_0(.color_format = mrt0_format));
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tu_cs_emit_regs(cs,
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A6XX_RB_SRGB_CNTL(.dword = subpass->srgb_cntl));
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tu_cs_emit_regs(cs,
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A6XX_SP_SRGB_CNTL(.dword = subpass->srgb_cntl));
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|
|
unsigned layers = MAX2(fb->layers, util_logbase2(subpass->multiview_mask) + 1);
|
|
tu_cs_emit_regs(cs, A6XX_GRAS_MAX_LAYER_INDEX(layers - 1));
|
|
}
|
|
|
|
struct tu_bin_size_params {
|
|
enum a6xx_render_mode render_mode;
|
|
bool force_lrz_write_dis;
|
|
enum a6xx_buffers_location buffers_location;
|
|
unsigned lrz_feedback_zmode_mask;
|
|
};
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu6_emit_bin_size(struct tu_cs *cs,
|
|
uint32_t bin_w,
|
|
uint32_t bin_h,
|
|
struct tu_bin_size_params &&p)
|
|
{
|
|
if (CHIP == A6XX) {
|
|
tu_cs_emit_regs(
|
|
cs, A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
|
|
.binh = bin_h,
|
|
.render_mode = p.render_mode,
|
|
.force_lrz_write_dis = p.force_lrz_write_dis,
|
|
.buffers_location = p.buffers_location,
|
|
.lrz_feedback_zmode_mask = p.lrz_feedback_zmode_mask, ));
|
|
} else {
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
|
|
.binh = bin_h,
|
|
.render_mode = p.render_mode,
|
|
.force_lrz_write_dis = p.force_lrz_write_dis,
|
|
.lrz_feedback_zmode_mask =
|
|
p.lrz_feedback_zmode_mask, ));
|
|
}
|
|
|
|
tu_cs_emit_regs(cs, RB_BIN_CONTROL(CHIP,
|
|
.binw = bin_w,
|
|
.binh = bin_h,
|
|
.render_mode = p.render_mode,
|
|
.force_lrz_write_dis = p.force_lrz_write_dis,
|
|
.buffers_location = p.buffers_location,
|
|
.lrz_feedback_zmode_mask = p.lrz_feedback_zmode_mask, ));
|
|
|
|
/* no flag for RB_BIN_CONTROL2... */
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_RB_BIN_CONTROL2(.binw = bin_w,
|
|
.binh = bin_h));
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
|
|
const struct tu_subpass *subpass,
|
|
struct tu_cs *cs,
|
|
bool binning);
|
|
|
|
template <>
|
|
void
|
|
tu6_emit_render_cntl<A6XX>(struct tu_cmd_buffer *cmd,
|
|
const struct tu_subpass *subpass,
|
|
struct tu_cs *cs,
|
|
bool binning)
|
|
{
|
|
/* doesn't RB_RENDER_CNTL set differently for binning pass: */
|
|
bool no_track = !cmd->device->physical_device->info->a6xx.has_cp_reg_write;
|
|
uint32_t cntl = 0;
|
|
cntl |= A6XX_RB_RENDER_CNTL_CCUSINGLECACHELINESIZE(2);
|
|
if (binning) {
|
|
if (no_track)
|
|
return;
|
|
cntl |= A6XX_RB_RENDER_CNTL_BINNING;
|
|
} else {
|
|
uint32_t mrts_ubwc_enable = 0;
|
|
for (uint32_t i = 0; i < subpass->color_count; ++i) {
|
|
uint32_t a = subpass->color_attachments[i].attachment;
|
|
if (a == VK_ATTACHMENT_UNUSED)
|
|
continue;
|
|
|
|
const struct tu_image_view *iview = cmd->state.attachments[a];
|
|
if (iview->view.ubwc_enabled)
|
|
mrts_ubwc_enable |= 1 << i;
|
|
}
|
|
|
|
cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
|
|
|
|
const uint32_t a = subpass->depth_stencil_attachment.attachment;
|
|
if (a != VK_ATTACHMENT_UNUSED) {
|
|
const struct tu_image_view *iview = cmd->state.attachments[a];
|
|
if (iview->view.ubwc_enabled)
|
|
cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
|
|
}
|
|
|
|
if (no_track) {
|
|
tu_cs_emit_pkt4(cs, REG_A6XX_RB_RENDER_CNTL, 1);
|
|
tu_cs_emit(cs, cntl);
|
|
return;
|
|
}
|
|
|
|
/* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
|
|
* in order to set it correctly for the different subpasses. However,
|
|
* that means the packets we're emitting also happen during binning. So
|
|
* we need to guard the write on !BINNING at CP execution time.
|
|
*/
|
|
tu_cs_reserve(cs, 3 + 4);
|
|
tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
|
|
tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
|
|
CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
|
|
tu_cs_emit(cs, RENDER_MODE_CP_COND_REG_EXEC_1_DWORDS(4));
|
|
}
|
|
|
|
tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
|
|
tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
|
|
tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
|
|
tu_cs_emit(cs, cntl);
|
|
}
|
|
|
|
template <>
|
|
void
|
|
tu6_emit_render_cntl<A7XX>(struct tu_cmd_buffer *cmd,
|
|
const struct tu_subpass *subpass,
|
|
struct tu_cs *cs,
|
|
bool binning)
|
|
{
|
|
tu_cs_emit_regs(
|
|
cs, A7XX_RB_RENDER_CNTL(.binning = binning, .raster_mode = TYPE_TILED,
|
|
.raster_direction = LR_TB));
|
|
}
|
|
|
|
static void
|
|
tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
|
|
{
|
|
struct tu_physical_device *phys_dev = cmd->device->physical_device;
|
|
const VkRect2D *render_area = &cmd->state.render_area;
|
|
|
|
/* Avoid assertion fails with an empty render area at (0, 0) where the
|
|
* subtraction below wraps around. Empty render areas should be forced to
|
|
* the sysmem path by use_sysmem_rendering(). It's not even clear whether
|
|
* an empty scissor here works, and the blob seems to force sysmem too as
|
|
* it sets something wrong (non-empty) for the scissor.
|
|
*/
|
|
if (render_area->extent.width == 0 ||
|
|
render_area->extent.height == 0)
|
|
return;
|
|
|
|
uint32_t x1 = render_area->offset.x;
|
|
uint32_t y1 = render_area->offset.y;
|
|
uint32_t x2 = x1 + render_area->extent.width - 1;
|
|
uint32_t y2 = y1 + render_area->extent.height - 1;
|
|
|
|
if (align) {
|
|
x1 = x1 & ~(phys_dev->info->gmem_align_w - 1);
|
|
y1 = y1 & ~(phys_dev->info->gmem_align_h - 1);
|
|
x2 = ALIGN_POT(x2 + 1, phys_dev->info->gmem_align_w) - 1;
|
|
y2 = ALIGN_POT(y2 + 1, phys_dev->info->gmem_align_h) - 1;
|
|
}
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
|
|
A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
|
|
}
|
|
|
|
void
|
|
tu6_emit_window_scissor(struct tu_cs *cs,
|
|
uint32_t x1,
|
|
uint32_t y1,
|
|
uint32_t x2,
|
|
uint32_t y2)
|
|
{
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
|
|
A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_GRAS_2D_RESOLVE_CNTL_1(.x = x1, .y = y1),
|
|
A6XX_GRAS_2D_RESOLVE_CNTL_2(.x = x2, .y = y2));
|
|
}
|
|
|
|
template <chip CHIP>
|
|
void
|
|
tu6_emit_window_offset(struct tu_cs *cs, uint32_t x1, uint32_t y1)
|
|
{
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
|
|
|
|
tu_cs_emit_regs(cs,
|
|
SP_WINDOW_OFFSET(CHIP, .x = x1, .y = y1));
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
|
|
}
|
|
|
|
void
|
|
tu6_apply_depth_bounds_workaround(struct tu_device *device,
|
|
uint32_t *rb_depth_cntl)
|
|
{
|
|
if (!device->physical_device->info->a6xx.depth_bounds_require_depth_test_quirk)
|
|
return;
|
|
|
|
/* On some GPUs it is necessary to enable z test for depth bounds test when
|
|
* UBWC is enabled. Otherwise, the GPU would hang. FUNC_ALWAYS is required to
|
|
* pass z test. Relevant tests:
|
|
* dEQP-VK.pipeline.extended_dynamic_state.two_draws_dynamic.depth_bounds_test_disable
|
|
* dEQP-VK.dynamic_state.ds_state.depth_bounds_1
|
|
*/
|
|
*rb_depth_cntl |= A6XX_RB_DEPTH_CNTL_Z_TEST_ENABLE |
|
|
A6XX_RB_DEPTH_CNTL_ZFUNC(FUNC_ALWAYS);
|
|
}
|
|
|
|
static void
|
|
tu_cs_emit_draw_state(struct tu_cs *cs, uint32_t id, struct tu_draw_state state)
|
|
{
|
|
uint32_t enable_mask;
|
|
switch (id) {
|
|
case TU_DRAW_STATE_VS:
|
|
case TU_DRAW_STATE_FS:
|
|
case TU_DRAW_STATE_VPC:
|
|
/* The blob seems to not enable this (DESC_SETS_LOAD) for binning, even
|
|
* when resources would actually be used in the binning shader.
|
|
* Presumably the overhead of prefetching the resources isn't
|
|
* worth it.
|
|
*/
|
|
case TU_DRAW_STATE_DESC_SETS_LOAD:
|
|
enable_mask = CP_SET_DRAW_STATE__0_GMEM |
|
|
CP_SET_DRAW_STATE__0_SYSMEM;
|
|
break;
|
|
case TU_DRAW_STATE_VS_BINNING:
|
|
case TU_DRAW_STATE_GS_BINNING:
|
|
enable_mask = CP_SET_DRAW_STATE__0_BINNING;
|
|
break;
|
|
case TU_DRAW_STATE_INPUT_ATTACHMENTS_GMEM:
|
|
case TU_DRAW_STATE_PRIM_MODE_GMEM:
|
|
enable_mask = CP_SET_DRAW_STATE__0_GMEM;
|
|
break;
|
|
case TU_DRAW_STATE_INPUT_ATTACHMENTS_SYSMEM:
|
|
enable_mask = CP_SET_DRAW_STATE__0_SYSMEM;
|
|
break;
|
|
case TU_DRAW_STATE_PRIM_MODE_SYSMEM:
|
|
/* By also applying the state during binning we ensure that there
|
|
* is no rotation applied, by previous A6XX_GRAS_SC_CNTL::rotation.
|
|
*/
|
|
enable_mask =
|
|
CP_SET_DRAW_STATE__0_SYSMEM | CP_SET_DRAW_STATE__0_BINNING;
|
|
break;
|
|
default:
|
|
enable_mask = CP_SET_DRAW_STATE__0_GMEM |
|
|
CP_SET_DRAW_STATE__0_SYSMEM |
|
|
CP_SET_DRAW_STATE__0_BINNING;
|
|
break;
|
|
}
|
|
|
|
STATIC_ASSERT(TU_DRAW_STATE_COUNT <= 32);
|
|
|
|
/* We need to reload the descriptors every time the descriptor sets
|
|
* change. However, the commands we send only depend on the pipeline
|
|
* because the whole point is to cache descriptors which are used by the
|
|
* pipeline. There's a problem here, in that the firmware has an
|
|
* "optimization" which skips executing groups that are set to the same
|
|
* value as the last draw. This means that if the descriptor sets change
|
|
* but not the pipeline, we'd try to re-execute the same buffer which
|
|
* the firmware would ignore and we wouldn't pre-load the new
|
|
* descriptors. Set the DIRTY bit to avoid this optimization.
|
|
*
|
|
* We set the dirty bit for shader draw states because they contain
|
|
* CP_LOAD_STATE packets that are invalidated by the PROGRAM_CONFIG draw
|
|
* state, so if PROGRAM_CONFIG changes but one of the shaders stays the
|
|
* same then we still need to re-emit everything. The GLES blob which
|
|
* implements separate shader draw states does the same thing.
|
|
*
|
|
* We also need to set this bit for draw states which may be patched by the
|
|
* GPU, because their underlying memory may change between setting the draw
|
|
* state.
|
|
*/
|
|
if (id == TU_DRAW_STATE_DESC_SETS_LOAD ||
|
|
id == TU_DRAW_STATE_VS ||
|
|
id == TU_DRAW_STATE_VS_BINNING ||
|
|
id == TU_DRAW_STATE_HS ||
|
|
id == TU_DRAW_STATE_DS ||
|
|
id == TU_DRAW_STATE_GS ||
|
|
id == TU_DRAW_STATE_GS_BINNING ||
|
|
id == TU_DRAW_STATE_FS ||
|
|
state.writeable)
|
|
enable_mask |= CP_SET_DRAW_STATE__0_DIRTY;
|
|
|
|
tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(state.size) |
|
|
enable_mask |
|
|
CP_SET_DRAW_STATE__0_GROUP_ID(id) |
|
|
COND(!state.size || !state.iova, CP_SET_DRAW_STATE__0_DISABLE));
|
|
tu_cs_emit_qw(cs, state.iova);
|
|
}
|
|
|
|
void
|
|
tu6_emit_msaa(struct tu_cs *cs, VkSampleCountFlagBits vk_samples,
|
|
bool msaa_disable)
|
|
{
|
|
const enum a3xx_msaa_samples samples = tu_msaa_samples(vk_samples);
|
|
msaa_disable |= (samples == MSAA_ONE);
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_SP_TP_RAS_MSAA_CNTL(samples),
|
|
A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
|
|
.msaa_disable = msaa_disable));
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_GRAS_RAS_MSAA_CNTL(samples),
|
|
A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
|
|
.msaa_disable = msaa_disable));
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_RB_RAS_MSAA_CNTL(samples),
|
|
A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
|
|
.msaa_disable = msaa_disable));
|
|
}
|
|
|
|
static void
|
|
tu6_update_msaa(struct tu_cmd_buffer *cmd)
|
|
{
|
|
VkSampleCountFlagBits samples =
|
|
cmd->vk.dynamic_graphics_state.ms.rasterization_samples;;
|
|
|
|
/* The samples may not be set by the pipeline or dynamically if raster
|
|
* discard is enabled. We can set any valid value, but don't set the
|
|
* default invalid value of 0.
|
|
*/
|
|
if (samples == 0)
|
|
samples = VK_SAMPLE_COUNT_1_BIT;
|
|
tu6_emit_msaa(&cmd->draw_cs, samples, cmd->state.msaa_disable);
|
|
}
|
|
|
|
static void
|
|
tu6_update_msaa_disable(struct tu_cmd_buffer *cmd)
|
|
{
|
|
VkPrimitiveTopology topology =
|
|
(VkPrimitiveTopology)cmd->vk.dynamic_graphics_state.ia.primitive_topology;
|
|
bool is_line =
|
|
topology == VK_PRIMITIVE_TOPOLOGY_LINE_LIST ||
|
|
topology == VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY ||
|
|
topology == VK_PRIMITIVE_TOPOLOGY_LINE_STRIP ||
|
|
topology == VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY ||
|
|
(topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
|
|
cmd->state.shaders[MESA_SHADER_TESS_EVAL] &&
|
|
cmd->state.shaders[MESA_SHADER_TESS_EVAL]->variant &&
|
|
cmd->state.shaders[MESA_SHADER_TESS_EVAL]->variant->key.tessellation == IR3_TESS_ISOLINES);
|
|
bool msaa_disable = is_line &&
|
|
cmd->vk.dynamic_graphics_state.rs.line.mode == VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT;
|
|
|
|
if (cmd->state.msaa_disable != msaa_disable) {
|
|
cmd->state.msaa_disable = msaa_disable;
|
|
tu6_update_msaa(cmd);
|
|
}
|
|
}
|
|
|
|
static bool
|
|
use_hw_binning(struct tu_cmd_buffer *cmd)
|
|
{
|
|
const struct tu_framebuffer *fb = cmd->state.framebuffer;
|
|
const struct tu_tiling_config *tiling = &fb->tiling[cmd->state.gmem_layout];
|
|
|
|
/* XFB commands are emitted for BINNING || SYSMEM, which makes it
|
|
* incompatible with non-hw binning GMEM rendering. this is required because
|
|
* some of the XFB commands need to only be executed once.
|
|
* use_sysmem_rendering() should have made sure we only ended up here if no
|
|
* XFB was used.
|
|
*/
|
|
if (cmd->state.rp.xfb_used) {
|
|
assert(tiling->binning_possible);
|
|
return true;
|
|
}
|
|
|
|
/* VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT emulates GL_PRIMITIVES_GENERATED,
|
|
* which wasn't designed to care about tilers and expects the result not to
|
|
* be multiplied by tile count.
|
|
* See https://gitlab.khronos.org/vulkan/vulkan/-/issues/3131
|
|
*/
|
|
if (cmd->state.rp.has_prim_generated_query_in_rp ||
|
|
cmd->state.prim_generated_query_running_before_rp) {
|
|
assert(tiling->binning_possible);
|
|
return true;
|
|
}
|
|
|
|
return tiling->binning;
|
|
}
|
|
|
|
static bool
|
|
use_sysmem_rendering(struct tu_cmd_buffer *cmd,
|
|
struct tu_renderpass_result **autotune_result)
|
|
{
|
|
if (TU_DEBUG(SYSMEM))
|
|
return true;
|
|
|
|
/* A7XX TODO: Add gmem support */
|
|
if (cmd->device->physical_device->info->chip >= 7)
|
|
return true;
|
|
|
|
/* can't fit attachments into gmem */
|
|
if (!cmd->state.tiling->possible)
|
|
return true;
|
|
|
|
if (cmd->state.framebuffer->layers > 1)
|
|
return true;
|
|
|
|
/* Use sysmem for empty render areas */
|
|
if (cmd->state.render_area.extent.width == 0 ||
|
|
cmd->state.render_area.extent.height == 0)
|
|
return true;
|
|
|
|
if (cmd->state.rp.has_tess)
|
|
return true;
|
|
|
|
if (cmd->state.rp.disable_gmem)
|
|
return true;
|
|
|
|
/* XFB is incompatible with non-hw binning GMEM rendering, see use_hw_binning */
|
|
if (cmd->state.rp.xfb_used && !cmd->state.tiling->binning_possible)
|
|
return true;
|
|
|
|
/* QUERY_TYPE_PRIMITIVES_GENERATED is incompatible with non-hw binning
|
|
* GMEM rendering, see use_hw_binning.
|
|
*/
|
|
if ((cmd->state.rp.has_prim_generated_query_in_rp ||
|
|
cmd->state.prim_generated_query_running_before_rp) &&
|
|
!cmd->state.tiling->binning_possible)
|
|
return true;
|
|
|
|
if (TU_DEBUG(GMEM))
|
|
return false;
|
|
|
|
bool use_sysmem = tu_autotune_use_bypass(&cmd->device->autotune,
|
|
cmd, autotune_result);
|
|
if (*autotune_result) {
|
|
list_addtail(&(*autotune_result)->node, &cmd->renderpass_autotune_results);
|
|
}
|
|
|
|
return use_sysmem;
|
|
}
|
|
|
|
/* Optimization: there is no reason to load gmem if there is no
|
|
* geometry to process. COND_REG_EXEC predicate is set here,
|
|
* but the actual skip happens in tu_load_gmem_attachment() and tile_store_cs,
|
|
* for each blit separately.
|
|
*/
|
|
static void
|
|
tu6_emit_cond_for_load_stores(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
|
|
uint32_t pipe, uint32_t slot, bool skip_wfm)
|
|
{
|
|
if (cmd->state.tiling->binning_possible &&
|
|
cmd->state.pass->has_cond_load_store) {
|
|
tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
|
|
tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(REG_A6XX_VSC_STATE_REG(pipe)) |
|
|
A6XX_CP_REG_TEST_0_BIT(slot) |
|
|
COND(skip_wfm, A6XX_CP_REG_TEST_0_SKIP_WAIT_FOR_ME));
|
|
} else {
|
|
/* COND_REG_EXECs are not emitted in non-binning case */
|
|
}
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
|
|
struct tu_cs *cs,
|
|
uint32_t tx, uint32_t ty, uint32_t pipe, uint32_t slot,
|
|
const struct tu_image_view *fdm)
|
|
{
|
|
const struct tu_tiling_config *tiling = cmd->state.tiling;
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
|
|
tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
|
|
|
|
const uint32_t x1 = tiling->tile0.width * tx;
|
|
const uint32_t y1 = tiling->tile0.height * ty;
|
|
const uint32_t x2 = MIN2(x1 + tiling->tile0.width, MAX_VIEWPORT_SIZE);
|
|
const uint32_t y2 = MIN2(y1 + tiling->tile0.height, MAX_VIEWPORT_SIZE);
|
|
tu6_emit_window_scissor(cs, x1, y1, x2 - 1, y2 - 1);
|
|
tu6_emit_window_offset<CHIP>(cs, x1, y1);
|
|
|
|
bool hw_binning = use_hw_binning(cmd);
|
|
|
|
if (hw_binning) {
|
|
tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
|
|
tu_cs_emit(cs, 0x0);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5_OFFSET, 4);
|
|
tu_cs_emit(cs, tiling->pipe_sizes[pipe] |
|
|
CP_SET_BIN_DATA5_0_VSC_N(slot));
|
|
tu_cs_emit(cs, pipe * cmd->vsc_draw_strm_pitch);
|
|
tu_cs_emit(cs, pipe * 4);
|
|
tu_cs_emit(cs, pipe * cmd->vsc_prim_strm_pitch);
|
|
}
|
|
|
|
tu6_emit_cond_for_load_stores(cmd, cs, pipe, slot, hw_binning);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
|
|
tu_cs_emit(cs, !hw_binning);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
|
|
tu_cs_emit(cs, 0x0);
|
|
|
|
if (fdm || (TU_DEBUG(FDM) && cmd->state.pass->has_fdm)) {
|
|
unsigned views =
|
|
cmd->state.pass->num_views ? cmd->state.pass->num_views : 1;
|
|
const struct tu_framebuffer *fb = cmd->state.framebuffer;
|
|
struct tu_frag_area raw_areas[views];
|
|
if (fdm) {
|
|
tu_fragment_density_map_sample(fdm,
|
|
(x1 + MIN2(x2, fb->width)) / 2,
|
|
(y1 + MIN2(y2, fb->height)) / 2,
|
|
fb->width, fb->height, views,
|
|
raw_areas);
|
|
} else {
|
|
for (unsigned i = 0; i < views; i++)
|
|
raw_areas[i].width = raw_areas[i].height = 1.0f;
|
|
}
|
|
|
|
VkExtent2D frag_areas[views];
|
|
for (unsigned i = 0; i < views; i++) {
|
|
float floor_x, floor_y;
|
|
float area = raw_areas[i].width * raw_areas[i].height;
|
|
float frac_x = modff(raw_areas[i].width, &floor_x);
|
|
float frac_y = modff(raw_areas[i].height, &floor_y);
|
|
/* The spec allows rounding up one of the axes as long as the total
|
|
* area is less than or equal to the original area. Take advantage of
|
|
* this to try rounding up the number with the largest fraction.
|
|
*/
|
|
if ((frac_x > frac_y ? (floor_x + 1.f) * floor_y :
|
|
floor_x * (floor_y + 1.f)) <= area) {
|
|
if (frac_x > frac_y)
|
|
floor_x += 1.f;
|
|
else
|
|
floor_y += 1.f;
|
|
}
|
|
frag_areas[i].width = floor_x;
|
|
frag_areas[i].height = floor_y;
|
|
|
|
/* Make sure that the width/height divides the tile width/height so
|
|
* we don't have to do extra awkward clamping of the edges of each
|
|
* bin when resolving. Note that because the tile width is rounded to
|
|
* a multiple of 32 any power of two 32 or less will work.
|
|
*
|
|
* TODO: Try to take advantage of the total area allowance here, too.
|
|
*/
|
|
while (tiling->tile0.width % frag_areas[i].width != 0)
|
|
frag_areas[i].width--;
|
|
while (tiling->tile0.height % frag_areas[i].height != 0)
|
|
frag_areas[i].height--;
|
|
}
|
|
|
|
/* If at any point we were forced to use the same scaling for all
|
|
* viewports, we need to make sure that any users *not* using shared
|
|
* scaling, including loads/stores, also consistently share the scaling.
|
|
*/
|
|
if (cmd->state.rp.shared_viewport) {
|
|
VkExtent2D frag_area = { UINT32_MAX, UINT32_MAX };
|
|
for (unsigned i = 0; i < views; i++) {
|
|
frag_area.width = MIN2(frag_area.width, frag_areas[i].width);
|
|
frag_area.height = MIN2(frag_area.height, frag_areas[i].height);
|
|
}
|
|
|
|
for (unsigned i = 0; i < views; i++)
|
|
frag_areas[i] = frag_area;
|
|
}
|
|
|
|
VkRect2D bin = { { x1, y1 }, { x2 - x1, y2 - y1 } };
|
|
util_dynarray_foreach (&cmd->fdm_bin_patchpoints,
|
|
struct tu_fdm_bin_patchpoint, patch) {
|
|
tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 2 + patch->size);
|
|
tu_cs_emit_qw(cs, patch->iova);
|
|
patch->apply(cs, patch->data, bin, views, frag_areas);
|
|
}
|
|
|
|
/* Make the CP wait until the CP_MEM_WRITE's to the command buffers
|
|
* land.
|
|
*/
|
|
tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
|
|
tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
|
|
}
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
|
|
struct tu_cs *cs,
|
|
uint32_t layer_mask,
|
|
uint32_t a,
|
|
uint32_t gmem_a)
|
|
{
|
|
const struct tu_framebuffer *fb = cmd->state.framebuffer;
|
|
const struct tu_image_view *dst = cmd->state.attachments[a];
|
|
const struct tu_image_view *src = cmd->state.attachments[gmem_a];
|
|
|
|
tu_resolve_sysmem<CHIP>(cmd, cs, src, dst, layer_mask, fb->layers, &cmd->state.render_area);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu6_emit_sysmem_resolves(struct tu_cmd_buffer *cmd,
|
|
struct tu_cs *cs,
|
|
const struct tu_subpass *subpass)
|
|
{
|
|
if (subpass->resolve_attachments) {
|
|
/* From the documentation for vkCmdNextSubpass, section 7.4 "Render Pass
|
|
* Commands":
|
|
*
|
|
* End-of-subpass multisample resolves are treated as color
|
|
* attachment writes for the purposes of synchronization.
|
|
* This applies to resolve operations for both color and
|
|
* depth/stencil attachments. That is, they are considered to
|
|
* execute in the VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT
|
|
* pipeline stage and their writes are synchronized with
|
|
* VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT. Synchronization between
|
|
* rendering within a subpass and any resolve operations at the end
|
|
* of the subpass occurs automatically, without need for explicit
|
|
* dependencies or pipeline barriers. However, if the resolve
|
|
* attachment is also used in a different subpass, an explicit
|
|
* dependency is needed.
|
|
*
|
|
* We use the CP_BLIT path for sysmem resolves, which is really a
|
|
* transfer command, so we have to manually flush similar to the gmem
|
|
* resolve case. However, a flush afterwards isn't needed because of the
|
|
* last sentence and the fact that we're in sysmem mode.
|
|
*/
|
|
tu_emit_event_write<CHIP>(cmd, cs, FD_CCU_FLUSH_COLOR);
|
|
if (subpass->resolve_depth_stencil)
|
|
tu_emit_event_write<CHIP>(cmd, cs, FD_CCU_FLUSH_DEPTH);
|
|
|
|
tu_emit_event_write<CHIP>(cmd, cs, FD_CACHE_INVALIDATE);
|
|
|
|
/* Wait for the flushes to land before using the 2D engine */
|
|
tu_cs_emit_wfi(cs);
|
|
|
|
for (unsigned i = 0; i < subpass->resolve_count; i++) {
|
|
uint32_t a = subpass->resolve_attachments[i].attachment;
|
|
if (a == VK_ATTACHMENT_UNUSED)
|
|
continue;
|
|
|
|
uint32_t gmem_a = tu_subpass_get_attachment_to_resolve(subpass, i);
|
|
|
|
tu6_emit_sysmem_resolve<CHIP>(cmd, cs, subpass->multiview_mask, a, gmem_a);
|
|
}
|
|
}
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
|
|
{
|
|
const struct tu_render_pass *pass = cmd->state.pass;
|
|
const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
|
|
const struct tu_framebuffer *fb = cmd->state.framebuffer;
|
|
|
|
if (pass->has_fdm)
|
|
tu_cs_set_writeable(cs, true);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
|
|
tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
|
|
|
|
tu6_emit_blit_scissor(cmd, cs, true);
|
|
|
|
for (uint32_t a = 0; a < pass->attachment_count; ++a) {
|
|
if (pass->attachments[a].gmem) {
|
|
const bool cond_exec_allowed = cmd->state.tiling->binning_possible &&
|
|
cmd->state.pass->has_cond_load_store;
|
|
tu_store_gmem_attachment<CHIP>(cmd, cs, a, a,
|
|
fb->layers, subpass->multiview_mask,
|
|
cond_exec_allowed);
|
|
}
|
|
}
|
|
|
|
if (subpass->resolve_attachments) {
|
|
for (unsigned i = 0; i < subpass->resolve_count; i++) {
|
|
uint32_t a = subpass->resolve_attachments[i].attachment;
|
|
if (a != VK_ATTACHMENT_UNUSED) {
|
|
uint32_t gmem_a = tu_subpass_get_attachment_to_resolve(subpass, i);
|
|
tu_store_gmem_attachment<CHIP>(cmd, cs, a, gmem_a, fb->layers,
|
|
subpass->multiview_mask, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pass->has_fdm)
|
|
tu_cs_set_writeable(cs, false);
|
|
}
|
|
|
|
void
|
|
tu_disable_draw_states(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
|
|
{
|
|
tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
|
|
tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
|
|
CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
|
|
CP_SET_DRAW_STATE__0_GROUP_ID(0));
|
|
tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
|
|
tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
|
|
|
|
cmd->state.dirty |= TU_CMD_DIRTY_DRAW_STATE;
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
|
|
{
|
|
struct tu_device *dev = cmd->device;
|
|
const struct tu_physical_device *phys_dev = dev->physical_device;
|
|
|
|
if (CHIP == A6XX) {
|
|
tu_emit_event_write<CHIP>(cmd, cs, FD_CACHE_INVALIDATE);
|
|
} else {
|
|
tu_cs_emit_pkt7(cs, CP_THREAD_CONTROL, 1);
|
|
tu_cs_emit(cs, CP_THREAD_CONTROL_0_THREAD(CP_SET_THREAD_BR));
|
|
|
|
tu_emit_event_write<CHIP>(cmd, cs, FD_CCU_INVALIDATE_COLOR);
|
|
tu_emit_event_write<CHIP>(cmd, cs, FD_CCU_INVALIDATE_DEPTH);
|
|
tu_emit_raw_event_write<CHIP>(cmd, cs, UNK_40, false);
|
|
tu_emit_event_write<CHIP>(cmd, cs, FD_CACHE_INVALIDATE);
|
|
tu_cs_emit_wfi(cs);
|
|
}
|
|
|
|
tu_cs_emit_regs(cs, HLSQ_INVALIDATE_CMD(CHIP,
|
|
.vs_state = true,
|
|
.hs_state = true,
|
|
.ds_state = true,
|
|
.gs_state = true,
|
|
.fs_state = true,
|
|
.cs_state = true,
|
|
.cs_ibo = true,
|
|
.gfx_ibo = true,
|
|
.cs_shared_const = true,
|
|
.gfx_shared_const = true,
|
|
.cs_bindless = CHIP == A6XX ? 0x1f : 0xff,
|
|
.gfx_bindless = CHIP == A6XX ? 0x1f : 0xff,));
|
|
|
|
tu_cs_emit_wfi(cs);
|
|
|
|
if (dev->dbg_cmdbuf_stomp_cs) {
|
|
tu_cs_emit_call(cs, dev->dbg_cmdbuf_stomp_cs);
|
|
}
|
|
|
|
cmd->state.cache.pending_flush_bits &=
|
|
~(TU_CMD_FLAG_WAIT_FOR_IDLE | TU_CMD_FLAG_CACHE_INVALIDATE);
|
|
|
|
tu_cs_emit_regs(cs, rb_ccu_cntl<CHIP>(cmd->device, false));
|
|
cmd->state.ccu_state = TU_CMD_CCU_SYSMEM;
|
|
|
|
for (size_t i = 0; i < ARRAY_SIZE(phys_dev->info->a6xx.magic_raw); i++) {
|
|
auto magic_reg = phys_dev->info->a6xx.magic_raw[i];
|
|
if (!magic_reg.reg)
|
|
break;
|
|
|
|
tu_cs_emit_write_reg(cs, magic_reg.reg, magic_reg.value);
|
|
}
|
|
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_RB_DBG_ECO_CNTL,
|
|
phys_dev->info->a6xx.magic.RB_DBG_ECO_CNTL);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_SP_FLOAT_CNTL, 0);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_SP_DBG_ECO_CNTL,
|
|
phys_dev->info->a6xx.magic.SP_DBG_ECO_CNTL);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_SP_PERFCTR_ENABLE, 0x3f);
|
|
if (CHIP == A6XX)
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_TPL1_UNKNOWN_B605, 0x44);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_TPL1_DBG_ECO_CNTL,
|
|
phys_dev->info->a6xx.magic.TPL1_DBG_ECO_CNTL);
|
|
if (CHIP == A6XX) {
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
|
|
}
|
|
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_VPC_DBG_ECO_CNTL,
|
|
phys_dev->info->a6xx.magic.VPC_DBG_ECO_CNTL);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_DBG_ECO_CNTL,
|
|
phys_dev->info->a6xx.magic.GRAS_DBG_ECO_CNTL);
|
|
if (CHIP == A6XX) {
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_DBG_ECO_CNTL,
|
|
phys_dev->info->a6xx.magic.HLSQ_DBG_ECO_CNTL);
|
|
}
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_SP_CHICKEN_BITS,
|
|
phys_dev->info->a6xx.magic.SP_CHICKEN_BITS);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0); // 2 on a740 ???
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
|
|
if (CHIP == A6XX)
|
|
tu_cs_emit_regs(cs, A6XX_HLSQ_SHARED_CONSTS(.enable = false));
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12,
|
|
phys_dev->info->a6xx.magic.UCHE_UNKNOWN_0E12);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF,
|
|
phys_dev->info->a6xx.magic.UCHE_CLIENT_PF);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01,
|
|
phys_dev->info->a6xx.magic.RB_UNKNOWN_8E01);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A9A8, 0);
|
|
tu_cs_emit_regs(cs, A6XX_SP_MODE_CONTROL(.constant_demotion_enable = true,
|
|
.isammode = ISAMMODE_GL,
|
|
.shared_consts_enable = false));
|
|
|
|
/* TODO: set A6XX_VFD_ADD_OFFSET_INSTANCE and fix ir3 to avoid adding base instance */
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL,
|
|
phys_dev->info->a6xx.magic.PC_MODE_CNTL);
|
|
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
|
|
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
|
|
|
|
if (CHIP == A6XX) {
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
|
|
}
|
|
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
|
|
|
|
tu_cs_emit_regs(cs, A6XX_VPC_POINT_COORD_INVERT(false));
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
|
|
|
|
tu_cs_emit_regs(cs, A6XX_VPC_SO_DISABLE(true));
|
|
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
|
|
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_SU_CONSERVATIVE_RAS_CNTL, 0);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
|
|
if (CHIP == A6XX) {
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
|
|
}
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_MODE_CNTL,
|
|
0x000000a0 |
|
|
A6XX_SP_TP_MODE_CNTL_ISAMMODE(ISAMMODE_GL));
|
|
tu_cs_emit_regs(cs, HLSQ_CONTROL_5_REG(CHIP, .dword = 0xfc));
|
|
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
|
|
|
|
tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, phys_dev->info->a6xx.magic.PC_MODE_CNTL);
|
|
|
|
tu_cs_emit_regs(cs, A6XX_RB_ALPHA_CONTROL()); /* always disable alpha test */
|
|
tu_cs_emit_regs(cs, A6XX_RB_DITHER_CNTL()); /* always disable dithering */
|
|
|
|
tu_disable_draw_states(cmd, cs);
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_SP_TP_BORDER_COLOR_BASE_ADDR(.bo = dev->global_bo,
|
|
.bo_offset = gb_offset(bcolor_builtin)));
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_SP_PS_TP_BORDER_COLOR_BASE_ADDR(.bo = dev->global_bo,
|
|
.bo_offset = gb_offset(bcolor_builtin)));
|
|
|
|
if (CHIP == A7XX) {
|
|
tu_cs_emit_regs(cs, A6XX_TPL1_BICUBIC_WEIGHTS_TABLE_0(0),
|
|
A6XX_TPL1_BICUBIC_WEIGHTS_TABLE_1(0x3fe05ff4),
|
|
A6XX_TPL1_BICUBIC_WEIGHTS_TABLE_2(0x3fa0ebee),
|
|
A6XX_TPL1_BICUBIC_WEIGHTS_TABLE_3(0x3f5193ed),
|
|
A6XX_TPL1_BICUBIC_WEIGHTS_TABLE_4(0x3f0243f0), );
|
|
}
|
|
|
|
if (phys_dev->info->a7xx.cmdbuf_start_a725_quirk) {
|
|
tu_cs_reserve(cs, 3 + 4);
|
|
tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
|
|
tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(THREAD_MODE) |
|
|
CP_COND_REG_EXEC_0_BR | CP_COND_REG_EXEC_0_LPAC);
|
|
tu_cs_emit(cs, RENDER_MODE_CP_COND_REG_EXEC_1_DWORDS(4));
|
|
tu_cs_emit_ib(cs, dev->cmdbuf_start_a725_quirk_entry);
|
|
}
|
|
|
|
tu_cs_sanity_check(cs);
|
|
}
|
|
|
|
static void
|
|
update_vsc_pipe(struct tu_cmd_buffer *cmd,
|
|
struct tu_cs *cs,
|
|
uint32_t num_vsc_pipes)
|
|
{
|
|
const struct tu_tiling_config *tiling = cmd->state.tiling;
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_VSC_BIN_SIZE(.width = tiling->tile0.width,
|
|
.height = tiling->tile0.height));
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
|
|
.ny = tiling->tile_count.height));
|
|
|
|
tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), num_vsc_pipes);
|
|
tu_cs_emit_array(cs, tiling->pipe_config, num_vsc_pipes);
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_VSC_PRIM_STRM_PITCH(cmd->vsc_prim_strm_pitch),
|
|
A6XX_VSC_PRIM_STRM_LIMIT(cmd->vsc_prim_strm_pitch - VSC_PAD));
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_VSC_DRAW_STRM_PITCH(cmd->vsc_draw_strm_pitch),
|
|
A6XX_VSC_DRAW_STRM_LIMIT(cmd->vsc_draw_strm_pitch - VSC_PAD));
|
|
}
|
|
|
|
static void
|
|
emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
|
|
{
|
|
const struct tu_tiling_config *tiling = cmd->state.tiling;
|
|
const uint32_t used_pipe_count =
|
|
tiling->pipe_count.width * tiling->pipe_count.height;
|
|
|
|
for (int i = 0; i < used_pipe_count; i++) {
|
|
tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
|
|
tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
|
|
CP_COND_WRITE5_0_WRITE_MEMORY);
|
|
tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_DRAW_STRM_SIZE_REG(i)));
|
|
tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
|
|
tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_draw_strm_pitch - VSC_PAD));
|
|
tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
|
|
tu_cs_emit_qw(cs, global_iova(cmd, vsc_draw_overflow));
|
|
tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(cmd->vsc_draw_strm_pitch));
|
|
|
|
tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
|
|
tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
|
|
CP_COND_WRITE5_0_WRITE_MEMORY);
|
|
tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_PRIM_STRM_SIZE_REG(i)));
|
|
tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
|
|
tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_prim_strm_pitch - VSC_PAD));
|
|
tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
|
|
tu_cs_emit_qw(cs, global_iova(cmd, vsc_prim_overflow));
|
|
tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(cmd->vsc_prim_strm_pitch));
|
|
}
|
|
|
|
tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
|
|
{
|
|
struct tu_physical_device *phys_dev = cmd->device->physical_device;
|
|
const struct tu_framebuffer *fb = cmd->state.framebuffer;
|
|
|
|
/* If this command buffer may be executed multiple times, then
|
|
* viewports/scissor states may have been changed by previous executions
|
|
* and we need to reset them before executing the binning IB.
|
|
*/
|
|
if (!(cmd->usage_flags & VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT) &&
|
|
cmd->fdm_bin_patchpoints.size != 0) {
|
|
unsigned num_views = MAX2(cmd->state.pass->num_views, 1);
|
|
VkExtent2D unscaled_frag_areas[num_views];
|
|
for (unsigned i = 0; i < num_views; i++)
|
|
unscaled_frag_areas[i] = (VkExtent2D) { 1, 1 };
|
|
VkRect2D bin = { { 0, 0 }, { fb->width, fb->height } };
|
|
util_dynarray_foreach (&cmd->fdm_bin_patchpoints,
|
|
struct tu_fdm_bin_patchpoint, patch) {
|
|
tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 2 + patch->size);
|
|
tu_cs_emit_qw(cs, patch->iova);
|
|
patch->apply(cs, patch->data, bin, num_views, unscaled_frag_areas);
|
|
}
|
|
|
|
tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
|
|
tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
|
|
}
|
|
|
|
tu6_emit_window_scissor(cs, 0, 0, fb->width - 1, fb->height - 1);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
|
|
tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
|
|
tu_cs_emit(cs, 0x1);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
|
|
tu_cs_emit(cs, 0x1);
|
|
|
|
tu_cs_emit_wfi(cs);
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_VFD_MODE_CNTL(.render_mode = BINNING_PASS));
|
|
|
|
update_vsc_pipe(cmd, cs, phys_dev->info->num_vsc_pipes);
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_PC_POWER_CNTL(phys_dev->info->a6xx.magic.PC_POWER_CNTL));
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_VFD_POWER_CNTL(phys_dev->info->a6xx.magic.PC_POWER_CNTL));
|
|
|
|
tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
|
|
tu_cs_emit(cs, UNK_2C);
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
|
|
|
|
trace_start_binning_ib(&cmd->trace, cs);
|
|
|
|
/* emit IB to binning drawcmds: */
|
|
tu_cs_emit_call(cs, &cmd->draw_cs);
|
|
|
|
trace_end_binning_ib(&cmd->trace, cs);
|
|
|
|
/* switching from binning pass to GMEM pass will cause a switch from
|
|
* PROGRAM_BINNING to PROGRAM, which invalidates const state (XS_CONST states)
|
|
* so make sure these states are re-emitted
|
|
* (eventually these states shouldn't exist at all with shader prologue)
|
|
* only VS and GS are invalidated, as FS isn't emitted in binning pass,
|
|
* and we don't use HW binning when tesselation is used
|
|
*/
|
|
tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
|
|
tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
|
|
CP_SET_DRAW_STATE__0_DISABLE |
|
|
CP_SET_DRAW_STATE__0_GROUP_ID(TU_DRAW_STATE_CONST));
|
|
tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
|
|
tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
|
|
|
|
tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
|
|
tu_cs_emit(cs, UNK_2D);
|
|
|
|
/* This flush is probably required because the VSC, which produces the
|
|
* visibility stream, is a client of UCHE, whereas the CP needs to read the
|
|
* visibility stream (without caching) to do draw skipping. The
|
|
* WFI+WAIT_FOR_ME combination guarantees that the binning commands
|
|
* submitted are finished before reading the VSC regs (in
|
|
* emit_vsc_overflow_test) or the VSC_DATA buffer directly (implicitly as
|
|
* part of draws).
|
|
*/
|
|
tu_emit_event_write<CHIP>(cmd, cs, FD_CACHE_FLUSH);
|
|
|
|
tu_cs_emit_wfi(cs);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
|
|
|
|
emit_vsc_overflow_test(cmd, cs);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
|
|
tu_cs_emit(cs, 0x0);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
|
|
tu_cs_emit(cs, 0x0);
|
|
}
|
|
|
|
static struct tu_draw_state
|
|
tu_emit_input_attachments(struct tu_cmd_buffer *cmd,
|
|
const struct tu_subpass *subpass,
|
|
bool gmem)
|
|
{
|
|
const struct tu_tiling_config *tiling = cmd->state.tiling;
|
|
|
|
/* note: we can probably emit input attachments just once for the whole
|
|
* renderpass, this would avoid emitting both sysmem/gmem versions
|
|
*
|
|
* emit two texture descriptors for each input, as a workaround for
|
|
* d24s8/d32s8, which can be sampled as both float (depth) and integer (stencil)
|
|
* tu_shader lowers uint input attachment loads to use the 2nd descriptor
|
|
* in the pair
|
|
* TODO: a smarter workaround
|
|
*/
|
|
|
|
if (!subpass->input_count)
|
|
return (struct tu_draw_state) {};
|
|
|
|
struct tu_cs_memory texture;
|
|
VkResult result = tu_cs_alloc(&cmd->sub_cs, subpass->input_count * 2,
|
|
A6XX_TEX_CONST_DWORDS, &texture);
|
|
if (result != VK_SUCCESS) {
|
|
vk_command_buffer_set_error(&cmd->vk, result);
|
|
return (struct tu_draw_state) {};
|
|
}
|
|
|
|
for (unsigned i = 0; i < subpass->input_count * 2; i++) {
|
|
uint32_t a = subpass->input_attachments[i / 2].attachment;
|
|
if (a == VK_ATTACHMENT_UNUSED)
|
|
continue;
|
|
|
|
const struct tu_image_view *iview = cmd->state.attachments[a];
|
|
const struct tu_render_pass_attachment *att =
|
|
&cmd->state.pass->attachments[a];
|
|
uint32_t *dst = &texture.map[A6XX_TEX_CONST_DWORDS * i];
|
|
uint32_t gmem_offset = tu_attachment_gmem_offset(cmd, att, 0);
|
|
uint32_t cpp = att->cpp;
|
|
|
|
memcpy(dst, iview->view.descriptor, A6XX_TEX_CONST_DWORDS * 4);
|
|
|
|
/* Cube descriptors require a different sampling instruction in shader,
|
|
* however we don't know whether image is a cube or not until the start
|
|
* of a renderpass. We have to patch the descriptor to make it compatible
|
|
* with how it is sampled in shader.
|
|
*/
|
|
enum a6xx_tex_type tex_type =
|
|
(enum a6xx_tex_type)((dst[2] & A6XX_TEX_CONST_2_TYPE__MASK) >>
|
|
A6XX_TEX_CONST_2_TYPE__SHIFT);
|
|
if (tex_type == A6XX_TEX_CUBE) {
|
|
dst[2] &= ~A6XX_TEX_CONST_2_TYPE__MASK;
|
|
dst[2] |= A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D);
|
|
|
|
uint32_t depth = (dst[5] & A6XX_TEX_CONST_5_DEPTH__MASK) >>
|
|
A6XX_TEX_CONST_5_DEPTH__SHIFT;
|
|
dst[5] &= ~A6XX_TEX_CONST_5_DEPTH__MASK;
|
|
dst[5] |= A6XX_TEX_CONST_5_DEPTH(depth * 6);
|
|
}
|
|
|
|
if (i % 2 == 1 && att->format == VK_FORMAT_D24_UNORM_S8_UINT) {
|
|
/* note this works because spec says fb and input attachments
|
|
* must use identity swizzle
|
|
*
|
|
* Also we clear swap to WZYX. This is because the view might have
|
|
* picked XYZW to work better with border colors.
|
|
*/
|
|
dst[0] &= ~(A6XX_TEX_CONST_0_FMT__MASK |
|
|
A6XX_TEX_CONST_0_SWAP__MASK |
|
|
A6XX_TEX_CONST_0_SWIZ_X__MASK | A6XX_TEX_CONST_0_SWIZ_Y__MASK |
|
|
A6XX_TEX_CONST_0_SWIZ_Z__MASK | A6XX_TEX_CONST_0_SWIZ_W__MASK);
|
|
if (!cmd->device->physical_device->info->a6xx.has_z24uint_s8uint) {
|
|
dst[0] |= A6XX_TEX_CONST_0_FMT(FMT6_8_8_8_8_UINT) |
|
|
A6XX_TEX_CONST_0_SWIZ_X(A6XX_TEX_W) |
|
|
A6XX_TEX_CONST_0_SWIZ_Y(A6XX_TEX_ZERO) |
|
|
A6XX_TEX_CONST_0_SWIZ_Z(A6XX_TEX_ZERO) |
|
|
A6XX_TEX_CONST_0_SWIZ_W(A6XX_TEX_ONE);
|
|
} else {
|
|
dst[0] |= A6XX_TEX_CONST_0_FMT(FMT6_Z24_UINT_S8_UINT) |
|
|
A6XX_TEX_CONST_0_SWIZ_X(A6XX_TEX_Y) |
|
|
A6XX_TEX_CONST_0_SWIZ_Y(A6XX_TEX_ZERO) |
|
|
A6XX_TEX_CONST_0_SWIZ_Z(A6XX_TEX_ZERO) |
|
|
A6XX_TEX_CONST_0_SWIZ_W(A6XX_TEX_ONE);
|
|
}
|
|
}
|
|
|
|
if (i % 2 == 1 && att->format == VK_FORMAT_D32_SFLOAT_S8_UINT) {
|
|
dst[0] &= ~A6XX_TEX_CONST_0_FMT__MASK;
|
|
dst[0] |= A6XX_TEX_CONST_0_FMT(FMT6_8_UINT);
|
|
dst[2] &= ~(A6XX_TEX_CONST_2_PITCHALIGN__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
|
|
dst[2] |= A6XX_TEX_CONST_2_PITCH(iview->stencil_pitch);
|
|
dst[3] = 0;
|
|
dst[4] = iview->stencil_base_addr;
|
|
dst[5] = (dst[5] & 0xffff) | iview->stencil_base_addr >> 32;
|
|
|
|
cpp = att->samples;
|
|
gmem_offset = att->gmem_offset_stencil[cmd->state.gmem_layout];
|
|
}
|
|
|
|
if (!gmem || !subpass->input_attachments[i / 2].patch_input_gmem)
|
|
continue;
|
|
|
|
/* patched for gmem */
|
|
dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
|
|
dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
|
|
dst[2] =
|
|
A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
|
|
A6XX_TEX_CONST_2_PITCH(tiling->tile0.width * cpp);
|
|
/* Note: it seems the HW implicitly calculates the array pitch with the
|
|
* GMEM tiling, so we don't need to specify the pitch ourselves.
|
|
*/
|
|
dst[3] = 0;
|
|
dst[4] = cmd->device->physical_device->gmem_base + gmem_offset;
|
|
dst[5] &= A6XX_TEX_CONST_5_DEPTH__MASK;
|
|
for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
|
|
dst[i] = 0;
|
|
}
|
|
|
|
struct tu_cs cs;
|
|
struct tu_draw_state ds = tu_cs_draw_state(&cmd->sub_cs, &cs, 9);
|
|
|
|
tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_FRAG, 3);
|
|
tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
|
|
CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
|
|
CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
|
|
CP_LOAD_STATE6_0_STATE_BLOCK(SB6_FS_TEX) |
|
|
CP_LOAD_STATE6_0_NUM_UNIT(subpass->input_count * 2));
|
|
tu_cs_emit_qw(&cs, texture.iova);
|
|
|
|
tu_cs_emit_regs(&cs, A6XX_SP_FS_TEX_CONST(.qword = texture.iova));
|
|
|
|
tu_cs_emit_regs(&cs, A6XX_SP_FS_TEX_COUNT(subpass->input_count * 2));
|
|
|
|
assert(cs.cur == cs.end); /* validate draw state size */
|
|
|
|
return ds;
|
|
}
|
|
|
|
static void
|
|
tu_set_input_attachments(struct tu_cmd_buffer *cmd, const struct tu_subpass *subpass)
|
|
{
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 6);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_INPUT_ATTACHMENTS_GMEM,
|
|
tu_emit_input_attachments(cmd, subpass, true));
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_INPUT_ATTACHMENTS_SYSMEM,
|
|
tu_emit_input_attachments(cmd, subpass, false));
|
|
}
|
|
|
|
static void
|
|
tu_emit_renderpass_begin(struct tu_cmd_buffer *cmd)
|
|
{
|
|
/* We need to re-emit any draw states that are patched in order for them to
|
|
* be correctly added to the per-renderpass patchpoint list, even if they
|
|
* are the same as before.
|
|
*/
|
|
if (cmd->state.pass->has_fdm)
|
|
cmd->state.dirty |= TU_CMD_DIRTY_FDM;
|
|
|
|
/* We need to re-emit MSAA at the beginning of every renderpass because it
|
|
* isn't part of a draw state that gets automatically re-emitted.
|
|
*/
|
|
BITSET_SET(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_MS_RASTERIZATION_SAMPLES);
|
|
/* PC_PRIMITIVE_CNTL_0 isn't a part of a draw state and may be changed
|
|
* by blits.
|
|
*/
|
|
BITSET_SET(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
|
|
struct tu_renderpass_result *autotune_result)
|
|
{
|
|
const struct tu_framebuffer *fb = cmd->state.framebuffer;
|
|
|
|
tu_lrz_sysmem_begin(cmd, cs);
|
|
|
|
assert(fb->width > 0 && fb->height > 0);
|
|
tu6_emit_window_scissor(cs, 0, 0, fb->width - 1, fb->height - 1);
|
|
tu6_emit_window_offset<CHIP>(cs, 0, 0);
|
|
|
|
tu6_emit_bin_size<CHIP>(cs, 0, 0, {
|
|
.render_mode = RENDERING_PASS,
|
|
.force_lrz_write_dis = true,
|
|
.buffers_location = BUFFERS_IN_SYSMEM,
|
|
.lrz_feedback_zmode_mask = 0x0,
|
|
});
|
|
|
|
if (CHIP == A7XX) {
|
|
tu_cs_emit_regs(cs,
|
|
A7XX_RB_UNKNOWN_8812(0x3ff)); // all buffers in sysmem
|
|
tu_cs_emit_regs(cs,
|
|
A7XX_RB_UNKNOWN_88E5(0x50120004));
|
|
tu_cs_emit_regs(cs,
|
|
A7XX_RB_UNKNOWN_8E06(cmd->device->physical_device->info->a6xx.magic.RB_UNKNOWN_8E06));
|
|
|
|
/* These three have something to do with lrz/depth */
|
|
tu_cs_emit_regs(cs, A7XX_GRAS_UNKNOWN_8007(0x0));
|
|
tu_cs_emit_regs(cs, A7XX_GRAS_UNKNOWN_810B(0x3));
|
|
tu_cs_emit_regs(cs, A7XX_GRAS_UNKNOWN_8113(0x4));
|
|
|
|
tu_cs_emit_regs(cs, A6XX_GRAS_UNKNOWN_8110(0x2));
|
|
tu_cs_emit_regs(cs, A7XX_RB_UNKNOWN_8E09(0x4));
|
|
}
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
|
|
tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
|
|
|
|
/* A7XX TODO: blob doesn't use CP_SKIP_IB2_ENABLE_* */
|
|
tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
|
|
tu_cs_emit(cs, 0x0);
|
|
|
|
tu_emit_cache_flush_ccu<CHIP>(cmd, cs, TU_CMD_CCU_SYSMEM);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
|
|
tu_cs_emit(cs, 0x1);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
|
|
tu_cs_emit(cs, 0x0);
|
|
|
|
tu_autotune_begin_renderpass(cmd, cs, autotune_result);
|
|
|
|
tu_cs_sanity_check(cs);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
|
|
struct tu_renderpass_result *autotune_result)
|
|
{
|
|
tu_autotune_end_renderpass(cmd, cs, autotune_result);
|
|
|
|
/* Do any resolves of the last subpass. These are handled in the
|
|
* tile_store_cs in the gmem path.
|
|
*/
|
|
tu6_emit_sysmem_resolves<CHIP>(cmd, cs, cmd->state.subpass);
|
|
|
|
tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
|
|
tu_cs_emit(cs, 0x0);
|
|
|
|
tu_lrz_sysmem_end(cmd, cs);
|
|
|
|
tu_cs_sanity_check(cs);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
|
|
struct tu_renderpass_result *autotune_result)
|
|
{
|
|
struct tu_physical_device *phys_dev = cmd->device->physical_device;
|
|
const struct tu_tiling_config *tiling = cmd->state.tiling;
|
|
tu_lrz_tiling_begin(cmd, cs);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
|
|
tu_cs_emit(cs, 0x0);
|
|
|
|
tu_emit_cache_flush_ccu<CHIP>(cmd, cs, TU_CMD_CCU_GMEM);
|
|
|
|
if (use_hw_binning(cmd)) {
|
|
if (!cmd->vsc_initialized) {
|
|
tu6_lazy_emit_vsc(cmd, cs);
|
|
}
|
|
|
|
tu6_emit_bin_size<CHIP>(cs, tiling->tile0.width, tiling->tile0.height,
|
|
{
|
|
.render_mode = BINNING_PASS,
|
|
.buffers_location = BUFFERS_IN_GMEM,
|
|
.lrz_feedback_zmode_mask = 0x6,
|
|
});
|
|
|
|
tu6_emit_render_cntl<CHIP>(cmd, cmd->state.subpass, cs, true);
|
|
|
|
tu6_emit_binning_pass<CHIP>(cmd, cs);
|
|
|
|
tu6_emit_bin_size<CHIP>(cs, tiling->tile0.width, tiling->tile0.height,
|
|
{
|
|
.render_mode = RENDERING_PASS,
|
|
.force_lrz_write_dis = true,
|
|
.buffers_location = BUFFERS_IN_GMEM,
|
|
.lrz_feedback_zmode_mask = 0x6,
|
|
});
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_VFD_MODE_CNTL(RENDERING_PASS));
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_PC_POWER_CNTL(phys_dev->info->a6xx.magic.PC_POWER_CNTL));
|
|
|
|
tu_cs_emit_regs(cs,
|
|
A6XX_VFD_POWER_CNTL(phys_dev->info->a6xx.magic.PC_POWER_CNTL));
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
|
|
tu_cs_emit(cs, 0x1);
|
|
tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_LOCAL, 1);
|
|
tu_cs_emit(cs, 0x1);
|
|
} else {
|
|
tu6_emit_bin_size<CHIP>(cs, tiling->tile0.width, tiling->tile0.height,
|
|
{
|
|
.render_mode = RENDERING_PASS,
|
|
.buffers_location = BUFFERS_IN_GMEM,
|
|
.lrz_feedback_zmode_mask = 0x6,
|
|
});
|
|
|
|
if (tiling->binning_possible) {
|
|
/* Mark all tiles as visible for tu6_emit_cond_for_load_stores(), since
|
|
* the actual binner didn't run.
|
|
*/
|
|
int pipe_count = tiling->pipe_count.width * tiling->pipe_count.height;
|
|
tu_cs_emit_pkt4(cs, REG_A6XX_VSC_STATE_REG(0), pipe_count);
|
|
for (int i = 0; i < pipe_count; i++)
|
|
tu_cs_emit(cs, ~0);
|
|
}
|
|
}
|
|
|
|
tu_autotune_begin_renderpass(cmd, cs, autotune_result);
|
|
|
|
tu_cs_sanity_check(cs);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu6_render_tile(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
|
|
uint32_t tx, uint32_t ty, uint32_t pipe, uint32_t slot,
|
|
const struct tu_image_view *fdm)
|
|
{
|
|
tu6_emit_tile_select<CHIP>(cmd, &cmd->cs, tx, ty, pipe, slot, fdm);
|
|
|
|
trace_start_draw_ib_gmem(&cmd->trace, &cmd->cs);
|
|
|
|
/* Primitives that passed all tests are still counted in in each
|
|
* tile even with HW binning beforehand. Do not permit it.
|
|
*/
|
|
if (cmd->state.prim_generated_query_running_before_rp)
|
|
tu_emit_event_write<CHIP>(cmd, cs, FD_STOP_PRIMITIVE_CTRS);
|
|
|
|
tu_cs_emit_call(cs, &cmd->draw_cs);
|
|
|
|
if (cmd->state.prim_generated_query_running_before_rp)
|
|
tu_emit_event_write<CHIP>(cmd, cs, FD_START_PRIMITIVE_CTRS);
|
|
|
|
if (use_hw_binning(cmd)) {
|
|
tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
|
|
tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
|
|
}
|
|
|
|
/* Predicate is changed in draw_cs so we have to re-emit it */
|
|
if (cmd->state.rp.draw_cs_writes_to_cond_pred)
|
|
tu6_emit_cond_for_load_stores(cmd, cs, pipe, slot, false);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
|
|
tu_cs_emit(cs, 0x0);
|
|
|
|
tu_cs_emit_call(cs, &cmd->tile_store_cs);
|
|
|
|
tu_clone_trace_range(cmd, cs, cmd->trace_renderpass_start,
|
|
cmd->trace_renderpass_end);
|
|
|
|
tu_cs_sanity_check(cs);
|
|
|
|
trace_end_draw_ib_gmem(&cmd->trace, &cmd->cs);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
|
|
struct tu_renderpass_result *autotune_result)
|
|
{
|
|
tu_autotune_end_renderpass(cmd, cs, autotune_result);
|
|
|
|
tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
|
|
|
|
tu_lrz_tiling_end(cmd, cs);
|
|
|
|
tu_emit_event_write<CHIP>(cmd, cs, FD_CCU_FLUSH_BLIT_CACHE);
|
|
|
|
tu_cs_sanity_check(cs);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu_cmd_render_tiles(struct tu_cmd_buffer *cmd,
|
|
struct tu_renderpass_result *autotune_result)
|
|
{
|
|
const struct tu_tiling_config *tiling = cmd->state.tiling;
|
|
const struct tu_image_view *fdm = NULL;
|
|
|
|
if (cmd->state.pass->fragment_density_map.attachment != VK_ATTACHMENT_UNUSED) {
|
|
fdm = cmd->state.attachments[cmd->state.pass->fragment_density_map.attachment];
|
|
}
|
|
|
|
/* Create gmem stores now (at EndRenderPass time)) because they needed to
|
|
* know whether to allow their conditional execution, which was tied to a
|
|
* state that was known only at the end of the renderpass. They will be
|
|
* called from tu6_render_tile().
|
|
*/
|
|
tu_cs_begin(&cmd->tile_store_cs);
|
|
tu6_emit_tile_store<CHIP>(cmd, &cmd->tile_store_cs);
|
|
tu_cs_end(&cmd->tile_store_cs);
|
|
|
|
cmd->trace_renderpass_end = u_trace_end_iterator(&cmd->trace);
|
|
|
|
tu6_tile_render_begin<CHIP>(cmd, &cmd->cs, autotune_result);
|
|
|
|
/* Note: we reverse the order of walking the pipes and tiles on every
|
|
* other row, to improve texture cache locality compared to raster order.
|
|
*/
|
|
for (uint32_t py = 0; py < tiling->pipe_count.height; py++) {
|
|
uint32_t pipe_row = py * tiling->pipe_count.width;
|
|
for (uint32_t pipe_row_i = 0; pipe_row_i < tiling->pipe_count.width; pipe_row_i++) {
|
|
uint32_t px;
|
|
if (py & 1)
|
|
px = tiling->pipe_count.width - 1 - pipe_row_i;
|
|
else
|
|
px = pipe_row_i;
|
|
uint32_t pipe = pipe_row + px;
|
|
uint32_t tx1 = px * tiling->pipe0.width;
|
|
uint32_t ty1 = py * tiling->pipe0.height;
|
|
uint32_t tx2 = MIN2(tx1 + tiling->pipe0.width, tiling->tile_count.width);
|
|
uint32_t ty2 = MIN2(ty1 + tiling->pipe0.height, tiling->tile_count.height);
|
|
uint32_t tile_row_stride = tx2 - tx1;
|
|
uint32_t slot_row = 0;
|
|
for (uint32_t ty = ty1; ty < ty2; ty++) {
|
|
for (uint32_t tile_row_i = 0; tile_row_i < tile_row_stride; tile_row_i++) {
|
|
uint32_t tx;
|
|
if (ty & 1)
|
|
tx = tile_row_stride - 1 - tile_row_i;
|
|
else
|
|
tx = tile_row_i;
|
|
uint32_t slot = slot_row + tx;
|
|
tu6_render_tile<CHIP>(cmd, &cmd->cs, tx1 + tx, ty, pipe, slot, fdm);
|
|
}
|
|
slot_row += tile_row_stride;
|
|
}
|
|
}
|
|
}
|
|
|
|
tu6_tile_render_end<CHIP>(cmd, &cmd->cs, autotune_result);
|
|
|
|
trace_end_render_pass(&cmd->trace, &cmd->cs);
|
|
|
|
/* We have trashed the dynamically-emitted viewport, scissor, and FS params
|
|
* via the patchpoints, so we need to re-emit them if they are reused for a
|
|
* later render pass.
|
|
*/
|
|
if (cmd->state.pass->has_fdm)
|
|
cmd->state.dirty |= TU_CMD_DIRTY_FDM;
|
|
|
|
/* tu6_render_tile has cloned these tracepoints for each tile */
|
|
if (!u_trace_iterator_equal(cmd->trace_renderpass_start, cmd->trace_renderpass_end))
|
|
u_trace_disable_event_range(cmd->trace_renderpass_start,
|
|
cmd->trace_renderpass_end);
|
|
|
|
/* Reset the gmem store CS entry lists so that the next render pass
|
|
* does its own stores.
|
|
*/
|
|
tu_cs_discard_entries(&cmd->tile_store_cs);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd,
|
|
struct tu_renderpass_result *autotune_result)
|
|
{
|
|
cmd->trace_renderpass_end = u_trace_end_iterator(&cmd->trace);
|
|
|
|
tu6_sysmem_render_begin<CHIP>(cmd, &cmd->cs, autotune_result);
|
|
|
|
trace_start_draw_ib_sysmem(&cmd->trace, &cmd->cs);
|
|
|
|
tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
|
|
|
|
trace_end_draw_ib_sysmem(&cmd->trace, &cmd->cs);
|
|
|
|
tu6_sysmem_render_end<CHIP>(cmd, &cmd->cs, autotune_result);
|
|
|
|
trace_end_render_pass(&cmd->trace, &cmd->cs);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
void
|
|
tu_cmd_render(struct tu_cmd_buffer *cmd_buffer)
|
|
{
|
|
if (cmd_buffer->state.rp.has_tess)
|
|
tu6_lazy_emit_tessfactor_addr<CHIP>(cmd_buffer);
|
|
|
|
struct tu_renderpass_result *autotune_result = NULL;
|
|
if (use_sysmem_rendering(cmd_buffer, &autotune_result))
|
|
tu_cmd_render_sysmem<CHIP>(cmd_buffer, autotune_result);
|
|
else
|
|
tu_cmd_render_tiles<CHIP>(cmd_buffer, autotune_result);
|
|
|
|
/* Outside of renderpasses we assume all draw states are disabled. We do
|
|
* this outside the draw CS for the normal case where 3d gmem stores aren't
|
|
* used.
|
|
*/
|
|
tu_disable_draw_states(cmd_buffer, &cmd_buffer->cs);
|
|
|
|
}
|
|
|
|
static void tu_reset_render_pass(struct tu_cmd_buffer *cmd_buffer)
|
|
{
|
|
/* discard draw_cs and draw_epilogue_cs entries now that the tiles are
|
|
rendered */
|
|
tu_cs_discard_entries(&cmd_buffer->draw_cs);
|
|
tu_cs_begin(&cmd_buffer->draw_cs);
|
|
tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
|
|
tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
|
|
|
|
cmd_buffer->state.pass = NULL;
|
|
cmd_buffer->state.subpass = NULL;
|
|
cmd_buffer->state.framebuffer = NULL;
|
|
cmd_buffer->state.attachments = NULL;
|
|
cmd_buffer->state.clear_values = NULL;
|
|
cmd_buffer->state.gmem_layout = TU_GMEM_LAYOUT_COUNT; /* invalid value to prevent looking up gmem offsets */
|
|
memset(&cmd_buffer->state.rp, 0, sizeof(cmd_buffer->state.rp));
|
|
|
|
/* LRZ is not valid next time we use it */
|
|
cmd_buffer->state.lrz.valid = false;
|
|
cmd_buffer->state.dirty |= TU_CMD_DIRTY_LRZ;
|
|
|
|
/* Patchpoints have been executed */
|
|
util_dynarray_clear(&cmd_buffer->fdm_bin_patchpoints);
|
|
ralloc_free(cmd_buffer->patchpoints_ctx);
|
|
cmd_buffer->patchpoints_ctx = NULL;
|
|
}
|
|
|
|
static VkResult
|
|
tu_create_cmd_buffer(struct vk_command_pool *pool,
|
|
struct vk_command_buffer **cmd_buffer_out)
|
|
{
|
|
struct tu_device *device =
|
|
container_of(pool->base.device, struct tu_device, vk);
|
|
struct tu_cmd_buffer *cmd_buffer;
|
|
|
|
cmd_buffer = (struct tu_cmd_buffer *) vk_zalloc2(
|
|
&device->vk.alloc, NULL, sizeof(*cmd_buffer), 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
|
|
|
|
if (cmd_buffer == NULL)
|
|
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
VkResult result =
|
|
vk_command_buffer_init(pool, &cmd_buffer->vk, &tu_cmd_buffer_ops,
|
|
VK_COMMAND_BUFFER_LEVEL_PRIMARY);
|
|
if (result != VK_SUCCESS) {
|
|
vk_free2(&device->vk.alloc, NULL, cmd_buffer);
|
|
return result;
|
|
}
|
|
|
|
cmd_buffer->device = device;
|
|
|
|
u_trace_init(&cmd_buffer->trace, &device->trace_context);
|
|
list_inithead(&cmd_buffer->renderpass_autotune_results);
|
|
|
|
tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096, "cmd cs");
|
|
tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096, "draw cs");
|
|
tu_cs_init(&cmd_buffer->tile_store_cs, device, TU_CS_MODE_GROW, 2048, "tile store cs");
|
|
tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096, "draw epilogue cs");
|
|
tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048, "draw sub cs");
|
|
tu_cs_init(&cmd_buffer->pre_chain.draw_cs, device, TU_CS_MODE_GROW, 4096, "prechain draw cs");
|
|
tu_cs_init(&cmd_buffer->pre_chain.draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096, "prechain draw epiligoue cs");
|
|
|
|
for (unsigned i = 0; i < MAX_BIND_POINTS; i++)
|
|
cmd_buffer->descriptors[i].push_set.base.type = VK_OBJECT_TYPE_DESCRIPTOR_SET;
|
|
|
|
*cmd_buffer_out = &cmd_buffer->vk;
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static void
|
|
tu_cmd_buffer_destroy(struct vk_command_buffer *vk_cmd_buffer)
|
|
{
|
|
struct tu_cmd_buffer *cmd_buffer =
|
|
container_of(vk_cmd_buffer, struct tu_cmd_buffer, vk);
|
|
|
|
tu_cs_finish(&cmd_buffer->cs);
|
|
tu_cs_finish(&cmd_buffer->draw_cs);
|
|
tu_cs_finish(&cmd_buffer->tile_store_cs);
|
|
tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
|
|
tu_cs_finish(&cmd_buffer->sub_cs);
|
|
tu_cs_finish(&cmd_buffer->pre_chain.draw_cs);
|
|
tu_cs_finish(&cmd_buffer->pre_chain.draw_epilogue_cs);
|
|
|
|
u_trace_fini(&cmd_buffer->trace);
|
|
|
|
tu_autotune_free_results(cmd_buffer->device, &cmd_buffer->renderpass_autotune_results);
|
|
|
|
for (unsigned i = 0; i < MAX_BIND_POINTS; i++) {
|
|
if (cmd_buffer->descriptors[i].push_set.layout)
|
|
vk_descriptor_set_layout_unref(&cmd_buffer->device->vk,
|
|
&cmd_buffer->descriptors[i].push_set.layout->vk);
|
|
vk_free(&cmd_buffer->device->vk.alloc,
|
|
cmd_buffer->descriptors[i].push_set.mapped_ptr);
|
|
}
|
|
|
|
ralloc_free(cmd_buffer->patchpoints_ctx);
|
|
util_dynarray_fini(&cmd_buffer->fdm_bin_patchpoints);
|
|
|
|
vk_command_buffer_finish(&cmd_buffer->vk);
|
|
vk_free2(&cmd_buffer->device->vk.alloc, &cmd_buffer->vk.pool->alloc,
|
|
cmd_buffer);
|
|
}
|
|
|
|
static void
|
|
tu_reset_cmd_buffer(struct vk_command_buffer *vk_cmd_buffer,
|
|
UNUSED VkCommandBufferResetFlags flags)
|
|
{
|
|
struct tu_cmd_buffer *cmd_buffer =
|
|
container_of(vk_cmd_buffer, struct tu_cmd_buffer, vk);
|
|
|
|
vk_command_buffer_reset(&cmd_buffer->vk);
|
|
|
|
tu_cs_reset(&cmd_buffer->cs);
|
|
tu_cs_reset(&cmd_buffer->draw_cs);
|
|
tu_cs_reset(&cmd_buffer->tile_store_cs);
|
|
tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
|
|
tu_cs_reset(&cmd_buffer->sub_cs);
|
|
tu_cs_reset(&cmd_buffer->pre_chain.draw_cs);
|
|
tu_cs_reset(&cmd_buffer->pre_chain.draw_epilogue_cs);
|
|
|
|
tu_autotune_free_results(cmd_buffer->device, &cmd_buffer->renderpass_autotune_results);
|
|
|
|
for (unsigned i = 0; i < MAX_BIND_POINTS; i++) {
|
|
memset(&cmd_buffer->descriptors[i].sets, 0, sizeof(cmd_buffer->descriptors[i].sets));
|
|
if (cmd_buffer->descriptors[i].push_set.layout) {
|
|
vk_descriptor_set_layout_unref(&cmd_buffer->device->vk,
|
|
&cmd_buffer->descriptors[i].push_set.layout->vk);
|
|
}
|
|
memset(&cmd_buffer->descriptors[i].push_set, 0, sizeof(cmd_buffer->descriptors[i].push_set));
|
|
cmd_buffer->descriptors[i].push_set.base.type = VK_OBJECT_TYPE_DESCRIPTOR_SET;
|
|
cmd_buffer->descriptors[i].max_sets_bound = 0;
|
|
cmd_buffer->descriptors[i].dynamic_bound = 0;
|
|
}
|
|
|
|
u_trace_fini(&cmd_buffer->trace);
|
|
u_trace_init(&cmd_buffer->trace, &cmd_buffer->device->trace_context);
|
|
|
|
cmd_buffer->state.max_vbs_bound = 0;
|
|
|
|
cmd_buffer->vsc_initialized = false;
|
|
|
|
ralloc_free(cmd_buffer->patchpoints_ctx);
|
|
cmd_buffer->patchpoints_ctx = NULL;
|
|
util_dynarray_clear(&cmd_buffer->fdm_bin_patchpoints);
|
|
}
|
|
|
|
const struct vk_command_buffer_ops tu_cmd_buffer_ops = {
|
|
.create = tu_create_cmd_buffer,
|
|
.reset = tu_reset_cmd_buffer,
|
|
.destroy = tu_cmd_buffer_destroy,
|
|
};
|
|
|
|
/* Initialize the cache, assuming all necessary flushes have happened but *not*
|
|
* invalidations.
|
|
*/
|
|
static void
|
|
tu_cache_init(struct tu_cache_state *cache)
|
|
{
|
|
cache->flush_bits = 0;
|
|
cache->pending_flush_bits = TU_CMD_FLAG_ALL_INVALIDATE;
|
|
}
|
|
|
|
/* Unlike the public entrypoint, this doesn't handle cache tracking, and
|
|
* tracking the CCU state. It's used for the driver to insert its own command
|
|
* buffer in the middle of a submit.
|
|
*/
|
|
VkResult
|
|
tu_cmd_buffer_begin(struct tu_cmd_buffer *cmd_buffer,
|
|
const VkCommandBufferBeginInfo *pBeginInfo)
|
|
{
|
|
vk_command_buffer_begin(&cmd_buffer->vk, pBeginInfo);
|
|
|
|
memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
|
|
cmd_buffer->vk.dynamic_graphics_state = vk_default_dynamic_graphics_state;
|
|
cmd_buffer->vk.dynamic_graphics_state.vi = &cmd_buffer->state.vi;
|
|
cmd_buffer->vk.dynamic_graphics_state.ms.sample_locations = &cmd_buffer->state.sl;
|
|
cmd_buffer->state.index_size = 0xff; /* dirty restart index */
|
|
cmd_buffer->state.gmem_layout = TU_GMEM_LAYOUT_COUNT; /* dirty value */
|
|
|
|
tu_cache_init(&cmd_buffer->state.cache);
|
|
tu_cache_init(&cmd_buffer->state.renderpass_cache);
|
|
cmd_buffer->usage_flags = pBeginInfo->flags;
|
|
|
|
tu_cs_begin(&cmd_buffer->cs);
|
|
tu_cs_begin(&cmd_buffer->draw_cs);
|
|
tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VKAPI_ATTR VkResult VKAPI_CALL
|
|
tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
|
|
const VkCommandBufferBeginInfo *pBeginInfo)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
|
|
VkResult result = tu_cmd_buffer_begin(cmd_buffer, pBeginInfo);
|
|
if (result != VK_SUCCESS)
|
|
return result;
|
|
|
|
/* setup initial configuration into command buffer */
|
|
if (cmd_buffer->vk.level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
|
|
trace_start_cmd_buffer(&cmd_buffer->trace, &cmd_buffer->cs, cmd_buffer);
|
|
|
|
switch (cmd_buffer->queue_family_index) {
|
|
case TU_QUEUE_GENERAL:
|
|
TU_CALLX(cmd_buffer->device, tu6_init_hw)(cmd_buffer, &cmd_buffer->cs);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
} else if (cmd_buffer->vk.level == VK_COMMAND_BUFFER_LEVEL_SECONDARY) {
|
|
const bool pass_continue =
|
|
pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
|
|
|
|
trace_start_cmd_buffer(&cmd_buffer->trace,
|
|
pass_continue ? &cmd_buffer->draw_cs : &cmd_buffer->cs, cmd_buffer);
|
|
|
|
assert(pBeginInfo->pInheritanceInfo);
|
|
|
|
cmd_buffer->inherited_pipeline_statistics =
|
|
pBeginInfo->pInheritanceInfo->pipelineStatistics;
|
|
|
|
vk_foreach_struct_const(ext, pBeginInfo->pInheritanceInfo) {
|
|
switch (ext->sType) {
|
|
case VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_CONDITIONAL_RENDERING_INFO_EXT: {
|
|
const VkCommandBufferInheritanceConditionalRenderingInfoEXT *cond_rend =
|
|
(VkCommandBufferInheritanceConditionalRenderingInfoEXT *) ext;
|
|
cmd_buffer->state.predication_active = cond_rend->conditionalRenderingEnable;
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (pass_continue) {
|
|
const VkCommandBufferInheritanceRenderingInfo *rendering_info =
|
|
vk_find_struct_const(pBeginInfo->pInheritanceInfo->pNext,
|
|
COMMAND_BUFFER_INHERITANCE_RENDERING_INFO);
|
|
|
|
if (TU_DEBUG(DYNAMIC)) {
|
|
rendering_info =
|
|
vk_get_command_buffer_inheritance_rendering_info(cmd_buffer->vk.level,
|
|
pBeginInfo);
|
|
}
|
|
|
|
if (rendering_info) {
|
|
tu_setup_dynamic_inheritance(cmd_buffer, rendering_info);
|
|
cmd_buffer->state.pass = &cmd_buffer->dynamic_pass;
|
|
cmd_buffer->state.subpass = &cmd_buffer->dynamic_subpass;
|
|
} else {
|
|
cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
|
|
cmd_buffer->state.subpass =
|
|
&cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
|
|
}
|
|
tu_fill_render_pass_state(&cmd_buffer->state.vk_rp,
|
|
cmd_buffer->state.pass,
|
|
cmd_buffer->state.subpass);
|
|
vk_cmd_set_cb_attachment_count(&cmd_buffer->vk,
|
|
cmd_buffer->state.subpass->color_count);
|
|
cmd_buffer->state.dirty |= TU_CMD_DIRTY_SUBPASS;
|
|
|
|
cmd_buffer->patchpoints_ctx = ralloc_parent(NULL);
|
|
|
|
/* We can't set the gmem layout here, because the state.pass only has
|
|
* to be compatible (same formats/sample counts) with the primary's
|
|
* renderpass, rather than exactly equal.
|
|
*/
|
|
|
|
tu_lrz_begin_secondary_cmdbuf(cmd_buffer);
|
|
} else {
|
|
/* When executing in the middle of another command buffer, the CCU
|
|
* state is unknown.
|
|
*/
|
|
cmd_buffer->state.ccu_state = TU_CMD_CCU_UNKNOWN;
|
|
}
|
|
}
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static struct tu_cs
|
|
tu_cmd_dynamic_state(struct tu_cmd_buffer *cmd, uint32_t id, uint32_t size)
|
|
{
|
|
struct tu_cs cs;
|
|
|
|
assert(id < ARRAY_SIZE(cmd->state.dynamic_state));
|
|
cmd->state.dynamic_state[id] = tu_cs_draw_state(&cmd->sub_cs, &cs, size);
|
|
|
|
/* note: this also avoids emitting draw states before renderpass clears,
|
|
* which may use the 3D clear path (for MSAA cases)
|
|
*/
|
|
if (cmd->state.dirty & TU_CMD_DIRTY_DRAW_STATE)
|
|
return cs;
|
|
|
|
tu_cs_emit_pkt7(&cmd->draw_cs, CP_SET_DRAW_STATE, 3);
|
|
tu_cs_emit_draw_state(&cmd->draw_cs, TU_DRAW_STATE_DYNAMIC + id, cmd->state.dynamic_state[id]);
|
|
|
|
return cs;
|
|
}
|
|
|
|
static void
|
|
tu_cmd_end_dynamic_state(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
|
|
uint32_t id)
|
|
{
|
|
assert(id < ARRAY_SIZE(cmd->state.dynamic_state));
|
|
cmd->state.dynamic_state[id] = tu_cs_end_draw_state(&cmd->sub_cs, cs);
|
|
|
|
/* note: this also avoids emitting draw states before renderpass clears,
|
|
* which may use the 3D clear path (for MSAA cases)
|
|
*/
|
|
if (cmd->state.dirty & TU_CMD_DIRTY_DRAW_STATE)
|
|
return;
|
|
|
|
tu_cs_emit_pkt7(&cmd->draw_cs, CP_SET_DRAW_STATE, 3);
|
|
tu_cs_emit_draw_state(&cmd->draw_cs, TU_DRAW_STATE_DYNAMIC + id, cmd->state.dynamic_state[id]);
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdBindVertexBuffers2(VkCommandBuffer commandBuffer,
|
|
uint32_t firstBinding,
|
|
uint32_t bindingCount,
|
|
const VkBuffer *pBuffers,
|
|
const VkDeviceSize *pOffsets,
|
|
const VkDeviceSize *pSizes,
|
|
const VkDeviceSize *pStrides)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
struct tu_cs cs;
|
|
|
|
cmd->state.max_vbs_bound = MAX2(
|
|
cmd->state.max_vbs_bound, firstBinding + bindingCount);
|
|
|
|
if (pStrides) {
|
|
vk_cmd_set_vertex_binding_strides(&cmd->vk, firstBinding, bindingCount,
|
|
pStrides);
|
|
}
|
|
|
|
cmd->state.vertex_buffers.iova =
|
|
tu_cs_draw_state(&cmd->sub_cs, &cs, 4 * cmd->state.max_vbs_bound).iova;
|
|
|
|
for (uint32_t i = 0; i < bindingCount; i++) {
|
|
if (pBuffers[i] == VK_NULL_HANDLE) {
|
|
cmd->state.vb[firstBinding + i].base = 0;
|
|
cmd->state.vb[firstBinding + i].size = 0;
|
|
} else {
|
|
struct tu_buffer *buf = tu_buffer_from_handle(pBuffers[i]);
|
|
cmd->state.vb[firstBinding + i].base = buf->iova + pOffsets[i];
|
|
cmd->state.vb[firstBinding + i].size =
|
|
vk_buffer_range(&buf->vk, pOffsets[i], pSizes ? pSizes[i] : VK_WHOLE_SIZE);
|
|
}
|
|
}
|
|
|
|
for (uint32_t i = 0; i < cmd->state.max_vbs_bound; i++) {
|
|
tu_cs_emit_regs(&cs,
|
|
A6XX_VFD_FETCH_BASE(i, .qword = cmd->state.vb[i].base),
|
|
A6XX_VFD_FETCH_SIZE(i, cmd->state.vb[i].size));
|
|
}
|
|
|
|
cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdBindIndexBuffer2KHR(VkCommandBuffer commandBuffer,
|
|
VkBuffer buffer,
|
|
VkDeviceSize offset,
|
|
VkDeviceSize size,
|
|
VkIndexType indexType)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
TU_FROM_HANDLE(tu_buffer, buf, buffer);
|
|
|
|
size = vk_buffer_range(&buf->vk, offset, size);
|
|
|
|
uint32_t index_size, index_shift, restart_index;
|
|
|
|
switch (indexType) {
|
|
case VK_INDEX_TYPE_UINT16:
|
|
index_size = INDEX4_SIZE_16_BIT;
|
|
index_shift = 1;
|
|
restart_index = 0xffff;
|
|
break;
|
|
case VK_INDEX_TYPE_UINT32:
|
|
index_size = INDEX4_SIZE_32_BIT;
|
|
index_shift = 2;
|
|
restart_index = 0xffffffff;
|
|
break;
|
|
case VK_INDEX_TYPE_UINT8_EXT:
|
|
index_size = INDEX4_SIZE_8_BIT;
|
|
index_shift = 0;
|
|
restart_index = 0xff;
|
|
break;
|
|
default:
|
|
unreachable("invalid VkIndexType");
|
|
}
|
|
|
|
/* initialize/update the restart index */
|
|
if (cmd->state.index_size != index_size)
|
|
tu_cs_emit_regs(&cmd->draw_cs, A6XX_PC_RESTART_INDEX(restart_index));
|
|
|
|
cmd->state.index_va = buf->iova + offset;
|
|
cmd->state.max_index_count = size >> index_shift;
|
|
cmd->state.index_size = index_size;
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu6_emit_descriptor_sets(struct tu_cmd_buffer *cmd,
|
|
VkPipelineBindPoint bind_point)
|
|
{
|
|
struct tu_descriptor_state *descriptors_state =
|
|
tu_get_descriptors_state(cmd, bind_point);
|
|
uint32_t sp_bindless_base_reg, hlsq_bindless_base_reg;
|
|
struct tu_cs *cs, state_cs;
|
|
|
|
if (bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS) {
|
|
sp_bindless_base_reg = __SP_BINDLESS_BASE_DESCRIPTOR<CHIP>(0, {}).reg;
|
|
hlsq_bindless_base_reg = REG_A6XX_HLSQ_BINDLESS_BASE(0);
|
|
|
|
if (CHIP == A6XX) {
|
|
cmd->state.desc_sets =
|
|
tu_cs_draw_state(&cmd->sub_cs, &state_cs,
|
|
4 + 4 * descriptors_state->max_sets_bound +
|
|
(descriptors_state->dynamic_bound ? 6 : 0));
|
|
} else {
|
|
cmd->state.desc_sets =
|
|
tu_cs_draw_state(&cmd->sub_cs, &state_cs,
|
|
3 + 2 * descriptors_state->max_sets_bound +
|
|
(descriptors_state->dynamic_bound ? 3 : 0));
|
|
}
|
|
cs = &state_cs;
|
|
} else {
|
|
assert(bind_point == VK_PIPELINE_BIND_POINT_COMPUTE);
|
|
|
|
sp_bindless_base_reg = __SP_CS_BINDLESS_BASE_DESCRIPTOR<CHIP>(0, {}).reg;
|
|
hlsq_bindless_base_reg = REG_A6XX_HLSQ_CS_BINDLESS_BASE(0);
|
|
|
|
cs = &cmd->cs;
|
|
}
|
|
|
|
tu_cs_emit_pkt4(cs, sp_bindless_base_reg, 2 * descriptors_state->max_sets_bound);
|
|
tu_cs_emit_array(cs, (const uint32_t*)descriptors_state->set_iova, 2 * descriptors_state->max_sets_bound);
|
|
if (CHIP == A6XX) {
|
|
tu_cs_emit_pkt4(cs, hlsq_bindless_base_reg, 2 * descriptors_state->max_sets_bound);
|
|
tu_cs_emit_array(cs, (const uint32_t*)descriptors_state->set_iova, 2 * descriptors_state->max_sets_bound);
|
|
}
|
|
|
|
/* Dynamic descriptors get the reserved descriptor set. */
|
|
if (descriptors_state->dynamic_bound) {
|
|
int reserved_set_idx = cmd->device->physical_device->reserved_set_idx;
|
|
assert(reserved_set_idx >= 0); /* reserved set must be bound */
|
|
|
|
tu_cs_emit_pkt4(cs, sp_bindless_base_reg + reserved_set_idx * 2, 2);
|
|
tu_cs_emit_qw(cs, descriptors_state->set_iova[reserved_set_idx]);
|
|
if (CHIP == A6XX) {
|
|
tu_cs_emit_pkt4(cs, hlsq_bindless_base_reg + reserved_set_idx * 2, 2);
|
|
tu_cs_emit_qw(cs, descriptors_state->set_iova[reserved_set_idx]);
|
|
}
|
|
}
|
|
|
|
tu_cs_emit_regs(cs, HLSQ_INVALIDATE_CMD(CHIP,
|
|
.cs_bindless = bind_point == VK_PIPELINE_BIND_POINT_COMPUTE ? CHIP == A6XX ? 0x1f : 0xff : 0,
|
|
.gfx_bindless = bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS ? CHIP == A6XX ? 0x1f : 0xff : 0,
|
|
));
|
|
|
|
if (bind_point == VK_PIPELINE_BIND_POINT_GRAPHICS) {
|
|
assert(cs->cur == cs->end); /* validate draw state size */
|
|
/* note: this also avoids emitting draw states before renderpass clears,
|
|
* which may use the 3D clear path (for MSAA cases)
|
|
*/
|
|
if (!(cmd->state.dirty & TU_CMD_DIRTY_DRAW_STATE)) {
|
|
tu_cs_emit_pkt7(&cmd->draw_cs, CP_SET_DRAW_STATE, 3);
|
|
tu_cs_emit_draw_state(&cmd->draw_cs, TU_DRAW_STATE_DESC_SETS, cmd->state.desc_sets);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* We lazily emit the draw state for desciptor sets at draw time, so that we can
|
|
* batch together multiple tu_CmdBindDescriptorSets() calls. ANGLE and zink
|
|
* will often emit multiple bind calls in a draw.
|
|
*/
|
|
static void
|
|
tu_dirty_desc_sets(struct tu_cmd_buffer *cmd,
|
|
VkPipelineBindPoint pipelineBindPoint)
|
|
{
|
|
if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE) {
|
|
cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_DESC_SETS;
|
|
} else {
|
|
assert(pipelineBindPoint == VK_PIPELINE_BIND_POINT_GRAPHICS);
|
|
cmd->state.dirty |= TU_CMD_DIRTY_DESC_SETS;
|
|
}
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
|
|
VkPipelineBindPoint pipelineBindPoint,
|
|
VkPipelineLayout _layout,
|
|
uint32_t firstSet,
|
|
uint32_t descriptorSetCount,
|
|
const VkDescriptorSet *pDescriptorSets,
|
|
uint32_t dynamicOffsetCount,
|
|
const uint32_t *pDynamicOffsets)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
|
|
unsigned dyn_idx = 0;
|
|
|
|
struct tu_descriptor_state *descriptors_state =
|
|
tu_get_descriptors_state(cmd, pipelineBindPoint);
|
|
|
|
descriptors_state->max_sets_bound =
|
|
MAX2(descriptors_state->max_sets_bound, firstSet + descriptorSetCount);
|
|
|
|
unsigned dynamic_offset_offset = 0;
|
|
for (unsigned i = 0; i < firstSet; i++) {
|
|
dynamic_offset_offset += layout->set[i].layout->dynamic_offset_size;
|
|
}
|
|
|
|
for (unsigned i = 0; i < descriptorSetCount; ++i) {
|
|
unsigned idx = i + firstSet;
|
|
TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
|
|
|
|
descriptors_state->sets[idx] = set;
|
|
descriptors_state->set_iova[idx] = set ?
|
|
(set->va | BINDLESS_DESCRIPTOR_64B) : 0;
|
|
|
|
if (!set)
|
|
continue;
|
|
|
|
if (set->layout->has_inline_uniforms)
|
|
cmd->state.dirty |= TU_CMD_DIRTY_SHADER_CONSTS;
|
|
|
|
if (!set->layout->dynamic_offset_size)
|
|
continue;
|
|
|
|
uint32_t *src = set->dynamic_descriptors;
|
|
uint32_t *dst = descriptors_state->dynamic_descriptors +
|
|
dynamic_offset_offset / 4;
|
|
for (unsigned j = 0; j < set->layout->binding_count; j++) {
|
|
struct tu_descriptor_set_binding_layout *binding =
|
|
&set->layout->binding[j];
|
|
if (binding->type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC ||
|
|
binding->type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC) {
|
|
for (unsigned k = 0; k < binding->array_size; k++, dyn_idx++) {
|
|
assert(dyn_idx < dynamicOffsetCount);
|
|
uint32_t offset = pDynamicOffsets[dyn_idx];
|
|
memcpy(dst, src, binding->size);
|
|
|
|
if (binding->type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC) {
|
|
/* Note: we can assume here that the addition won't roll
|
|
* over and change the SIZE field.
|
|
*/
|
|
uint64_t va = src[0] | ((uint64_t)src[1] << 32);
|
|
va += offset;
|
|
dst[0] = va;
|
|
dst[1] = va >> 32;
|
|
} else {
|
|
uint32_t *dst_desc = dst;
|
|
for (unsigned i = 0;
|
|
i < binding->size / (4 * A6XX_TEX_CONST_DWORDS);
|
|
i++, dst_desc += A6XX_TEX_CONST_DWORDS) {
|
|
/* Note: A6XX_TEX_CONST_5_DEPTH is always 0 */
|
|
uint64_t va = dst_desc[4] | ((uint64_t)dst_desc[5] << 32);
|
|
uint32_t desc_offset =
|
|
(dst_desc[2] &
|
|
A6XX_TEX_CONST_2_STARTOFFSETTEXELS__MASK) >>
|
|
A6XX_TEX_CONST_2_STARTOFFSETTEXELS__SHIFT;
|
|
|
|
/* Without the ability to cast 16-bit as 32-bit, there is
|
|
* only one descriptor whose texels are 32 bits (4
|
|
* bytes). With casting, there are two descriptors, the
|
|
* first being 16-bit and the second being 32-bit.
|
|
*/
|
|
unsigned offset_shift =
|
|
binding->size == 4 * A6XX_TEX_CONST_DWORDS || i == 1 ? 2 : 1;
|
|
|
|
va += desc_offset << offset_shift;
|
|
va += offset;
|
|
unsigned new_offset = (va & 0x3f) >> offset_shift;
|
|
va &= ~0x3full;
|
|
dst_desc[4] = va;
|
|
dst_desc[5] = va >> 32;
|
|
dst_desc[2] =
|
|
(dst_desc[2] & ~A6XX_TEX_CONST_2_STARTOFFSETTEXELS__MASK) |
|
|
A6XX_TEX_CONST_2_STARTOFFSETTEXELS(new_offset);
|
|
}
|
|
}
|
|
|
|
dst += binding->size / 4;
|
|
src += binding->size / 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
dynamic_offset_offset += layout->set[idx].layout->dynamic_offset_size;
|
|
}
|
|
assert(dyn_idx == dynamicOffsetCount);
|
|
|
|
if (dynamic_offset_offset) {
|
|
/* allocate and fill out dynamic descriptor set */
|
|
struct tu_cs_memory dynamic_desc_set;
|
|
int reserved_set_idx = cmd->device->physical_device->reserved_set_idx;
|
|
VkResult result = tu_cs_alloc(&cmd->sub_cs,
|
|
dynamic_offset_offset / (4 * A6XX_TEX_CONST_DWORDS),
|
|
A6XX_TEX_CONST_DWORDS, &dynamic_desc_set);
|
|
if (result != VK_SUCCESS) {
|
|
vk_command_buffer_set_error(&cmd->vk, result);
|
|
return;
|
|
}
|
|
|
|
memcpy(dynamic_desc_set.map, descriptors_state->dynamic_descriptors,
|
|
dynamic_offset_offset);
|
|
assert(reserved_set_idx >= 0); /* reserved set must be bound */
|
|
descriptors_state->set_iova[reserved_set_idx] = dynamic_desc_set.iova | BINDLESS_DESCRIPTOR_64B;
|
|
descriptors_state->dynamic_bound = true;
|
|
}
|
|
|
|
tu_dirty_desc_sets(cmd, pipelineBindPoint);
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdBindDescriptorBuffersEXT(
|
|
VkCommandBuffer commandBuffer,
|
|
uint32_t bufferCount,
|
|
const VkDescriptorBufferBindingInfoEXT *pBindingInfos)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
|
|
for (unsigned i = 0; i < bufferCount; i++)
|
|
cmd->state.descriptor_buffer_iova[i] = pBindingInfos[i].address;
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdSetDescriptorBufferOffsetsEXT(
|
|
VkCommandBuffer commandBuffer,
|
|
VkPipelineBindPoint pipelineBindPoint,
|
|
VkPipelineLayout _layout,
|
|
uint32_t firstSet,
|
|
uint32_t setCount,
|
|
const uint32_t *pBufferIndices,
|
|
const VkDeviceSize *pOffsets)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
|
|
|
|
struct tu_descriptor_state *descriptors_state =
|
|
tu_get_descriptors_state(cmd, pipelineBindPoint);
|
|
|
|
descriptors_state->max_sets_bound =
|
|
MAX2(descriptors_state->max_sets_bound, firstSet + setCount);
|
|
|
|
for (unsigned i = 0; i < setCount; ++i) {
|
|
unsigned idx = i + firstSet;
|
|
struct tu_descriptor_set_layout *set_layout = layout->set[idx].layout;
|
|
|
|
descriptors_state->set_iova[idx] =
|
|
(cmd->state.descriptor_buffer_iova[pBufferIndices[i]] + pOffsets[i]) |
|
|
BINDLESS_DESCRIPTOR_64B;
|
|
|
|
if (set_layout->has_inline_uniforms)
|
|
cmd->state.dirty |= TU_CMD_DIRTY_SHADER_CONSTS;
|
|
}
|
|
|
|
tu_dirty_desc_sets(cmd, pipelineBindPoint);
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdBindDescriptorBufferEmbeddedSamplersEXT(
|
|
VkCommandBuffer commandBuffer,
|
|
VkPipelineBindPoint pipelineBindPoint,
|
|
VkPipelineLayout _layout,
|
|
uint32_t set)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
|
|
|
|
struct tu_descriptor_set_layout *set_layout = layout->set[set].layout;
|
|
|
|
struct tu_descriptor_state *descriptors_state =
|
|
tu_get_descriptors_state(cmd, pipelineBindPoint);
|
|
|
|
descriptors_state->max_sets_bound =
|
|
MAX2(descriptors_state->max_sets_bound, set + 1);
|
|
|
|
descriptors_state->set_iova[set] = set_layout->embedded_samplers->iova |
|
|
BINDLESS_DESCRIPTOR_64B;
|
|
|
|
tu_dirty_desc_sets(cmd, pipelineBindPoint);
|
|
}
|
|
|
|
static enum VkResult
|
|
tu_push_descriptor_set_update_layout(struct tu_device *device,
|
|
struct tu_descriptor_set *set,
|
|
struct tu_descriptor_set_layout *layout)
|
|
{
|
|
if (set->layout == layout)
|
|
return VK_SUCCESS;
|
|
|
|
if (set->layout)
|
|
vk_descriptor_set_layout_unref(&device->vk, &set->layout->vk);
|
|
vk_descriptor_set_layout_ref(&layout->vk);
|
|
set->layout = layout;
|
|
|
|
if (set->host_size < layout->size) {
|
|
void *new_buf =
|
|
vk_realloc(&device->vk.alloc, set->mapped_ptr, layout->size, 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
|
|
if (!new_buf)
|
|
return VK_ERROR_OUT_OF_HOST_MEMORY;
|
|
set->mapped_ptr = (uint32_t *) new_buf;
|
|
set->host_size = layout->size;
|
|
}
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdPushDescriptorSetKHR(VkCommandBuffer commandBuffer,
|
|
VkPipelineBindPoint pipelineBindPoint,
|
|
VkPipelineLayout _layout,
|
|
uint32_t _set,
|
|
uint32_t descriptorWriteCount,
|
|
const VkWriteDescriptorSet *pDescriptorWrites)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
TU_FROM_HANDLE(tu_pipeline_layout, pipe_layout, _layout);
|
|
struct tu_descriptor_set_layout *layout = pipe_layout->set[_set].layout;
|
|
struct tu_descriptor_set *set =
|
|
&tu_get_descriptors_state(cmd, pipelineBindPoint)->push_set;
|
|
|
|
struct tu_cs_memory set_mem;
|
|
VkResult result = tu_cs_alloc(&cmd->sub_cs,
|
|
DIV_ROUND_UP(layout->size, A6XX_TEX_CONST_DWORDS * 4),
|
|
A6XX_TEX_CONST_DWORDS, &set_mem);
|
|
if (result != VK_SUCCESS) {
|
|
vk_command_buffer_set_error(&cmd->vk, result);
|
|
return;
|
|
}
|
|
|
|
result = tu_push_descriptor_set_update_layout(cmd->device, set, layout);
|
|
if (result != VK_SUCCESS) {
|
|
vk_command_buffer_set_error(&cmd->vk, result);
|
|
return;
|
|
}
|
|
|
|
tu_update_descriptor_sets(cmd->device, tu_descriptor_set_to_handle(set),
|
|
descriptorWriteCount, pDescriptorWrites, 0, NULL);
|
|
|
|
memcpy(set_mem.map, set->mapped_ptr, layout->size);
|
|
set->va = set_mem.iova;
|
|
|
|
const VkDescriptorSet desc_set[] = { tu_descriptor_set_to_handle(set) };
|
|
tu_CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, _layout, _set,
|
|
1, desc_set, 0, NULL);
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdPushDescriptorSetWithTemplateKHR(VkCommandBuffer commandBuffer,
|
|
VkDescriptorUpdateTemplate descriptorUpdateTemplate,
|
|
VkPipelineLayout _layout,
|
|
uint32_t _set,
|
|
const void* pData)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
TU_FROM_HANDLE(tu_pipeline_layout, pipe_layout, _layout);
|
|
TU_FROM_HANDLE(tu_descriptor_update_template, templ, descriptorUpdateTemplate);
|
|
struct tu_descriptor_set_layout *layout = pipe_layout->set[_set].layout;
|
|
struct tu_descriptor_set *set =
|
|
&tu_get_descriptors_state(cmd, templ->bind_point)->push_set;
|
|
|
|
struct tu_cs_memory set_mem;
|
|
VkResult result = tu_cs_alloc(&cmd->sub_cs,
|
|
DIV_ROUND_UP(layout->size, A6XX_TEX_CONST_DWORDS * 4),
|
|
A6XX_TEX_CONST_DWORDS, &set_mem);
|
|
if (result != VK_SUCCESS) {
|
|
vk_command_buffer_set_error(&cmd->vk, result);
|
|
return;
|
|
}
|
|
|
|
result = tu_push_descriptor_set_update_layout(cmd->device, set, layout);
|
|
if (result != VK_SUCCESS) {
|
|
vk_command_buffer_set_error(&cmd->vk, result);
|
|
return;
|
|
}
|
|
|
|
tu_update_descriptor_set_with_template(cmd->device, set, descriptorUpdateTemplate, pData);
|
|
|
|
memcpy(set_mem.map, set->mapped_ptr, layout->size);
|
|
set->va = set_mem.iova;
|
|
|
|
const VkDescriptorSet desc_set[] = { tu_descriptor_set_to_handle(set) };
|
|
tu_CmdBindDescriptorSets(commandBuffer, templ->bind_point, _layout, _set,
|
|
1, desc_set, 0, NULL);
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer,
|
|
uint32_t firstBinding,
|
|
uint32_t bindingCount,
|
|
const VkBuffer *pBuffers,
|
|
const VkDeviceSize *pOffsets,
|
|
const VkDeviceSize *pSizes)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
|
|
/* using COND_REG_EXEC for xfb commands matches the blob behavior
|
|
* presumably there isn't any benefit using a draw state when the
|
|
* condition is (SYSMEM | BINNING)
|
|
*/
|
|
tu_cond_exec_start(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
|
|
CP_COND_REG_EXEC_0_SYSMEM |
|
|
CP_COND_REG_EXEC_0_BINNING);
|
|
|
|
for (uint32_t i = 0; i < bindingCount; i++) {
|
|
TU_FROM_HANDLE(tu_buffer, buf, pBuffers[i]);
|
|
uint64_t iova = buf->iova + pOffsets[i];
|
|
uint32_t size = buf->bo->size - (iova - buf->bo->iova);
|
|
uint32_t idx = i + firstBinding;
|
|
|
|
if (pSizes && pSizes[i] != VK_WHOLE_SIZE)
|
|
size = pSizes[i];
|
|
|
|
/* BUFFER_BASE is 32-byte aligned, add remaining offset to BUFFER_OFFSET */
|
|
uint32_t offset = iova & 0x1f;
|
|
iova &= ~(uint64_t) 0x1f;
|
|
|
|
tu_cs_emit_pkt4(cs, REG_A6XX_VPC_SO_BUFFER_BASE(idx), 3);
|
|
tu_cs_emit_qw(cs, iova);
|
|
tu_cs_emit(cs, size + offset);
|
|
|
|
cmd->state.streamout_offset[idx] = offset;
|
|
}
|
|
|
|
tu_cond_exec_end(cs);
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer,
|
|
uint32_t firstCounterBuffer,
|
|
uint32_t counterBufferCount,
|
|
const VkBuffer *pCounterBuffers,
|
|
const VkDeviceSize *pCounterBufferOffsets)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
|
|
tu_cond_exec_start(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
|
|
CP_COND_REG_EXEC_0_SYSMEM |
|
|
CP_COND_REG_EXEC_0_BINNING);
|
|
|
|
tu_cs_emit_regs(cs, A6XX_VPC_SO_DISABLE(false));
|
|
|
|
/* TODO: only update offset for active buffers */
|
|
for (uint32_t i = 0; i < IR3_MAX_SO_BUFFERS; i++)
|
|
tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_OFFSET(i, cmd->state.streamout_offset[i]));
|
|
|
|
for (uint32_t i = 0; i < (pCounterBuffers ? counterBufferCount : 0); i++) {
|
|
uint32_t idx = firstCounterBuffer + i;
|
|
uint32_t offset = cmd->state.streamout_offset[idx];
|
|
uint64_t counter_buffer_offset = pCounterBufferOffsets ? pCounterBufferOffsets[i] : 0u;
|
|
|
|
if (!pCounterBuffers[i])
|
|
continue;
|
|
|
|
TU_FROM_HANDLE(tu_buffer, buf, pCounterBuffers[i]);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
|
|
tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(idx)) |
|
|
CP_MEM_TO_REG_0_UNK31 |
|
|
CP_MEM_TO_REG_0_CNT(1));
|
|
tu_cs_emit_qw(cs, buf->iova + counter_buffer_offset);
|
|
|
|
if (offset) {
|
|
tu_cs_emit_pkt7(cs, CP_REG_RMW, 3);
|
|
tu_cs_emit(cs, CP_REG_RMW_0_DST_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(idx)) |
|
|
CP_REG_RMW_0_SRC1_ADD);
|
|
tu_cs_emit(cs, 0xffffffff);
|
|
tu_cs_emit(cs, offset);
|
|
}
|
|
}
|
|
|
|
tu_cond_exec_end(cs);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer,
|
|
uint32_t firstCounterBuffer,
|
|
uint32_t counterBufferCount,
|
|
const VkBuffer *pCounterBuffers,
|
|
const VkDeviceSize *pCounterBufferOffsets)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
|
|
tu_cond_exec_start(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
|
|
CP_COND_REG_EXEC_0_SYSMEM |
|
|
CP_COND_REG_EXEC_0_BINNING);
|
|
|
|
tu_cs_emit_regs(cs, A6XX_VPC_SO_DISABLE(true));
|
|
|
|
/* TODO: only flush buffers that need to be flushed */
|
|
for (uint32_t i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
|
|
/* note: FLUSH_BASE is always the same, so it could go in init_hw()? */
|
|
tu_cs_emit_pkt4(cs, REG_A6XX_VPC_SO_FLUSH_BASE(i), 2);
|
|
tu_cs_emit_qw(cs, global_iova_arr(cmd, flush_base, i));
|
|
tu_emit_event_write<CHIP>(cmd, cs, (enum fd_gpu_event) (FD_FLUSH_SO_0 + i));
|
|
}
|
|
|
|
for (uint32_t i = 0; i < (pCounterBuffers ? counterBufferCount : 0); i++) {
|
|
uint32_t idx = firstCounterBuffer + i;
|
|
uint32_t offset = cmd->state.streamout_offset[idx];
|
|
uint64_t counter_buffer_offset = pCounterBufferOffsets ? pCounterBufferOffsets[i] : 0u;
|
|
|
|
if (!pCounterBuffers[i])
|
|
continue;
|
|
|
|
TU_FROM_HANDLE(tu_buffer, buf, pCounterBuffers[i]);
|
|
|
|
/* VPC_SO_FLUSH_BASE has dwords counter, but counter should be in bytes */
|
|
tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
|
|
tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(REG_A6XX_CP_SCRATCH_REG(0)) |
|
|
COND(CHIP == A6XX, CP_MEM_TO_REG_0_SHIFT_BY_2) |
|
|
0x40000 | /* ??? */
|
|
CP_MEM_TO_REG_0_UNK31 |
|
|
CP_MEM_TO_REG_0_CNT(1));
|
|
tu_cs_emit_qw(cs, global_iova_arr(cmd, flush_base, idx));
|
|
|
|
if (offset) {
|
|
tu_cs_emit_pkt7(cs, CP_REG_RMW, 3);
|
|
tu_cs_emit(cs, CP_REG_RMW_0_DST_REG(REG_A6XX_CP_SCRATCH_REG(0)) |
|
|
CP_REG_RMW_0_SRC1_ADD);
|
|
tu_cs_emit(cs, 0xffffffff);
|
|
tu_cs_emit(cs, -offset);
|
|
}
|
|
|
|
tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
|
|
tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(REG_A6XX_CP_SCRATCH_REG(0)) |
|
|
CP_REG_TO_MEM_0_CNT(1));
|
|
tu_cs_emit_qw(cs, buf->iova + counter_buffer_offset);
|
|
}
|
|
|
|
tu_cond_exec_end(cs);
|
|
|
|
cmd->state.rp.xfb_used = true;
|
|
}
|
|
TU_GENX(tu_CmdEndTransformFeedbackEXT);
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdPushConstants(VkCommandBuffer commandBuffer,
|
|
VkPipelineLayout layout,
|
|
VkShaderStageFlags stageFlags,
|
|
uint32_t offset,
|
|
uint32_t size,
|
|
const void *pValues)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
memcpy((char *) cmd->push_constants + offset, pValues, size);
|
|
cmd->state.dirty |= TU_CMD_DIRTY_SHADER_CONSTS;
|
|
}
|
|
|
|
/* Flush everything which has been made available but we haven't actually
|
|
* flushed yet.
|
|
*/
|
|
static void
|
|
tu_flush_all_pending(struct tu_cache_state *cache)
|
|
{
|
|
cache->flush_bits |= cache->pending_flush_bits & TU_CMD_FLAG_ALL_FLUSH;
|
|
cache->pending_flush_bits &= ~TU_CMD_FLAG_ALL_FLUSH;
|
|
}
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR VkResult VKAPI_CALL
|
|
tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
|
|
|
|
/* We currently flush CCU at the end of the command buffer, like
|
|
* what the blob does. There's implicit synchronization around every
|
|
* vkQueueSubmit, but the kernel only flushes the UCHE, and we don't
|
|
* know yet if this command buffer will be the last in the submit so we
|
|
* have to defensively flush everything else.
|
|
*
|
|
* TODO: We could definitely do better than this, since these flushes
|
|
* aren't required by Vulkan, but we'd need kernel support to do that.
|
|
* Ideally, we'd like the kernel to flush everything afterwards, so that we
|
|
* wouldn't have to do any flushes here, and when submitting multiple
|
|
* command buffers there wouldn't be any unnecessary flushes in between.
|
|
*/
|
|
if (cmd_buffer->state.pass) {
|
|
tu_flush_all_pending(&cmd_buffer->state.renderpass_cache);
|
|
tu_emit_cache_flush_renderpass<CHIP>(cmd_buffer);
|
|
|
|
trace_end_cmd_buffer(&cmd_buffer->trace, &cmd_buffer->draw_cs);
|
|
} else {
|
|
tu_flush_all_pending(&cmd_buffer->state.cache);
|
|
cmd_buffer->state.cache.flush_bits |=
|
|
TU_CMD_FLAG_CCU_FLUSH_COLOR |
|
|
TU_CMD_FLAG_CCU_FLUSH_DEPTH;
|
|
tu_emit_cache_flush<CHIP>(cmd_buffer);
|
|
|
|
trace_end_cmd_buffer(&cmd_buffer->trace, &cmd_buffer->cs);
|
|
}
|
|
|
|
tu_cs_end(&cmd_buffer->cs);
|
|
tu_cs_end(&cmd_buffer->draw_cs);
|
|
tu_cs_end(&cmd_buffer->draw_epilogue_cs);
|
|
|
|
return vk_command_buffer_end(&cmd_buffer->vk);
|
|
}
|
|
TU_GENX(tu_EndCommandBuffer);
|
|
|
|
static void
|
|
tu_bind_vs(struct tu_cmd_buffer *cmd, struct tu_shader *vs)
|
|
{
|
|
cmd->state.shaders[MESA_SHADER_VERTEX] = vs;
|
|
}
|
|
|
|
static void
|
|
tu_bind_tcs(struct tu_cmd_buffer *cmd, struct tu_shader *tcs)
|
|
{
|
|
cmd->state.shaders[MESA_SHADER_TESS_CTRL] = tcs;
|
|
}
|
|
|
|
static void
|
|
tu_bind_tes(struct tu_cmd_buffer *cmd, struct tu_shader *tes)
|
|
{
|
|
if (cmd->state.shaders[MESA_SHADER_TESS_EVAL] != tes) {
|
|
cmd->state.shaders[MESA_SHADER_TESS_EVAL] = tes;
|
|
cmd->state.dirty |= TU_CMD_DIRTY_TES;
|
|
|
|
if (!cmd->state.tess_params.valid ||
|
|
cmd->state.tess_params.output_upper_left !=
|
|
tes->tes.tess_output_upper_left ||
|
|
cmd->state.tess_params.output_lower_left !=
|
|
tes->tes.tess_output_lower_left ||
|
|
cmd->state.tess_params.spacing != tes->tes.tess_spacing) {
|
|
cmd->state.tess_params.output_upper_left =
|
|
tes->tes.tess_output_upper_left;
|
|
cmd->state.tess_params.output_lower_left =
|
|
tes->tes.tess_output_lower_left;
|
|
cmd->state.tess_params.spacing = tes->tes.tess_spacing;
|
|
cmd->state.tess_params.valid = true;
|
|
cmd->state.dirty |= TU_CMD_DIRTY_TESS_PARAMS;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
tu_bind_gs(struct tu_cmd_buffer *cmd, struct tu_shader *gs)
|
|
{
|
|
cmd->state.shaders[MESA_SHADER_GEOMETRY] = gs;
|
|
}
|
|
|
|
static void
|
|
tu_bind_fs(struct tu_cmd_buffer *cmd, struct tu_shader *fs)
|
|
{
|
|
if (cmd->state.shaders[MESA_SHADER_FRAGMENT] != fs) {
|
|
cmd->state.shaders[MESA_SHADER_FRAGMENT] = fs;
|
|
cmd->state.dirty |= TU_CMD_DIRTY_LRZ;
|
|
}
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
|
|
VkPipelineBindPoint pipelineBindPoint,
|
|
VkPipeline _pipeline)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
|
|
|
|
if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE) {
|
|
cmd->state.shaders[MESA_SHADER_COMPUTE] =
|
|
pipeline->shaders[MESA_SHADER_COMPUTE];
|
|
tu_cs_emit_state_ib(&cmd->cs,
|
|
pipeline->shaders[MESA_SHADER_COMPUTE]->state);
|
|
cmd->state.compute_load_state = pipeline->load_state;
|
|
return;
|
|
}
|
|
|
|
assert(pipelineBindPoint == VK_PIPELINE_BIND_POINT_GRAPHICS);
|
|
|
|
struct tu_graphics_pipeline *gfx_pipeline = tu_pipeline_to_graphics(pipeline);
|
|
cmd->state.dirty |= TU_CMD_DIRTY_DESC_SETS | TU_CMD_DIRTY_SHADER_CONSTS |
|
|
TU_CMD_DIRTY_VS_PARAMS | TU_CMD_DIRTY_PROGRAM;
|
|
|
|
tu_bind_vs(cmd, pipeline->shaders[MESA_SHADER_VERTEX]);
|
|
tu_bind_tcs(cmd, pipeline->shaders[MESA_SHADER_TESS_CTRL]);
|
|
tu_bind_tes(cmd, pipeline->shaders[MESA_SHADER_TESS_EVAL]);
|
|
tu_bind_gs(cmd, pipeline->shaders[MESA_SHADER_GEOMETRY]);
|
|
tu_bind_fs(cmd, pipeline->shaders[MESA_SHADER_FRAGMENT]);
|
|
|
|
vk_cmd_set_dynamic_graphics_state(&cmd->vk,
|
|
&gfx_pipeline->dynamic_state);
|
|
cmd->state.program = pipeline->program;
|
|
|
|
cmd->state.load_state = pipeline->load_state;
|
|
cmd->state.prim_order_sysmem = pipeline->prim_order.state_sysmem;
|
|
cmd->state.prim_order_gmem = pipeline->prim_order.state_gmem;
|
|
|
|
if (gfx_pipeline->feedback_loop_may_involve_textures &&
|
|
!cmd->state.rp.disable_gmem) {
|
|
/* VK_EXT_attachment_feedback_loop_layout allows feedback loop to involve
|
|
* not only input attachments but also sampled images or image resources.
|
|
* But we cannot just patch gmem for image in the descriptors.
|
|
*
|
|
* At the moment, in context of DXVK, it is expected that only a few
|
|
* drawcalls in a frame would use feedback loop and they would be wrapped
|
|
* in their own renderpasses, so it should be ok to force sysmem.
|
|
*
|
|
* However, there are two further possible optimizations if need would
|
|
* arise for other translation layer:
|
|
* - Tiling could be enabled if we ensure that there is no barrier in
|
|
* the renderpass;
|
|
* - Check that both pipeline and attachments agree that feedback loop
|
|
* is needed.
|
|
*/
|
|
perf_debug(
|
|
cmd->device,
|
|
"Disabling gmem due to VK_EXT_attachment_feedback_loop_layout");
|
|
cmd->state.rp.disable_gmem = true;
|
|
}
|
|
|
|
if (pipeline->prim_order.sysmem_single_prim_mode &&
|
|
!cmd->state.rp.sysmem_single_prim_mode) {
|
|
if (gfx_pipeline->feedback_loop_color ||
|
|
gfx_pipeline->feedback_loop_ds) {
|
|
perf_debug(cmd->device, "single_prim_mode due to feedback loop");
|
|
} else {
|
|
perf_debug(cmd->device, "single_prim_mode due to rast order access");
|
|
}
|
|
cmd->state.rp.sysmem_single_prim_mode = true;
|
|
}
|
|
|
|
if (pipeline->lrz_blend.valid) {
|
|
if (cmd->state.blend_reads_dest != pipeline->lrz_blend.reads_dest) {
|
|
cmd->state.blend_reads_dest = pipeline->lrz_blend.reads_dest;
|
|
cmd->state.dirty |= TU_CMD_DIRTY_LRZ;
|
|
}
|
|
}
|
|
cmd->state.pipeline_blend_lrz = pipeline->lrz_blend.valid;
|
|
|
|
if (pipeline->bandwidth.valid)
|
|
cmd->state.bandwidth = pipeline->bandwidth;
|
|
cmd->state.pipeline_bandwidth = pipeline->bandwidth.valid;
|
|
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
|
|
/* note: this also avoids emitting draw states before renderpass clears,
|
|
* which may use the 3D clear path (for MSAA cases)
|
|
*/
|
|
if (!(cmd->state.dirty & TU_CMD_DIRTY_DRAW_STATE)) {
|
|
uint32_t mask = pipeline->set_state_mask;
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * (11 + util_bitcount(mask)));
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_PROGRAM_CONFIG, pipeline->program.config_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VS, pipeline->program.vs_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VS_BINNING, pipeline->program.vs_binning_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_HS, pipeline->program.hs_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DS, pipeline->program.ds_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_GS, pipeline->program.gs_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_GS_BINNING, pipeline->program.gs_binning_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_FS, pipeline->program.fs_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VPC, pipeline->program.vpc_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_PRIM_MODE_SYSMEM, pipeline->prim_order.state_sysmem);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_PRIM_MODE_GMEM, pipeline->prim_order.state_gmem);
|
|
|
|
u_foreach_bit(i, mask)
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DYNAMIC + i, pipeline->dynamic_state[i]);
|
|
}
|
|
|
|
cmd->state.pipeline_draw_states = pipeline->set_state_mask;
|
|
u_foreach_bit(i, pipeline->set_state_mask)
|
|
cmd->state.dynamic_state[i] = pipeline->dynamic_state[i];
|
|
|
|
if (pipeline->active_stages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) {
|
|
cmd->state.rp.has_tess = true;
|
|
}
|
|
|
|
if (pipeline->program.per_view_viewport != cmd->state.per_view_viewport) {
|
|
cmd->state.per_view_viewport = pipeline->program.per_view_viewport;
|
|
cmd->state.dirty |= TU_CMD_DIRTY_PER_VIEW_VIEWPORT;
|
|
}
|
|
|
|
if (gfx_pipeline->feedback_loop_ds != cmd->state.pipeline_feedback_loop_ds) {
|
|
cmd->state.pipeline_feedback_loop_ds = gfx_pipeline->feedback_loop_ds;
|
|
cmd->state.dirty |= TU_CMD_DIRTY_LRZ;
|
|
}
|
|
}
|
|
|
|
static void
|
|
tu_flush_for_access(struct tu_cache_state *cache,
|
|
enum tu_cmd_access_mask src_mask,
|
|
enum tu_cmd_access_mask dst_mask)
|
|
{
|
|
BITMASK_ENUM(tu_cmd_flush_bits) flush_bits = 0;
|
|
|
|
if (src_mask & TU_ACCESS_SYSMEM_WRITE) {
|
|
cache->pending_flush_bits |= TU_CMD_FLAG_ALL_INVALIDATE;
|
|
}
|
|
|
|
if (src_mask & TU_ACCESS_CP_WRITE) {
|
|
/* Flush the CP write queue.
|
|
*/
|
|
cache->pending_flush_bits |=
|
|
TU_CMD_FLAG_WAIT_MEM_WRITES |
|
|
TU_CMD_FLAG_ALL_INVALIDATE;
|
|
}
|
|
|
|
#define SRC_FLUSH(domain, flush, invalidate) \
|
|
if (src_mask & TU_ACCESS_##domain##_WRITE) { \
|
|
cache->pending_flush_bits |= TU_CMD_FLAG_##flush | \
|
|
(TU_CMD_FLAG_ALL_INVALIDATE & ~TU_CMD_FLAG_##invalidate); \
|
|
}
|
|
|
|
SRC_FLUSH(UCHE, CACHE_FLUSH, CACHE_INVALIDATE)
|
|
SRC_FLUSH(CCU_COLOR, CCU_FLUSH_COLOR, CCU_INVALIDATE_COLOR)
|
|
SRC_FLUSH(CCU_DEPTH, CCU_FLUSH_DEPTH, CCU_INVALIDATE_DEPTH)
|
|
|
|
#undef SRC_FLUSH
|
|
|
|
#define SRC_INCOHERENT_FLUSH(domain, flush, invalidate) \
|
|
if (src_mask & TU_ACCESS_##domain##_INCOHERENT_WRITE) { \
|
|
flush_bits |= TU_CMD_FLAG_##flush; \
|
|
cache->pending_flush_bits |= \
|
|
(TU_CMD_FLAG_ALL_INVALIDATE & ~TU_CMD_FLAG_##invalidate); \
|
|
}
|
|
|
|
SRC_INCOHERENT_FLUSH(CCU_COLOR, CCU_FLUSH_COLOR, CCU_INVALIDATE_COLOR)
|
|
SRC_INCOHERENT_FLUSH(CCU_DEPTH, CCU_FLUSH_DEPTH, CCU_INVALIDATE_DEPTH)
|
|
|
|
#undef SRC_INCOHERENT_FLUSH
|
|
|
|
/* Treat host & sysmem write accesses the same, since the kernel implicitly
|
|
* drains the queue before signalling completion to the host.
|
|
*/
|
|
if (dst_mask & (TU_ACCESS_SYSMEM_READ | TU_ACCESS_SYSMEM_WRITE)) {
|
|
flush_bits |= cache->pending_flush_bits & TU_CMD_FLAG_ALL_FLUSH;
|
|
}
|
|
|
|
#define DST_FLUSH(domain, flush, invalidate) \
|
|
if (dst_mask & (TU_ACCESS_##domain##_READ | \
|
|
TU_ACCESS_##domain##_WRITE)) { \
|
|
flush_bits |= cache->pending_flush_bits & \
|
|
(TU_CMD_FLAG_##invalidate | \
|
|
(TU_CMD_FLAG_ALL_FLUSH & ~TU_CMD_FLAG_##flush)); \
|
|
}
|
|
|
|
DST_FLUSH(UCHE, CACHE_FLUSH, CACHE_INVALIDATE)
|
|
DST_FLUSH(CCU_COLOR, CCU_FLUSH_COLOR, CCU_INVALIDATE_COLOR)
|
|
DST_FLUSH(CCU_DEPTH, CCU_FLUSH_DEPTH, CCU_INVALIDATE_DEPTH)
|
|
|
|
#undef DST_FLUSH
|
|
|
|
#define DST_INCOHERENT_FLUSH(domain, flush, invalidate) \
|
|
if (dst_mask & (TU_ACCESS_##domain##_INCOHERENT_READ | \
|
|
TU_ACCESS_##domain##_INCOHERENT_WRITE)) { \
|
|
flush_bits |= TU_CMD_FLAG_##invalidate | \
|
|
(cache->pending_flush_bits & \
|
|
(TU_CMD_FLAG_ALL_FLUSH & ~TU_CMD_FLAG_##flush)); \
|
|
}
|
|
|
|
DST_INCOHERENT_FLUSH(CCU_COLOR, CCU_FLUSH_COLOR, CCU_INVALIDATE_COLOR)
|
|
DST_INCOHERENT_FLUSH(CCU_DEPTH, CCU_FLUSH_DEPTH, CCU_INVALIDATE_DEPTH)
|
|
|
|
if (dst_mask & TU_ACCESS_BINDLESS_DESCRIPTOR_READ) {
|
|
flush_bits |= TU_CMD_FLAG_BINDLESS_DESCRIPTOR_INVALIDATE;
|
|
}
|
|
|
|
#undef DST_INCOHERENT_FLUSH
|
|
|
|
cache->flush_bits |= flush_bits;
|
|
cache->pending_flush_bits &= ~flush_bits;
|
|
}
|
|
|
|
/* When translating Vulkan access flags to which cache is accessed
|
|
* (CCU/UCHE/sysmem), we should take into account both the access flags and
|
|
* the stage so that accesses with MEMORY_READ_BIT/MEMORY_WRITE_BIT + a
|
|
* specific stage return something sensible. The specification for
|
|
* VK_KHR_synchronization2 says that we should do this:
|
|
*
|
|
* Additionally, scoping the pipeline stages into the barrier structs
|
|
* allows the use of the MEMORY_READ and MEMORY_WRITE flags without
|
|
* sacrificing precision. The per-stage access flags should be used to
|
|
* disambiguate specific accesses in a given stage or set of stages - for
|
|
* instance, between uniform reads and sampling operations.
|
|
*
|
|
* Note that while in all known cases the stage is actually enough, we should
|
|
* still narrow things down based on the access flags to handle "old-style"
|
|
* barriers that may specify a wider range of stages but more precise access
|
|
* flags. These helpers allow us to do both.
|
|
*/
|
|
|
|
static bool
|
|
filter_read_access(VkAccessFlags2 flags, VkPipelineStageFlags2 stages,
|
|
VkAccessFlags2 tu_flags, VkPipelineStageFlags2 tu_stages)
|
|
{
|
|
return (flags & (tu_flags | VK_ACCESS_2_MEMORY_READ_BIT)) &&
|
|
(stages & (tu_stages | VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT));
|
|
}
|
|
|
|
static bool
|
|
filter_write_access(VkAccessFlags2 flags, VkPipelineStageFlags2 stages,
|
|
VkAccessFlags2 tu_flags, VkPipelineStageFlags2 tu_stages)
|
|
{
|
|
return (flags & (tu_flags | VK_ACCESS_2_MEMORY_WRITE_BIT)) &&
|
|
(stages & (tu_stages | VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT));
|
|
}
|
|
|
|
static bool
|
|
gfx_read_access(VkAccessFlags2 flags, VkPipelineStageFlags2 stages,
|
|
VkAccessFlags2 tu_flags, VkPipelineStageFlags2 tu_stages)
|
|
{
|
|
return filter_read_access(flags, stages, tu_flags,
|
|
tu_stages | VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT);
|
|
}
|
|
|
|
static bool
|
|
gfx_write_access(VkAccessFlags2 flags, VkPipelineStageFlags2 stages,
|
|
VkAccessFlags2 tu_flags, VkPipelineStageFlags2 tu_stages)
|
|
{
|
|
return filter_write_access(flags, stages, tu_flags,
|
|
tu_stages | VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT);
|
|
}
|
|
static enum tu_cmd_access_mask
|
|
vk2tu_access(VkAccessFlags2 flags, VkPipelineStageFlags2 stages, bool image_only, bool gmem)
|
|
{
|
|
BITMASK_ENUM(tu_cmd_access_mask) mask = 0;
|
|
|
|
if (gfx_read_access(flags, stages,
|
|
VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT |
|
|
VK_ACCESS_2_CONDITIONAL_RENDERING_READ_BIT_EXT |
|
|
VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT |
|
|
VK_ACCESS_2_HOST_READ_BIT,
|
|
VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT |
|
|
VK_PIPELINE_STAGE_2_CONDITIONAL_RENDERING_BIT_EXT |
|
|
VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT |
|
|
VK_PIPELINE_STAGE_2_HOST_BIT))
|
|
mask |= TU_ACCESS_SYSMEM_READ;
|
|
|
|
if (gfx_write_access(flags, stages,
|
|
VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT,
|
|
VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT))
|
|
mask |= TU_ACCESS_CP_WRITE;
|
|
|
|
if (gfx_write_access(flags, stages,
|
|
VK_ACCESS_2_HOST_WRITE_BIT,
|
|
VK_PIPELINE_STAGE_2_HOST_BIT))
|
|
mask |= TU_ACCESS_SYSMEM_WRITE;
|
|
|
|
#define SHADER_STAGES \
|
|
(VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT | \
|
|
VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT | \
|
|
VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT | \
|
|
VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT | \
|
|
VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT | \
|
|
VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT | \
|
|
VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT)
|
|
|
|
|
|
if (gfx_read_access(flags, stages,
|
|
VK_ACCESS_2_INDEX_READ_BIT |
|
|
VK_ACCESS_2_VERTEX_ATTRIBUTE_READ_BIT |
|
|
VK_ACCESS_2_UNIFORM_READ_BIT |
|
|
VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_2_SHADER_READ_BIT,
|
|
VK_PIPELINE_STAGE_2_INDEX_INPUT_BIT |
|
|
VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT |
|
|
VK_PIPELINE_STAGE_2_VERTEX_ATTRIBUTE_INPUT_BIT |
|
|
SHADER_STAGES))
|
|
mask |= TU_ACCESS_UCHE_READ;
|
|
|
|
if (gfx_read_access(flags, stages,
|
|
VK_ACCESS_2_DESCRIPTOR_BUFFER_READ_BIT_EXT,
|
|
SHADER_STAGES)) {
|
|
mask |= TU_ACCESS_UCHE_READ | TU_ACCESS_BINDLESS_DESCRIPTOR_READ;
|
|
}
|
|
|
|
if (gfx_write_access(flags, stages,
|
|
VK_ACCESS_2_SHADER_WRITE_BIT |
|
|
VK_ACCESS_2_TRANSFORM_FEEDBACK_WRITE_BIT_EXT,
|
|
VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT |
|
|
SHADER_STAGES))
|
|
mask |= TU_ACCESS_UCHE_WRITE;
|
|
|
|
/* When using GMEM, the CCU is always flushed automatically to GMEM, and
|
|
* then GMEM is flushed to sysmem. Furthermore, we already had to flush any
|
|
* previous writes in sysmem mode when transitioning to GMEM. Therefore we
|
|
* can ignore CCU and pretend that color attachments and transfers use
|
|
* sysmem directly.
|
|
*/
|
|
|
|
if (gfx_read_access(flags, stages,
|
|
VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_2_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT,
|
|
VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT)) {
|
|
if (gmem)
|
|
mask |= TU_ACCESS_SYSMEM_READ;
|
|
else
|
|
mask |= TU_ACCESS_CCU_COLOR_INCOHERENT_READ;
|
|
}
|
|
|
|
if (gfx_read_access(flags, stages,
|
|
VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
|
|
VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT |
|
|
VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT)) {
|
|
if (gmem)
|
|
mask |= TU_ACCESS_SYSMEM_READ;
|
|
else
|
|
mask |= TU_ACCESS_CCU_DEPTH_INCOHERENT_READ;
|
|
}
|
|
|
|
if (gfx_write_access(flags, stages,
|
|
VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT,
|
|
VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT)) {
|
|
if (gmem) {
|
|
mask |= TU_ACCESS_SYSMEM_WRITE;
|
|
} else {
|
|
mask |= TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE;
|
|
}
|
|
}
|
|
|
|
if (gfx_write_access(flags, stages,
|
|
VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
|
|
VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT |
|
|
VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT)) {
|
|
if (gmem) {
|
|
mask |= TU_ACCESS_SYSMEM_WRITE;
|
|
} else {
|
|
mask |= TU_ACCESS_CCU_DEPTH_INCOHERENT_WRITE;
|
|
}
|
|
}
|
|
|
|
if (filter_write_access(flags, stages,
|
|
VK_ACCESS_2_TRANSFER_WRITE_BIT,
|
|
VK_PIPELINE_STAGE_2_COPY_BIT |
|
|
VK_PIPELINE_STAGE_2_BLIT_BIT |
|
|
VK_PIPELINE_STAGE_2_CLEAR_BIT |
|
|
VK_PIPELINE_STAGE_2_RESOLVE_BIT |
|
|
VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT)) {
|
|
if (gmem) {
|
|
mask |= TU_ACCESS_SYSMEM_WRITE;
|
|
} else if (image_only) {
|
|
/* Because we always split up blits/copies of images involving
|
|
* multiple layers, we always access each layer in the same way, with
|
|
* the same base address, same format, etc. This means we can avoid
|
|
* flushing between multiple writes to the same image. This elides
|
|
* flushes between e.g. multiple blits to the same image.
|
|
*/
|
|
mask |= TU_ACCESS_CCU_COLOR_WRITE;
|
|
} else {
|
|
mask |= TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE;
|
|
}
|
|
}
|
|
|
|
if (filter_read_access(flags, stages,
|
|
VK_ACCESS_2_TRANSFER_READ_BIT,
|
|
VK_PIPELINE_STAGE_2_COPY_BIT |
|
|
VK_PIPELINE_STAGE_2_BLIT_BIT |
|
|
VK_PIPELINE_STAGE_2_RESOLVE_BIT |
|
|
VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT)) {
|
|
mask |= TU_ACCESS_UCHE_READ;
|
|
}
|
|
|
|
return mask;
|
|
}
|
|
|
|
/* These helpers deal with legacy BOTTOM_OF_PIPE/TOP_OF_PIPE stages.
|
|
*/
|
|
|
|
static VkPipelineStageFlags2
|
|
sanitize_src_stage(VkPipelineStageFlags2 stage_mask)
|
|
{
|
|
/* From the Vulkan spec:
|
|
*
|
|
* VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT is ... equivalent to
|
|
* VK_PIPELINE_STAGE_2_NONE in the first scope.
|
|
*
|
|
* VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT is equivalent to
|
|
* VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT with VkAccessFlags2 set to 0
|
|
* when specified in the first synchronization scope, ...
|
|
*/
|
|
if (stage_mask & VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT)
|
|
return VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT;
|
|
|
|
return stage_mask & ~VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT;
|
|
}
|
|
|
|
static VkPipelineStageFlags2
|
|
sanitize_dst_stage(VkPipelineStageFlags2 stage_mask)
|
|
{
|
|
/* From the Vulkan spec:
|
|
*
|
|
* VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT is equivalent to
|
|
* VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT with VkAccessFlags2 set to 0
|
|
* when specified in the second synchronization scope, ...
|
|
*
|
|
* VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT is ... equivalent to
|
|
* VK_PIPELINE_STAGE_2_NONE in the second scope.
|
|
*
|
|
*/
|
|
if (stage_mask & VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT)
|
|
return VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT;
|
|
|
|
return stage_mask & ~VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT;
|
|
}
|
|
|
|
static enum tu_stage
|
|
vk2tu_single_stage(VkPipelineStageFlags2 vk_stage, bool dst)
|
|
{
|
|
/* If the destination stage is executed on the CP, then the CP also has to
|
|
* wait for any WFI's to finish. This is already done for draw calls,
|
|
* including before indirect param reads, for the most part, so we just
|
|
* need to WFI and can use TU_STAGE_GPU.
|
|
*
|
|
* However, some indirect draw opcodes, depending on firmware, don't have
|
|
* implicit CP_WAIT_FOR_ME so we have to handle it manually.
|
|
*
|
|
* Transform feedback counters are read via CP_MEM_TO_REG, which implicitly
|
|
* does CP_WAIT_FOR_ME, so we don't include them here.
|
|
*
|
|
* Currently we read the draw predicate using CP_MEM_TO_MEM, which
|
|
* also implicitly does CP_WAIT_FOR_ME. However CP_DRAW_PRED_SET does *not*
|
|
* implicitly do CP_WAIT_FOR_ME, it seems to only wait for counters to
|
|
* complete since it's written for DX11 where you can only predicate on the
|
|
* result of a query object. So if we implement 64-bit comparisons in the
|
|
* future, or if CP_DRAW_PRED_SET grows the capability to do 32-bit
|
|
* comparisons, then this will have to be dealt with.
|
|
*/
|
|
if (vk_stage == VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT ||
|
|
vk_stage == VK_PIPELINE_STAGE_2_CONDITIONAL_RENDERING_BIT_EXT ||
|
|
vk_stage == VK_PIPELINE_STAGE_2_FRAGMENT_DENSITY_PROCESS_BIT_EXT)
|
|
return TU_STAGE_CP;
|
|
|
|
if (vk_stage == VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT ||
|
|
vk_stage == VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT)
|
|
return dst ? TU_STAGE_CP : TU_STAGE_GPU;
|
|
|
|
if (vk_stage == VK_PIPELINE_STAGE_2_HOST_BIT)
|
|
return dst ? TU_STAGE_BOTTOM : TU_STAGE_CP;
|
|
|
|
return TU_STAGE_GPU;
|
|
}
|
|
|
|
static enum tu_stage
|
|
vk2tu_src_stage(VkPipelineStageFlags2 vk_stages)
|
|
{
|
|
enum tu_stage stage = TU_STAGE_CP;
|
|
u_foreach_bit64 (bit, vk_stages) {
|
|
enum tu_stage new_stage = vk2tu_single_stage(1ull << bit, false);
|
|
stage = MAX2(stage, new_stage);
|
|
}
|
|
|
|
return stage;
|
|
}
|
|
|
|
static enum tu_stage
|
|
vk2tu_dst_stage(VkPipelineStageFlags2 vk_stages)
|
|
{
|
|
enum tu_stage stage = TU_STAGE_BOTTOM;
|
|
u_foreach_bit64 (bit, vk_stages) {
|
|
enum tu_stage new_stage = vk2tu_single_stage(1ull << bit, true);
|
|
stage = MIN2(stage, new_stage);
|
|
}
|
|
|
|
return stage;
|
|
}
|
|
|
|
static void
|
|
tu_flush_for_stage(struct tu_cache_state *cache,
|
|
enum tu_stage src_stage, enum tu_stage dst_stage)
|
|
{
|
|
/* Even if the source is the host or CP, the destination access could
|
|
* generate invalidates that we have to wait to complete.
|
|
*/
|
|
if (src_stage == TU_STAGE_CP &&
|
|
(cache->flush_bits & TU_CMD_FLAG_ALL_INVALIDATE))
|
|
src_stage = TU_STAGE_GPU;
|
|
|
|
if (src_stage >= dst_stage) {
|
|
cache->flush_bits |= TU_CMD_FLAG_WAIT_FOR_IDLE;
|
|
if (dst_stage == TU_STAGE_CP)
|
|
cache->pending_flush_bits |= TU_CMD_FLAG_WAIT_FOR_ME;
|
|
}
|
|
}
|
|
|
|
void
|
|
tu_render_pass_state_merge(struct tu_render_pass_state *dst,
|
|
const struct tu_render_pass_state *src)
|
|
{
|
|
dst->xfb_used |= src->xfb_used;
|
|
dst->has_tess |= src->has_tess;
|
|
dst->has_prim_generated_query_in_rp |= src->has_prim_generated_query_in_rp;
|
|
dst->disable_gmem |= src->disable_gmem;
|
|
dst->sysmem_single_prim_mode |= src->sysmem_single_prim_mode;
|
|
dst->draw_cs_writes_to_cond_pred |= src->draw_cs_writes_to_cond_pred;
|
|
dst->shared_viewport |= src->shared_viewport;
|
|
|
|
dst->drawcall_count += src->drawcall_count;
|
|
dst->drawcall_bandwidth_per_sample_sum +=
|
|
src->drawcall_bandwidth_per_sample_sum;
|
|
}
|
|
|
|
void
|
|
tu_restore_suspended_pass(struct tu_cmd_buffer *cmd,
|
|
struct tu_cmd_buffer *suspended)
|
|
{
|
|
cmd->state.pass = suspended->state.suspended_pass.pass;
|
|
cmd->state.subpass = suspended->state.suspended_pass.subpass;
|
|
cmd->state.framebuffer = suspended->state.suspended_pass.framebuffer;
|
|
cmd->state.attachments = suspended->state.suspended_pass.attachments;
|
|
cmd->state.render_area = suspended->state.suspended_pass.render_area;
|
|
cmd->state.gmem_layout = suspended->state.suspended_pass.gmem_layout;
|
|
cmd->state.tiling = &cmd->state.framebuffer->tiling[cmd->state.gmem_layout];
|
|
cmd->state.lrz = suspended->state.suspended_pass.lrz;
|
|
}
|
|
|
|
/* Take the saved pre-chain in "secondary" and copy its commands to "cmd",
|
|
* appending it after any saved-up commands in "cmd".
|
|
*/
|
|
void
|
|
tu_append_pre_chain(struct tu_cmd_buffer *cmd,
|
|
struct tu_cmd_buffer *secondary)
|
|
{
|
|
tu_cs_add_entries(&cmd->draw_cs, &secondary->pre_chain.draw_cs);
|
|
tu_cs_add_entries(&cmd->draw_epilogue_cs,
|
|
&secondary->pre_chain.draw_epilogue_cs);
|
|
|
|
tu_render_pass_state_merge(&cmd->state.rp,
|
|
&secondary->pre_chain.state);
|
|
tu_clone_trace_range(cmd, &cmd->draw_cs, secondary->pre_chain.trace_renderpass_start,
|
|
secondary->pre_chain.trace_renderpass_end);
|
|
util_dynarray_append_dynarray(&cmd->fdm_bin_patchpoints,
|
|
&secondary->pre_chain.fdm_bin_patchpoints);
|
|
}
|
|
|
|
/* Take the saved post-chain in "secondary" and copy it to "cmd".
|
|
*/
|
|
void
|
|
tu_append_post_chain(struct tu_cmd_buffer *cmd,
|
|
struct tu_cmd_buffer *secondary)
|
|
{
|
|
tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
|
|
tu_cs_add_entries(&cmd->draw_epilogue_cs, &secondary->draw_epilogue_cs);
|
|
|
|
tu_clone_trace_range(cmd, &cmd->draw_cs, secondary->trace_renderpass_start,
|
|
secondary->trace_renderpass_end);
|
|
cmd->state.rp = secondary->state.rp;
|
|
util_dynarray_append_dynarray(&cmd->fdm_bin_patchpoints,
|
|
&secondary->fdm_bin_patchpoints);
|
|
}
|
|
|
|
/* Assuming "secondary" is just a sequence of suspended and resuming passes,
|
|
* copy its state to "cmd". This also works instead of tu_append_post_chain(),
|
|
* but it's a bit slower because we don't assume that the chain begins in
|
|
* "secondary" and therefore have to care about the command buffer's
|
|
* renderpass state.
|
|
*/
|
|
void
|
|
tu_append_pre_post_chain(struct tu_cmd_buffer *cmd,
|
|
struct tu_cmd_buffer *secondary)
|
|
{
|
|
tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
|
|
tu_cs_add_entries(&cmd->draw_epilogue_cs, &secondary->draw_epilogue_cs);
|
|
|
|
tu_clone_trace_range(cmd, &cmd->draw_cs, secondary->trace_renderpass_start,
|
|
secondary->trace_renderpass_end);
|
|
tu_render_pass_state_merge(&cmd->state.rp,
|
|
&secondary->state.rp);
|
|
util_dynarray_append_dynarray(&cmd->fdm_bin_patchpoints,
|
|
&secondary->fdm_bin_patchpoints);
|
|
}
|
|
|
|
/* Take the current render pass state and save it to "pre_chain" to be
|
|
* combined later.
|
|
*/
|
|
static void
|
|
tu_save_pre_chain(struct tu_cmd_buffer *cmd)
|
|
{
|
|
tu_cs_add_entries(&cmd->pre_chain.draw_cs,
|
|
&cmd->draw_cs);
|
|
tu_cs_add_entries(&cmd->pre_chain.draw_epilogue_cs,
|
|
&cmd->draw_epilogue_cs);
|
|
cmd->pre_chain.trace_renderpass_start =
|
|
cmd->trace_renderpass_start;
|
|
cmd->pre_chain.trace_renderpass_end =
|
|
cmd->trace_renderpass_end;
|
|
cmd->pre_chain.state = cmd->state.rp;
|
|
util_dynarray_append_dynarray(&cmd->pre_chain.fdm_bin_patchpoints,
|
|
&cmd->fdm_bin_patchpoints);
|
|
cmd->pre_chain.patchpoints_ctx = cmd->patchpoints_ctx;
|
|
cmd->patchpoints_ctx = NULL;
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
|
|
uint32_t commandBufferCount,
|
|
const VkCommandBuffer *pCmdBuffers)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
VkResult result;
|
|
|
|
assert(commandBufferCount > 0);
|
|
|
|
/* Emit any pending flushes. */
|
|
if (cmd->state.pass) {
|
|
tu_flush_all_pending(&cmd->state.renderpass_cache);
|
|
TU_CALLX(cmd->device, tu_emit_cache_flush_renderpass)(cmd);
|
|
} else {
|
|
tu_flush_all_pending(&cmd->state.cache);
|
|
TU_CALLX(cmd->device, tu_emit_cache_flush)(cmd);
|
|
}
|
|
|
|
for (uint32_t i = 0; i < commandBufferCount; i++) {
|
|
TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
|
|
|
|
if (secondary->usage_flags &
|
|
VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
|
|
assert(tu_cs_is_empty(&secondary->cs));
|
|
|
|
result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
|
|
if (result != VK_SUCCESS) {
|
|
vk_command_buffer_set_error(&cmd->vk, result);
|
|
break;
|
|
}
|
|
|
|
result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
|
|
&secondary->draw_epilogue_cs);
|
|
if (result != VK_SUCCESS) {
|
|
vk_command_buffer_set_error(&cmd->vk, result);
|
|
break;
|
|
}
|
|
|
|
/* If LRZ was made invalid in secondary - we should disable
|
|
* LRZ retroactively for the whole renderpass.
|
|
*/
|
|
if (!secondary->state.lrz.valid)
|
|
cmd->state.lrz.valid = false;
|
|
|
|
tu_clone_trace(cmd, &cmd->draw_cs, &secondary->trace);
|
|
tu_render_pass_state_merge(&cmd->state.rp, &secondary->state.rp);
|
|
util_dynarray_append_dynarray(&cmd->fdm_bin_patchpoints,
|
|
&secondary->fdm_bin_patchpoints);
|
|
} else {
|
|
switch (secondary->state.suspend_resume) {
|
|
case SR_NONE:
|
|
assert(tu_cs_is_empty(&secondary->draw_cs));
|
|
assert(tu_cs_is_empty(&secondary->draw_epilogue_cs));
|
|
tu_cs_add_entries(&cmd->cs, &secondary->cs);
|
|
tu_clone_trace(cmd, &cmd->cs, &secondary->trace);
|
|
break;
|
|
|
|
case SR_IN_PRE_CHAIN:
|
|
/* cmd may be empty, which means that the chain begins before cmd
|
|
* in which case we have to update its state.
|
|
*/
|
|
if (cmd->state.suspend_resume == SR_NONE) {
|
|
cmd->state.suspend_resume = SR_IN_PRE_CHAIN;
|
|
cmd->trace_renderpass_start = u_trace_end_iterator(&cmd->trace);
|
|
}
|
|
|
|
/* The secondary is just a continuous suspend/resume chain so we
|
|
* just have to append it to the the command buffer.
|
|
*/
|
|
assert(tu_cs_is_empty(&secondary->cs));
|
|
tu_append_pre_post_chain(cmd, secondary);
|
|
break;
|
|
|
|
case SR_AFTER_PRE_CHAIN:
|
|
case SR_IN_CHAIN:
|
|
case SR_IN_CHAIN_AFTER_PRE_CHAIN:
|
|
if (secondary->state.suspend_resume == SR_AFTER_PRE_CHAIN ||
|
|
secondary->state.suspend_resume == SR_IN_CHAIN_AFTER_PRE_CHAIN) {
|
|
/* In thse cases there is a `pre_chain` in the secondary which
|
|
* ends that we need to append to the primary.
|
|
*/
|
|
|
|
if (cmd->state.suspend_resume == SR_NONE)
|
|
cmd->trace_renderpass_start = u_trace_end_iterator(&cmd->trace);
|
|
|
|
tu_append_pre_chain(cmd, secondary);
|
|
|
|
/* We're about to render, so we need to end the command stream
|
|
* in case there were any extra commands generated by copying
|
|
* the trace.
|
|
*/
|
|
tu_cs_end(&cmd->draw_cs);
|
|
tu_cs_end(&cmd->draw_epilogue_cs);
|
|
|
|
switch (cmd->state.suspend_resume) {
|
|
case SR_NONE:
|
|
case SR_IN_PRE_CHAIN:
|
|
/* The renderpass chain ends in the secondary but isn't
|
|
* started in the primary, so we have to move the state to
|
|
* `pre_chain`.
|
|
*/
|
|
cmd->trace_renderpass_end = u_trace_end_iterator(&cmd->trace);
|
|
tu_save_pre_chain(cmd);
|
|
cmd->state.suspend_resume = SR_AFTER_PRE_CHAIN;
|
|
break;
|
|
case SR_IN_CHAIN:
|
|
case SR_IN_CHAIN_AFTER_PRE_CHAIN:
|
|
/* The renderpass ends in the secondary and starts somewhere
|
|
* earlier in this primary. Since the last render pass in
|
|
* the chain is in the secondary, we are technically outside
|
|
* of a render pass. Fix that here by reusing the dynamic
|
|
* render pass that was setup for the last suspended render
|
|
* pass before the secondary.
|
|
*/
|
|
tu_restore_suspended_pass(cmd, cmd);
|
|
|
|
TU_CALLX(cmd->device, tu_cmd_render)(cmd);
|
|
if (cmd->state.suspend_resume == SR_IN_CHAIN)
|
|
cmd->state.suspend_resume = SR_NONE;
|
|
else
|
|
cmd->state.suspend_resume = SR_AFTER_PRE_CHAIN;
|
|
break;
|
|
case SR_AFTER_PRE_CHAIN:
|
|
unreachable("resuming render pass is not preceded by suspending one");
|
|
}
|
|
|
|
tu_reset_render_pass(cmd);
|
|
}
|
|
|
|
tu_cs_add_entries(&cmd->cs, &secondary->cs);
|
|
|
|
if (secondary->state.suspend_resume == SR_IN_CHAIN_AFTER_PRE_CHAIN ||
|
|
secondary->state.suspend_resume == SR_IN_CHAIN) {
|
|
/* The secondary ends in a "post-chain" (the opposite of a
|
|
* pre-chain) that we need to copy into the current command
|
|
* buffer.
|
|
*/
|
|
cmd->trace_renderpass_start = u_trace_end_iterator(&cmd->trace);
|
|
tu_append_post_chain(cmd, secondary);
|
|
cmd->trace_renderpass_end = u_trace_end_iterator(&cmd->trace);
|
|
cmd->state.suspended_pass = secondary->state.suspended_pass;
|
|
|
|
switch (cmd->state.suspend_resume) {
|
|
case SR_NONE:
|
|
cmd->state.suspend_resume = SR_IN_CHAIN;
|
|
break;
|
|
case SR_AFTER_PRE_CHAIN:
|
|
cmd->state.suspend_resume = SR_IN_CHAIN_AFTER_PRE_CHAIN;
|
|
break;
|
|
default:
|
|
unreachable("suspending render pass is followed by a not resuming one");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
cmd->state.index_size = secondary->state.index_size; /* for restart index update */
|
|
}
|
|
cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
|
|
|
|
if (!cmd->state.lrz.gpu_dir_tracking && cmd->state.pass) {
|
|
/* After a secondary command buffer is executed, LRZ is not valid
|
|
* until it is cleared again.
|
|
*/
|
|
cmd->state.lrz.valid = false;
|
|
}
|
|
|
|
/* After executing secondary command buffers, there may have been arbitrary
|
|
* flushes executed, so when we encounter a pipeline barrier with a
|
|
* srcMask, we have to assume that we need to invalidate. Therefore we need
|
|
* to re-initialize the cache with all pending invalidate bits set.
|
|
*/
|
|
if (cmd->state.pass) {
|
|
tu_cache_init(&cmd->state.renderpass_cache);
|
|
} else {
|
|
tu_cache_init(&cmd->state.cache);
|
|
}
|
|
}
|
|
|
|
static void
|
|
tu_subpass_barrier(struct tu_cmd_buffer *cmd_buffer,
|
|
const struct tu_subpass_barrier *barrier,
|
|
bool external)
|
|
{
|
|
/* Note: we don't know until the end of the subpass whether we'll use
|
|
* sysmem, so assume sysmem here to be safe.
|
|
*/
|
|
struct tu_cache_state *cache =
|
|
external ? &cmd_buffer->state.cache : &cmd_buffer->state.renderpass_cache;
|
|
VkPipelineStageFlags2 src_stage_vk =
|
|
sanitize_src_stage(barrier->src_stage_mask);
|
|
VkPipelineStageFlags2 dst_stage_vk =
|
|
sanitize_dst_stage(barrier->dst_stage_mask);
|
|
BITMASK_ENUM(tu_cmd_access_mask) src_flags =
|
|
vk2tu_access(barrier->src_access_mask, src_stage_vk, false, false);
|
|
BITMASK_ENUM(tu_cmd_access_mask) dst_flags =
|
|
vk2tu_access(barrier->dst_access_mask, dst_stage_vk, false, false);
|
|
|
|
if (barrier->incoherent_ccu_color)
|
|
src_flags |= TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE;
|
|
if (barrier->incoherent_ccu_depth)
|
|
src_flags |= TU_ACCESS_CCU_DEPTH_INCOHERENT_WRITE;
|
|
|
|
tu_flush_for_access(cache, src_flags, dst_flags);
|
|
|
|
enum tu_stage src_stage = vk2tu_src_stage(src_stage_vk);
|
|
enum tu_stage dst_stage = vk2tu_dst_stage(dst_stage_vk);
|
|
tu_flush_for_stage(cache, src_stage, dst_stage);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu_emit_subpass_begin_gmem(struct tu_cmd_buffer *cmd)
|
|
{
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
uint32_t subpass_idx = cmd->state.subpass - cmd->state.pass->subpasses;
|
|
|
|
/* If we might choose to bin, then put the loads under a check for geometry
|
|
* having been binned to this tile. If we don't choose to bin in the end,
|
|
* then we will have manually set those registers to say geometry is present.
|
|
*
|
|
* However, if the draw CS has a write to the condition for some other reason
|
|
* (perf queries), then we can't do this optimization since the
|
|
* start-of-the-CS geometry condition will have been overwritten.
|
|
*/
|
|
bool cond_load_allowed = cmd->state.tiling->binning &&
|
|
cmd->state.pass->has_cond_load_store &&
|
|
!cmd->state.rp.draw_cs_writes_to_cond_pred;
|
|
|
|
tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
|
|
|
|
/* Emit gmem loads that are first used in this subpass. */
|
|
bool emitted_scissor = false;
|
|
for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i) {
|
|
struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[i];
|
|
if ((att->load || att->load_stencil) && att->first_subpass_idx == subpass_idx) {
|
|
if (!emitted_scissor) {
|
|
tu6_emit_blit_scissor(cmd, cs, true);
|
|
emitted_scissor = true;
|
|
}
|
|
tu_load_gmem_attachment<CHIP>(cmd, cs, i, cond_load_allowed, false);
|
|
}
|
|
}
|
|
|
|
/* Emit gmem clears that are first used in this subpass. */
|
|
emitted_scissor = false;
|
|
for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i) {
|
|
struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[i];
|
|
if (att->clear_mask && att->first_subpass_idx == subpass_idx) {
|
|
if (!emitted_scissor) {
|
|
tu6_emit_blit_scissor(cmd, cs, false);
|
|
emitted_scissor = true;
|
|
}
|
|
tu_clear_gmem_attachment<CHIP>(cmd, cs, i);
|
|
}
|
|
}
|
|
|
|
tu_cond_exec_end(cs); /* CP_COND_EXEC_0_RENDER_MODE_GMEM */
|
|
}
|
|
|
|
/* Emits sysmem clears that are first used in this subpass. */
|
|
template <chip CHIP>
|
|
static void
|
|
tu_emit_subpass_begin_sysmem(struct tu_cmd_buffer *cmd)
|
|
{
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
uint32_t subpass_idx = cmd->state.subpass - cmd->state.pass->subpasses;
|
|
|
|
tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
|
|
for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i) {
|
|
struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[i];
|
|
if (att->clear_mask && att->first_subpass_idx == subpass_idx)
|
|
tu_clear_sysmem_attachment<CHIP>(cmd, cs, i);
|
|
}
|
|
tu_cond_exec_end(cs); /* sysmem */
|
|
}
|
|
|
|
/* emit loads, clears, and mrt/zs/msaa/ubwc state for the subpass that is
|
|
* starting (either at vkCmdBeginRenderPass2() or vkCmdNextSubpass2())
|
|
*
|
|
* Clears and loads have to happen at this point, because with
|
|
* VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT the loads may depend on the output of
|
|
* a previous aliased attachment's store.
|
|
*/
|
|
template <chip CHIP>
|
|
static void
|
|
tu_emit_subpass_begin(struct tu_cmd_buffer *cmd)
|
|
{
|
|
tu_fill_render_pass_state(&cmd->state.vk_rp, cmd->state.pass, cmd->state.subpass);
|
|
|
|
tu_emit_subpass_begin_gmem<CHIP>(cmd);
|
|
tu_emit_subpass_begin_sysmem<CHIP>(cmd);
|
|
|
|
tu6_emit_zs<CHIP>(cmd, cmd->state.subpass, &cmd->draw_cs);
|
|
tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
|
|
tu6_emit_render_cntl<CHIP>(cmd, cmd->state.subpass, &cmd->draw_cs, false);
|
|
|
|
tu_set_input_attachments(cmd, cmd->state.subpass);
|
|
|
|
vk_cmd_set_cb_attachment_count(&cmd->vk, cmd->state.subpass->color_count);
|
|
|
|
cmd->state.dirty |= TU_CMD_DIRTY_SUBPASS;
|
|
}
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
|
|
const VkRenderPassBeginInfo *pRenderPassBegin,
|
|
const VkSubpassBeginInfo *pSubpassBeginInfo)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
|
|
if (TU_DEBUG(DYNAMIC)) {
|
|
vk_common_CmdBeginRenderPass2(commandBuffer, pRenderPassBegin,
|
|
pSubpassBeginInfo);
|
|
return;
|
|
}
|
|
|
|
TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
|
|
TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
|
|
|
|
const struct VkRenderPassAttachmentBeginInfo *pAttachmentInfo =
|
|
vk_find_struct_const(pRenderPassBegin->pNext,
|
|
RENDER_PASS_ATTACHMENT_BEGIN_INFO);
|
|
|
|
cmd->state.pass = pass;
|
|
cmd->state.subpass = pass->subpasses;
|
|
cmd->state.framebuffer = fb;
|
|
cmd->state.render_area = pRenderPassBegin->renderArea;
|
|
|
|
VK_MULTIALLOC(ma);
|
|
vk_multialloc_add(&ma, &cmd->state.attachments,
|
|
const struct tu_image_view *, pass->attachment_count);
|
|
vk_multialloc_add(&ma, &cmd->state.clear_values, VkClearValue,
|
|
pRenderPassBegin->clearValueCount);
|
|
if (!vk_multialloc_alloc(&ma, &cmd->vk.pool->alloc,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT)) {
|
|
vk_command_buffer_set_error(&cmd->vk, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
return;
|
|
}
|
|
|
|
if (cmd->device->dbg_renderpass_stomp_cs) {
|
|
tu_cs_emit_call(&cmd->cs, cmd->device->dbg_renderpass_stomp_cs);
|
|
}
|
|
|
|
for (unsigned i = 0; i < pass->attachment_count; i++) {
|
|
cmd->state.attachments[i] = pAttachmentInfo ?
|
|
tu_image_view_from_handle(pAttachmentInfo->pAttachments[i]) :
|
|
cmd->state.framebuffer->attachments[i].attachment;
|
|
}
|
|
for (unsigned i = 0; i < pRenderPassBegin->clearValueCount; i++)
|
|
cmd->state.clear_values[i] = pRenderPassBegin->pClearValues[i];
|
|
|
|
tu_choose_gmem_layout(cmd);
|
|
|
|
trace_start_render_pass(&cmd->trace, &cmd->cs, cmd->state.framebuffer,
|
|
cmd->state.tiling);
|
|
|
|
/* Note: because this is external, any flushes will happen before draw_cs
|
|
* gets called. However deferred flushes could have to happen later as part
|
|
* of the subpass.
|
|
*/
|
|
tu_subpass_barrier(cmd, &pass->subpasses[0].start_barrier, true);
|
|
cmd->state.renderpass_cache.pending_flush_bits =
|
|
cmd->state.cache.pending_flush_bits;
|
|
cmd->state.renderpass_cache.flush_bits = 0;
|
|
|
|
if (pass->subpasses[0].feedback_invalidate)
|
|
cmd->state.renderpass_cache.flush_bits |= TU_CMD_FLAG_CACHE_INVALIDATE;
|
|
|
|
tu_lrz_begin_renderpass(cmd);
|
|
|
|
cmd->trace_renderpass_start = u_trace_end_iterator(&cmd->trace);
|
|
|
|
tu_emit_renderpass_begin(cmd);
|
|
tu_emit_subpass_begin<CHIP>(cmd);
|
|
|
|
if (pass->has_fdm)
|
|
cmd->patchpoints_ctx = ralloc_parent(NULL);
|
|
}
|
|
TU_GENX(tu_CmdBeginRenderPass2);
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdBeginRendering(VkCommandBuffer commandBuffer,
|
|
const VkRenderingInfo *pRenderingInfo)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
|
|
tu_setup_dynamic_render_pass(cmd, pRenderingInfo);
|
|
tu_setup_dynamic_framebuffer(cmd, pRenderingInfo);
|
|
|
|
cmd->state.pass = &cmd->dynamic_pass;
|
|
cmd->state.subpass = &cmd->dynamic_subpass;
|
|
cmd->state.framebuffer = &cmd->dynamic_framebuffer;
|
|
cmd->state.render_area = pRenderingInfo->renderArea;
|
|
|
|
cmd->state.attachments = cmd->dynamic_attachments;
|
|
cmd->state.clear_values = cmd->dynamic_clear_values;
|
|
|
|
for (unsigned i = 0; i < pRenderingInfo->colorAttachmentCount; i++) {
|
|
uint32_t a = cmd->dynamic_subpass.color_attachments[i].attachment;
|
|
if (!pRenderingInfo->pColorAttachments[i].imageView)
|
|
continue;
|
|
|
|
cmd->state.clear_values[a] =
|
|
pRenderingInfo->pColorAttachments[i].clearValue;
|
|
|
|
TU_FROM_HANDLE(tu_image_view, view,
|
|
pRenderingInfo->pColorAttachments[i].imageView);
|
|
cmd->state.attachments[a] = view;
|
|
|
|
a = cmd->dynamic_subpass.resolve_attachments[i].attachment;
|
|
if (a != VK_ATTACHMENT_UNUSED) {
|
|
TU_FROM_HANDLE(tu_image_view, resolve_view,
|
|
pRenderingInfo->pColorAttachments[i].resolveImageView);
|
|
cmd->state.attachments[a] = resolve_view;
|
|
}
|
|
}
|
|
|
|
uint32_t a = cmd->dynamic_subpass.depth_stencil_attachment.attachment;
|
|
if (pRenderingInfo->pDepthAttachment || pRenderingInfo->pStencilAttachment) {
|
|
const struct VkRenderingAttachmentInfo *common_info =
|
|
(pRenderingInfo->pDepthAttachment &&
|
|
pRenderingInfo->pDepthAttachment->imageView != VK_NULL_HANDLE) ?
|
|
pRenderingInfo->pDepthAttachment :
|
|
pRenderingInfo->pStencilAttachment;
|
|
if (common_info && common_info->imageView != VK_NULL_HANDLE) {
|
|
TU_FROM_HANDLE(tu_image_view, view, common_info->imageView);
|
|
cmd->state.attachments[a] = view;
|
|
if (pRenderingInfo->pDepthAttachment) {
|
|
cmd->state.clear_values[a].depthStencil.depth =
|
|
pRenderingInfo->pDepthAttachment->clearValue.depthStencil.depth;
|
|
}
|
|
|
|
if (pRenderingInfo->pStencilAttachment) {
|
|
cmd->state.clear_values[a].depthStencil.stencil =
|
|
pRenderingInfo->pStencilAttachment->clearValue.depthStencil.stencil;
|
|
}
|
|
|
|
if (cmd->dynamic_subpass.resolve_count >
|
|
cmd->dynamic_subpass.color_count) {
|
|
TU_FROM_HANDLE(tu_image_view, resolve_view,
|
|
common_info->resolveImageView);
|
|
a = cmd->dynamic_subpass.resolve_attachments[cmd->dynamic_subpass.color_count].attachment;
|
|
cmd->state.attachments[a] = resolve_view;
|
|
}
|
|
}
|
|
}
|
|
|
|
a = cmd->dynamic_pass.fragment_density_map.attachment;
|
|
if (a != VK_ATTACHMENT_UNUSED) {
|
|
const VkRenderingFragmentDensityMapAttachmentInfoEXT *fdm_info =
|
|
vk_find_struct_const(pRenderingInfo->pNext,
|
|
RENDERING_FRAGMENT_DENSITY_MAP_ATTACHMENT_INFO_EXT);
|
|
TU_FROM_HANDLE(tu_image_view, view, fdm_info->imageView);
|
|
cmd->state.attachments[a] = view;
|
|
}
|
|
|
|
if (cmd->dynamic_pass.has_fdm)
|
|
cmd->patchpoints_ctx = ralloc_context(NULL);
|
|
|
|
tu_choose_gmem_layout(cmd);
|
|
|
|
cmd->state.renderpass_cache.pending_flush_bits =
|
|
cmd->state.cache.pending_flush_bits;
|
|
cmd->state.renderpass_cache.flush_bits = 0;
|
|
|
|
bool resuming = pRenderingInfo->flags & VK_RENDERING_RESUMING_BIT;
|
|
bool suspending = pRenderingInfo->flags & VK_RENDERING_SUSPENDING_BIT;
|
|
cmd->state.suspending = suspending;
|
|
cmd->state.resuming = resuming;
|
|
|
|
if (!resuming && cmd->device->dbg_renderpass_stomp_cs) {
|
|
tu_cs_emit_call(&cmd->cs, cmd->device->dbg_renderpass_stomp_cs);
|
|
}
|
|
|
|
/* We can't track LRZ across command buffer boundaries, so we have to
|
|
* disable LRZ when resuming/suspending unless we can track on the GPU.
|
|
*/
|
|
if ((resuming || suspending) &&
|
|
!cmd->device->physical_device->info->a6xx.has_lrz_dir_tracking) {
|
|
cmd->state.lrz.valid = false;
|
|
} else {
|
|
if (resuming)
|
|
tu_lrz_begin_resumed_renderpass(cmd);
|
|
else
|
|
tu_lrz_begin_renderpass(cmd);
|
|
}
|
|
|
|
|
|
if (suspending) {
|
|
cmd->state.suspended_pass.pass = cmd->state.pass;
|
|
cmd->state.suspended_pass.subpass = cmd->state.subpass;
|
|
cmd->state.suspended_pass.framebuffer = cmd->state.framebuffer;
|
|
cmd->state.suspended_pass.render_area = cmd->state.render_area;
|
|
cmd->state.suspended_pass.attachments = cmd->state.attachments;
|
|
cmd->state.suspended_pass.gmem_layout = cmd->state.gmem_layout;
|
|
}
|
|
|
|
if (!resuming)
|
|
trace_start_render_pass(&cmd->trace, &cmd->cs, cmd->state.framebuffer,
|
|
cmd->state.tiling);
|
|
|
|
if (!resuming || cmd->state.suspend_resume == SR_NONE) {
|
|
cmd->trace_renderpass_start = u_trace_end_iterator(&cmd->trace);
|
|
}
|
|
|
|
if (!resuming) {
|
|
tu_emit_renderpass_begin(cmd);
|
|
tu_emit_subpass_begin<CHIP>(cmd);
|
|
}
|
|
|
|
if (suspending && !resuming) {
|
|
/* entering a chain */
|
|
switch (cmd->state.suspend_resume) {
|
|
case SR_NONE:
|
|
cmd->state.suspend_resume = SR_IN_CHAIN;
|
|
break;
|
|
case SR_AFTER_PRE_CHAIN:
|
|
cmd->state.suspend_resume = SR_IN_CHAIN_AFTER_PRE_CHAIN;
|
|
break;
|
|
case SR_IN_PRE_CHAIN:
|
|
case SR_IN_CHAIN:
|
|
case SR_IN_CHAIN_AFTER_PRE_CHAIN:
|
|
unreachable("suspending render pass not followed by resuming pass");
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (resuming && cmd->state.suspend_resume == SR_NONE)
|
|
cmd->state.suspend_resume = SR_IN_PRE_CHAIN;
|
|
}
|
|
TU_GENX(tu_CmdBeginRendering);
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
|
|
const VkSubpassBeginInfo *pSubpassBeginInfo,
|
|
const VkSubpassEndInfo *pSubpassEndInfo)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
|
|
if (TU_DEBUG(DYNAMIC)) {
|
|
vk_common_CmdNextSubpass2(commandBuffer, pSubpassBeginInfo,
|
|
pSubpassEndInfo);
|
|
return;
|
|
}
|
|
|
|
const struct tu_render_pass *pass = cmd->state.pass;
|
|
const struct tu_framebuffer *fb = cmd->state.framebuffer;
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
const struct tu_subpass *last_subpass = cmd->state.subpass;
|
|
|
|
const struct tu_subpass *subpass = cmd->state.subpass++;
|
|
|
|
/* Track LRZ valid state
|
|
*
|
|
* TODO: Improve this tracking for keeping the state of the past depth/stencil images,
|
|
* so if they become active again, we reuse its old state.
|
|
*/
|
|
if (last_subpass->depth_stencil_attachment.attachment != subpass->depth_stencil_attachment.attachment) {
|
|
cmd->state.lrz.valid = false;
|
|
cmd->state.dirty |= TU_CMD_DIRTY_LRZ;
|
|
}
|
|
|
|
if (cmd->state.tiling->possible) {
|
|
if (cmd->state.pass->has_fdm)
|
|
tu_cs_set_writeable(cs, true);
|
|
|
|
tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
|
|
|
|
if (subpass->resolve_attachments) {
|
|
tu6_emit_blit_scissor(cmd, cs, true);
|
|
|
|
for (unsigned i = 0; i < subpass->resolve_count; i++) {
|
|
uint32_t a = subpass->resolve_attachments[i].attachment;
|
|
if (a == VK_ATTACHMENT_UNUSED)
|
|
continue;
|
|
|
|
uint32_t gmem_a = tu_subpass_get_attachment_to_resolve(subpass, i);
|
|
|
|
tu_store_gmem_attachment<CHIP>(cmd, cs, a, gmem_a, fb->layers,
|
|
subpass->multiview_mask, false);
|
|
|
|
if (!pass->attachments[a].gmem)
|
|
continue;
|
|
|
|
/* check if the resolved attachment is needed by later subpasses,
|
|
* if it is, should be doing a GMEM->GMEM resolve instead of GMEM->MEM->GMEM..
|
|
*/
|
|
perf_debug(cmd->device, "TODO: missing GMEM->GMEM resolve path\n");
|
|
tu_load_gmem_attachment<CHIP>(cmd, cs, a, false, true);
|
|
}
|
|
}
|
|
|
|
tu_cond_exec_end(cs);
|
|
|
|
if (cmd->state.pass->has_fdm)
|
|
tu_cs_set_writeable(cs, false);
|
|
|
|
tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
|
|
}
|
|
|
|
tu6_emit_sysmem_resolves<CHIP>(cmd, cs, subpass);
|
|
|
|
if (cmd->state.tiling->possible)
|
|
tu_cond_exec_end(cs);
|
|
|
|
/* Handle dependencies for the next subpass */
|
|
tu_subpass_barrier(cmd, &cmd->state.subpass->start_barrier, false);
|
|
|
|
if (cmd->state.subpass->feedback_invalidate)
|
|
cmd->state.renderpass_cache.flush_bits |= TU_CMD_FLAG_CACHE_INVALIDATE;
|
|
|
|
tu_emit_subpass_begin<CHIP>(cmd);
|
|
}
|
|
TU_GENX(tu_CmdNextSubpass2);
|
|
|
|
static uint32_t
|
|
tu6_user_consts_size(const struct tu_const_state *const_state,
|
|
gl_shader_stage type)
|
|
{
|
|
uint32_t dwords = 0;
|
|
|
|
if (const_state->push_consts.type == IR3_PUSH_CONSTS_PER_STAGE) {
|
|
unsigned num_units = const_state->push_consts.dwords;
|
|
dwords += 4 + num_units;
|
|
assert(num_units > 0);
|
|
}
|
|
|
|
dwords += 8 * const_state->num_inline_ubos;
|
|
|
|
return dwords;
|
|
}
|
|
|
|
static void
|
|
tu6_emit_per_stage_push_consts(struct tu_cs *cs,
|
|
const struct tu_const_state *const_state,
|
|
gl_shader_stage type,
|
|
uint32_t *push_constants)
|
|
{
|
|
if (const_state->push_consts.type == IR3_PUSH_CONSTS_PER_STAGE) {
|
|
unsigned num_units = const_state->push_consts.dwords;
|
|
unsigned offset = const_state->push_consts.lo;
|
|
assert(num_units > 0);
|
|
|
|
/* DST_OFF and NUM_UNIT requires vec4 units */
|
|
tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_units);
|
|
tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset / 4) |
|
|
CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
|
|
CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
|
|
CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
|
|
CP_LOAD_STATE6_0_NUM_UNIT(num_units / 4));
|
|
tu_cs_emit(cs, 0);
|
|
tu_cs_emit(cs, 0);
|
|
for (unsigned i = 0; i < num_units; i++)
|
|
tu_cs_emit(cs, push_constants[i + offset]);
|
|
}
|
|
}
|
|
|
|
static void
|
|
tu6_emit_inline_ubo(struct tu_cs *cs,
|
|
const struct tu_const_state *const_state,
|
|
unsigned constlen,
|
|
gl_shader_stage type,
|
|
struct tu_descriptor_state *descriptors)
|
|
{
|
|
/* Emit loads of inline uniforms. These load directly from the uniform's
|
|
* storage space inside the descriptor set.
|
|
*/
|
|
for (unsigned i = 0; i < const_state->num_inline_ubos; i++) {
|
|
const struct tu_inline_ubo *ubo = &const_state->ubos[i];
|
|
|
|
if (constlen <= ubo->const_offset_vec4)
|
|
continue;
|
|
|
|
uint64_t va = descriptors->set_iova[ubo->base] & ~0x3f;
|
|
|
|
tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), ubo->push_address ? 7 : 3);
|
|
tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(ubo->const_offset_vec4) |
|
|
CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
|
|
CP_LOAD_STATE6_0_STATE_SRC(ubo->push_address ? SS6_DIRECT : SS6_INDIRECT) |
|
|
CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
|
|
CP_LOAD_STATE6_0_NUM_UNIT(MIN2(ubo->size_vec4, constlen - ubo->const_offset_vec4)));
|
|
if (ubo->push_address) {
|
|
tu_cs_emit(cs, 0);
|
|
tu_cs_emit(cs, 0);
|
|
tu_cs_emit_qw(cs, va + ubo->offset);
|
|
tu_cs_emit(cs, 0);
|
|
tu_cs_emit(cs, 0);
|
|
} else {
|
|
tu_cs_emit_qw(cs, va + ubo->offset);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
tu6_emit_shared_consts(struct tu_cs *cs,
|
|
const struct tu_push_constant_range *shared_consts,
|
|
uint32_t *push_constants,
|
|
bool compute)
|
|
{
|
|
if (shared_consts->dwords > 0) {
|
|
/* Offset and num_units for shared consts are in units of dwords. */
|
|
unsigned num_units = shared_consts->dwords;
|
|
unsigned offset = shared_consts->lo;
|
|
|
|
enum a6xx_state_type st = compute ? ST6_UBO : ST6_CONSTANTS;
|
|
uint32_t cp_load_state = compute ? CP_LOAD_STATE6_FRAG : CP_LOAD_STATE6;
|
|
|
|
tu_cs_emit_pkt7(cs, cp_load_state, 3 + num_units);
|
|
tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
|
|
CP_LOAD_STATE6_0_STATE_TYPE(st) |
|
|
CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
|
|
CP_LOAD_STATE6_0_STATE_BLOCK(SB6_IBO) |
|
|
CP_LOAD_STATE6_0_NUM_UNIT(num_units));
|
|
tu_cs_emit(cs, 0);
|
|
tu_cs_emit(cs, 0);
|
|
|
|
for (unsigned i = 0; i < num_units; i++)
|
|
tu_cs_emit(cs, push_constants[i + offset]);
|
|
}
|
|
}
|
|
|
|
static void
|
|
tu7_emit_shared_preamble_consts(
|
|
struct tu_cs *cs,
|
|
const struct tu_push_constant_range *shared_consts,
|
|
uint32_t *push_constants)
|
|
{
|
|
tu_cs_emit_pkt4(cs, REG_A7XX_HLSQ_SHARED_CONSTS_IMM(shared_consts->lo),
|
|
shared_consts->dwords);
|
|
tu_cs_emit_array(cs, push_constants + shared_consts->lo,
|
|
shared_consts->dwords);
|
|
}
|
|
|
|
static uint32_t
|
|
tu6_const_size(struct tu_cmd_buffer *cmd,
|
|
const struct tu_push_constant_range *shared_consts,
|
|
bool compute)
|
|
{
|
|
uint32_t dwords = 0;
|
|
|
|
if (shared_consts->type == IR3_PUSH_CONSTS_SHARED) {
|
|
dwords += shared_consts->dwords + 4;
|
|
} else if (shared_consts->type == IR3_PUSH_CONSTS_SHARED_PREAMBLE) {
|
|
dwords += shared_consts->dwords + 1;
|
|
}
|
|
|
|
if (compute) {
|
|
dwords +=
|
|
tu6_user_consts_size(&cmd->state.shaders[MESA_SHADER_COMPUTE]->const_state, MESA_SHADER_COMPUTE);
|
|
} else {
|
|
for (uint32_t type = MESA_SHADER_VERTEX; type <= MESA_SHADER_FRAGMENT; type++)
|
|
dwords += tu6_user_consts_size(&cmd->state.shaders[type]->const_state, (gl_shader_stage) type);
|
|
}
|
|
|
|
return dwords;
|
|
}
|
|
|
|
static struct tu_draw_state
|
|
tu_emit_consts(struct tu_cmd_buffer *cmd, bool compute)
|
|
{
|
|
uint32_t dwords = 0;
|
|
const struct tu_push_constant_range *shared_consts =
|
|
compute ? &cmd->state.shaders[MESA_SHADER_COMPUTE]->const_state.push_consts :
|
|
&cmd->state.program.shared_consts;
|
|
|
|
dwords = tu6_const_size(cmd, shared_consts, compute);
|
|
|
|
if (dwords == 0)
|
|
return (struct tu_draw_state) {};
|
|
|
|
struct tu_cs cs;
|
|
tu_cs_begin_sub_stream(&cmd->sub_cs, dwords, &cs);
|
|
|
|
if (shared_consts->type == IR3_PUSH_CONSTS_SHARED) {
|
|
tu6_emit_shared_consts(&cs, shared_consts, cmd->push_constants, compute);
|
|
} else if (shared_consts->type == IR3_PUSH_CONSTS_SHARED_PREAMBLE) {
|
|
tu7_emit_shared_preamble_consts(&cs, shared_consts, cmd->push_constants);
|
|
}
|
|
|
|
if (compute) {
|
|
tu6_emit_per_stage_push_consts(
|
|
&cs, &cmd->state.shaders[MESA_SHADER_COMPUTE]->const_state,
|
|
MESA_SHADER_COMPUTE, cmd->push_constants);
|
|
tu6_emit_inline_ubo(
|
|
&cs, &cmd->state.shaders[MESA_SHADER_COMPUTE]->const_state,
|
|
cmd->state.shaders[MESA_SHADER_COMPUTE]->variant->constlen,
|
|
MESA_SHADER_COMPUTE,
|
|
tu_get_descriptors_state(cmd, VK_PIPELINE_BIND_POINT_COMPUTE));
|
|
} else {
|
|
struct tu_descriptor_state *descriptors =
|
|
tu_get_descriptors_state(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS);
|
|
for (uint32_t type = MESA_SHADER_VERTEX; type <= MESA_SHADER_FRAGMENT; type++) {
|
|
const struct tu_program_descriptor_linkage *link =
|
|
&cmd->state.program.link[type];
|
|
tu6_emit_per_stage_push_consts(&cs, &link->tu_const_state,
|
|
(gl_shader_stage) type,
|
|
cmd->push_constants);
|
|
tu6_emit_inline_ubo(&cs, &link->tu_const_state, link->constlen,
|
|
(gl_shader_stage) type, descriptors);
|
|
}
|
|
}
|
|
|
|
return tu_cs_end_draw_state(&cmd->sub_cs, &cs);
|
|
}
|
|
|
|
/* Various frontends (ANGLE, zink at least) will enable stencil testing with
|
|
* what works out to be no-op writes. Simplify what they give us into flags
|
|
* that LRZ can use.
|
|
*/
|
|
static void
|
|
tu6_update_simplified_stencil_state(struct tu_cmd_buffer *cmd)
|
|
{
|
|
const struct vk_depth_stencil_state *ds =
|
|
&cmd->vk.dynamic_graphics_state.ds;
|
|
bool stencil_test_enable = ds->stencil.test_enable;
|
|
|
|
if (!stencil_test_enable) {
|
|
cmd->state.stencil_front_write = false;
|
|
cmd->state.stencil_back_write = false;
|
|
return;
|
|
}
|
|
|
|
bool stencil_front_writemask = ds->stencil.front.write_mask;
|
|
bool stencil_back_writemask = ds->stencil.back.write_mask;
|
|
|
|
VkStencilOp front_fail_op = (VkStencilOp)ds->stencil.front.op.fail;
|
|
VkStencilOp front_pass_op = (VkStencilOp)ds->stencil.front.op.pass;
|
|
VkStencilOp front_depth_fail_op = (VkStencilOp)ds->stencil.front.op.depth_fail;
|
|
VkStencilOp back_fail_op = (VkStencilOp)ds->stencil.back.op.fail;
|
|
VkStencilOp back_pass_op = (VkStencilOp)ds->stencil.back.op.pass;
|
|
VkStencilOp back_depth_fail_op = (VkStencilOp)ds->stencil.back.op.depth_fail;
|
|
|
|
bool stencil_front_op_writes =
|
|
front_pass_op != VK_STENCIL_OP_KEEP ||
|
|
front_fail_op != VK_STENCIL_OP_KEEP ||
|
|
front_depth_fail_op != VK_STENCIL_OP_KEEP;
|
|
|
|
bool stencil_back_op_writes =
|
|
back_pass_op != VK_STENCIL_OP_KEEP ||
|
|
back_fail_op != VK_STENCIL_OP_KEEP ||
|
|
back_depth_fail_op != VK_STENCIL_OP_KEEP;
|
|
|
|
cmd->state.stencil_front_write =
|
|
stencil_front_op_writes && stencil_front_writemask;
|
|
cmd->state.stencil_back_write =
|
|
stencil_back_op_writes && stencil_back_writemask;
|
|
}
|
|
|
|
static bool
|
|
tu6_writes_depth(struct tu_cmd_buffer *cmd, bool depth_test_enable)
|
|
{
|
|
bool depth_write_enable =
|
|
cmd->vk.dynamic_graphics_state.ds.depth.write_enable;
|
|
|
|
VkCompareOp depth_compare_op = (VkCompareOp)
|
|
cmd->vk.dynamic_graphics_state.ds.depth.compare_op;
|
|
|
|
bool depth_compare_op_writes = depth_compare_op != VK_COMPARE_OP_NEVER;
|
|
|
|
return depth_test_enable && depth_write_enable && depth_compare_op_writes;
|
|
}
|
|
|
|
static bool
|
|
tu6_writes_stencil(struct tu_cmd_buffer *cmd)
|
|
{
|
|
return cmd->state.stencil_front_write || cmd->state.stencil_back_write;
|
|
}
|
|
|
|
static void
|
|
tu6_build_depth_plane_z_mode(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
|
|
{
|
|
enum a6xx_ztest_mode zmode = A6XX_EARLY_Z;
|
|
bool depth_test_enable = cmd->vk.dynamic_graphics_state.ds.depth.test_enable;
|
|
bool depth_write = tu6_writes_depth(cmd, depth_test_enable);
|
|
bool stencil_write = tu6_writes_stencil(cmd);
|
|
const struct tu_shader *fs = cmd->state.shaders[MESA_SHADER_FRAGMENT];
|
|
const struct tu_render_pass *pass = cmd->state.pass;
|
|
const struct tu_subpass *subpass = cmd->state.subpass;
|
|
|
|
if ((fs->variant->has_kill ||
|
|
cmd->state.pipeline_feedback_loop_ds) &&
|
|
(depth_write || stencil_write)) {
|
|
zmode = (cmd->state.lrz.valid && cmd->state.lrz.enabled)
|
|
? A6XX_EARLY_LRZ_LATE_Z
|
|
: A6XX_LATE_Z;
|
|
}
|
|
|
|
bool force_late_z =
|
|
(subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED &&
|
|
pass->attachments[subpass->depth_stencil_attachment.attachment].format
|
|
== VK_FORMAT_S8_UINT) ||
|
|
fs->fs.lrz.force_late_z ||
|
|
/* alpha-to-coverage can behave like a discard. */
|
|
cmd->vk.dynamic_graphics_state.ms.alpha_to_coverage_enable;
|
|
if ((force_late_z && !fs->variant->fs.early_fragment_tests) ||
|
|
!depth_test_enable)
|
|
zmode = A6XX_LATE_Z;
|
|
|
|
/* User defined early tests take precedence above all else */
|
|
if (fs->variant->fs.early_fragment_tests)
|
|
zmode = A6XX_EARLY_Z;
|
|
|
|
tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SU_DEPTH_PLANE_CNTL, 1);
|
|
tu_cs_emit(cs, A6XX_GRAS_SU_DEPTH_PLANE_CNTL_Z_MODE(zmode));
|
|
|
|
tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_PLANE_CNTL, 1);
|
|
tu_cs_emit(cs, A6XX_RB_DEPTH_PLANE_CNTL_Z_MODE(zmode));
|
|
}
|
|
|
|
static uint32_t
|
|
fs_params_offset(struct tu_cmd_buffer *cmd)
|
|
{
|
|
const struct tu_program_descriptor_linkage *link =
|
|
&cmd->state.program.link[MESA_SHADER_FRAGMENT];
|
|
const struct ir3_const_state *const_state = &link->const_state;
|
|
|
|
if (const_state->num_driver_params <= IR3_DP_FS_DYNAMIC)
|
|
return 0;
|
|
|
|
if (const_state->offsets.driver_param + IR3_DP_FS_DYNAMIC / 4 >= link->constlen)
|
|
return 0;
|
|
|
|
return const_state->offsets.driver_param + IR3_DP_FS_DYNAMIC / 4;
|
|
}
|
|
|
|
static uint32_t
|
|
fs_params_size(struct tu_cmd_buffer *cmd)
|
|
{
|
|
const struct tu_program_descriptor_linkage *link =
|
|
&cmd->state.program.link[MESA_SHADER_FRAGMENT];
|
|
const struct ir3_const_state *const_state = &link->const_state;
|
|
|
|
return DIV_ROUND_UP(const_state->num_driver_params - IR3_DP_FS_DYNAMIC, 4);
|
|
}
|
|
|
|
struct apply_fs_params_state {
|
|
unsigned num_consts;
|
|
};
|
|
|
|
static void
|
|
fdm_apply_fs_params(struct tu_cs *cs, void *data, VkRect2D bin, unsigned views,
|
|
VkExtent2D *frag_areas)
|
|
{
|
|
const struct apply_fs_params_state *state =
|
|
(const struct apply_fs_params_state *)data;
|
|
unsigned num_consts = state->num_consts;
|
|
|
|
for (unsigned i = 0; i < num_consts; i++) {
|
|
assert(i < views);
|
|
VkExtent2D area = frag_areas[i];
|
|
VkOffset2D offset = tu_fdm_per_bin_offset(area, bin);
|
|
|
|
tu_cs_emit(cs, area.width);
|
|
tu_cs_emit(cs, area.height);
|
|
tu_cs_emit(cs, fui(offset.x));
|
|
tu_cs_emit(cs, fui(offset.y));
|
|
}
|
|
}
|
|
|
|
static void
|
|
tu6_emit_fs_params(struct tu_cmd_buffer *cmd)
|
|
{
|
|
uint32_t offset = fs_params_offset(cmd);
|
|
|
|
if (offset == 0) {
|
|
cmd->state.fs_params = (struct tu_draw_state) {};
|
|
return;
|
|
}
|
|
|
|
struct tu_shader *fs = cmd->state.shaders[MESA_SHADER_FRAGMENT];
|
|
|
|
unsigned num_units = fs_params_size(cmd);
|
|
|
|
if (fs->fs.has_fdm)
|
|
tu_cs_set_writeable(&cmd->sub_cs, true);
|
|
|
|
struct tu_cs cs;
|
|
VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 4 + 4 * num_units, &cs);
|
|
if (result != VK_SUCCESS) {
|
|
tu_cs_set_writeable(&cmd->sub_cs, false);
|
|
vk_command_buffer_set_error(&cmd->vk, result);
|
|
return;
|
|
}
|
|
|
|
tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_FRAG, 3 + 4 * num_units);
|
|
tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
|
|
CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
|
|
CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
|
|
CP_LOAD_STATE6_0_STATE_BLOCK(SB6_FS_SHADER) |
|
|
CP_LOAD_STATE6_0_NUM_UNIT(num_units));
|
|
tu_cs_emit(&cs, 0);
|
|
tu_cs_emit(&cs, 0);
|
|
|
|
STATIC_ASSERT(IR3_DP_FS_FRAG_INVOCATION_COUNT == IR3_DP_FS_DYNAMIC);
|
|
tu_cs_emit(&cs, fs->fs.per_samp ?
|
|
cmd->vk.dynamic_graphics_state.ms.rasterization_samples : 1);
|
|
tu_cs_emit(&cs, 0);
|
|
tu_cs_emit(&cs, 0);
|
|
tu_cs_emit(&cs, 0);
|
|
|
|
STATIC_ASSERT(IR3_DP_FS_FRAG_SIZE == IR3_DP_FS_DYNAMIC + 4);
|
|
STATIC_ASSERT(IR3_DP_FS_FRAG_OFFSET == IR3_DP_FS_DYNAMIC + 6);
|
|
if (num_units > 1) {
|
|
if (fs->fs.has_fdm) {
|
|
struct apply_fs_params_state state = {
|
|
.num_consts = num_units - 1,
|
|
};
|
|
tu_create_fdm_bin_patchpoint(cmd, &cs, 4 * (num_units - 1),
|
|
fdm_apply_fs_params, state);
|
|
} else {
|
|
for (unsigned i = 1; i < num_units; i++) {
|
|
tu_cs_emit(&cs, 1);
|
|
tu_cs_emit(&cs, 1);
|
|
tu_cs_emit(&cs, fui(0.0f));
|
|
tu_cs_emit(&cs, fui(0.0f));
|
|
}
|
|
}
|
|
}
|
|
|
|
cmd->state.fs_params = tu_cs_end_draw_state(&cmd->sub_cs, &cs);
|
|
|
|
if (fs->fs.has_fdm)
|
|
tu_cs_set_writeable(&cmd->sub_cs, false);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static VkResult
|
|
tu6_draw_common(struct tu_cmd_buffer *cmd,
|
|
struct tu_cs *cs,
|
|
bool indexed,
|
|
/* note: draw_count is 0 for indirect */
|
|
uint32_t draw_count)
|
|
{
|
|
const struct tu_program_state *program = &cmd->state.program;
|
|
struct tu_render_pass_state *rp = &cmd->state.rp;
|
|
|
|
/* Emit state first, because it's needed for bandwidth calculations */
|
|
uint32_t dynamic_draw_state_dirty = 0;
|
|
if (!BITSET_IS_EMPTY(cmd->vk.dynamic_graphics_state.dirty) ||
|
|
(cmd->state.dirty & ~TU_CMD_DIRTY_COMPUTE_DESC_SETS)) {
|
|
dynamic_draw_state_dirty = tu_emit_draw_state<CHIP>(cmd);
|
|
}
|
|
|
|
/* Fill draw stats for autotuner */
|
|
rp->drawcall_count++;
|
|
|
|
rp->drawcall_bandwidth_per_sample_sum +=
|
|
cmd->state.bandwidth.color_bandwidth_per_sample;
|
|
|
|
/* add depth memory bandwidth cost */
|
|
const uint32_t depth_bandwidth = cmd->state.bandwidth.depth_cpp_per_sample;
|
|
if (cmd->vk.dynamic_graphics_state.ds.depth.write_enable)
|
|
rp->drawcall_bandwidth_per_sample_sum += depth_bandwidth;
|
|
if (cmd->vk.dynamic_graphics_state.ds.depth.test_enable)
|
|
rp->drawcall_bandwidth_per_sample_sum += depth_bandwidth;
|
|
|
|
/* add stencil memory bandwidth cost */
|
|
const uint32_t stencil_bandwidth =
|
|
cmd->state.bandwidth.stencil_cpp_per_sample;
|
|
if (cmd->vk.dynamic_graphics_state.ds.stencil.test_enable)
|
|
rp->drawcall_bandwidth_per_sample_sum += stencil_bandwidth * 2;
|
|
|
|
tu_emit_cache_flush_renderpass<CHIP>(cmd);
|
|
|
|
if (BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE) ||
|
|
BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_RS_PROVOKING_VERTEX)) {
|
|
bool primitive_restart_enabled =
|
|
cmd->vk.dynamic_graphics_state.ia.primitive_restart_enable;
|
|
|
|
bool primitive_restart = primitive_restart_enabled && indexed;
|
|
bool provoking_vtx_last =
|
|
cmd->vk.dynamic_graphics_state.rs.provoking_vertex ==
|
|
VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT;
|
|
|
|
uint32_t primitive_cntl_0 =
|
|
A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart = primitive_restart,
|
|
.provoking_vtx_last = provoking_vtx_last).value;
|
|
tu_cs_emit_regs(cs, A6XX_PC_PRIMITIVE_CNTL_0(.dword = primitive_cntl_0));
|
|
if (CHIP == A7XX) {
|
|
tu_cs_emit_regs(cs, A7XX_VPC_PRIMITIVE_CNTL_0(.dword = primitive_cntl_0));
|
|
}
|
|
}
|
|
|
|
struct tu_tess_params *tess_params = &cmd->state.tess_params;
|
|
if ((cmd->state.dirty & TU_CMD_DIRTY_TESS_PARAMS) ||
|
|
BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_TS_DOMAIN_ORIGIN)) {
|
|
bool tess_upper_left_domain_origin =
|
|
(VkTessellationDomainOrigin)cmd->vk.dynamic_graphics_state.ts.domain_origin ==
|
|
VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT;
|
|
tu_cs_emit_regs(cs, A6XX_PC_TESS_CNTL(
|
|
.spacing = tess_params->spacing,
|
|
.output = tess_upper_left_domain_origin ?
|
|
tess_params->output_upper_left :
|
|
tess_params->output_lower_left));
|
|
}
|
|
|
|
/* Early exit if there is nothing to emit, saves CPU cycles */
|
|
uint32_t dirty = cmd->state.dirty;
|
|
if (!dynamic_draw_state_dirty && !(dirty & ~TU_CMD_DIRTY_COMPUTE_DESC_SETS))
|
|
return VK_SUCCESS;
|
|
|
|
bool dirty_lrz =
|
|
(dirty & TU_CMD_DIRTY_LRZ) ||
|
|
BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_DS_DEPTH_TEST_ENABLE) ||
|
|
BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_DS_DEPTH_WRITE_ENABLE) ||
|
|
BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_DS_DEPTH_BOUNDS_TEST_ENABLE) ||
|
|
BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_DS_DEPTH_COMPARE_OP) ||
|
|
BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_DS_STENCIL_TEST_ENABLE) ||
|
|
BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_DS_STENCIL_OP) ||
|
|
BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_DS_STENCIL_WRITE_MASK) ||
|
|
BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_MS_ALPHA_TO_COVERAGE_ENABLE);
|
|
|
|
if (dirty_lrz) {
|
|
struct tu_cs cs;
|
|
uint32_t size = cmd->device->physical_device->info->a6xx.lrz_track_quirk ? 10 : 8;
|
|
|
|
cmd->state.lrz_and_depth_plane_state =
|
|
tu_cs_draw_state(&cmd->sub_cs, &cs, size);
|
|
tu6_update_simplified_stencil_state(cmd);
|
|
tu6_emit_lrz(cmd, &cs);
|
|
tu6_build_depth_plane_z_mode(cmd, &cs);
|
|
}
|
|
|
|
if (BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_VI_BINDINGS_VALID)) {
|
|
cmd->state.vertex_buffers.size =
|
|
util_last_bit(cmd->vk.dynamic_graphics_state.vi_bindings_valid) * 4;
|
|
cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
|
|
}
|
|
|
|
if (dirty & TU_CMD_DIRTY_SHADER_CONSTS)
|
|
cmd->state.shader_const = tu_emit_consts(cmd, false);
|
|
|
|
if (dirty & TU_CMD_DIRTY_DESC_SETS)
|
|
tu6_emit_descriptor_sets<CHIP>(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS);
|
|
|
|
if (BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_MS_RASTERIZATION_SAMPLES) ||
|
|
BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_IA_PRIMITIVE_TOPOLOGY) ||
|
|
BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_RS_LINE_MODE) ||
|
|
(cmd->state.dirty & TU_CMD_DIRTY_TES)) {
|
|
tu6_update_msaa_disable(cmd);
|
|
}
|
|
|
|
if (BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_MS_RASTERIZATION_SAMPLES)) {
|
|
tu6_update_msaa(cmd);
|
|
}
|
|
|
|
bool dirty_fs_params = false;
|
|
if (BITSET_TEST(cmd->vk.dynamic_graphics_state.dirty,
|
|
MESA_VK_DYNAMIC_MS_RASTERIZATION_SAMPLES) ||
|
|
(cmd->state.dirty & (TU_CMD_DIRTY_PROGRAM | TU_CMD_DIRTY_FDM))) {
|
|
tu6_emit_fs_params(cmd);
|
|
dirty_fs_params = true;
|
|
}
|
|
|
|
/* for the first draw in a renderpass, re-emit all the draw states
|
|
*
|
|
* and if a draw-state disabling path (CmdClearAttachments 3D fallback) was
|
|
* used, then draw states must be re-emitted. note however this only happens
|
|
* in the sysmem path, so this can be skipped this for the gmem path (TODO)
|
|
*
|
|
* the two input attachment states are excluded because secondary command
|
|
* buffer doesn't have a state ib to restore it, and not re-emitting them
|
|
* is OK since CmdClearAttachments won't disable/overwrite them
|
|
*/
|
|
if (dirty & TU_CMD_DIRTY_DRAW_STATE) {
|
|
tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * (TU_DRAW_STATE_COUNT - 2));
|
|
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_PROGRAM_CONFIG, program->config_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VS, program->vs_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VS_BINNING, program->vs_binning_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_HS, program->hs_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DS, program->ds_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_GS, program->gs_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_GS_BINNING, program->gs_binning_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_FS, program->fs_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VPC, program->vpc_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_PRIM_MODE_SYSMEM, cmd->state.prim_order_sysmem);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_PRIM_MODE_GMEM, cmd->state.prim_order_gmem);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_CONST, cmd->state.shader_const);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DESC_SETS, cmd->state.desc_sets);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DESC_SETS_LOAD, cmd->state.load_state);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VB, cmd->state.vertex_buffers);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VS_PARAMS, cmd->state.vs_params);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_FS_PARAMS, cmd->state.fs_params);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_LRZ_AND_DEPTH_PLANE, cmd->state.lrz_and_depth_plane_state);
|
|
|
|
for (uint32_t i = 0; i < ARRAY_SIZE(cmd->state.dynamic_state); i++) {
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DYNAMIC + i,
|
|
cmd->state.dynamic_state[i]);
|
|
}
|
|
} else {
|
|
/* emit draw states that were just updated */
|
|
uint32_t draw_state_count =
|
|
util_bitcount(dynamic_draw_state_dirty) +
|
|
((dirty & TU_CMD_DIRTY_SHADER_CONSTS) ? 1 : 0) +
|
|
((dirty & TU_CMD_DIRTY_DESC_SETS) ? 1 : 0) +
|
|
((dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) ? 1 : 0) +
|
|
((dirty & TU_CMD_DIRTY_VS_PARAMS) ? 1 : 0) +
|
|
(dirty_fs_params ? 1 : 0) +
|
|
(dirty_lrz ? 1 : 0);
|
|
|
|
if (draw_state_count > 0)
|
|
tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_count);
|
|
|
|
if (dirty & TU_CMD_DIRTY_SHADER_CONSTS)
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_CONST, cmd->state.shader_const);
|
|
if (dirty & TU_CMD_DIRTY_DESC_SETS) {
|
|
/* tu6_emit_descriptor_sets emitted the cmd->state.desc_sets draw state. */
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DESC_SETS_LOAD, cmd->state.load_state);
|
|
}
|
|
if (dirty & TU_CMD_DIRTY_VERTEX_BUFFERS)
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VB, cmd->state.vertex_buffers);
|
|
u_foreach_bit (i, dynamic_draw_state_dirty) {
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DYNAMIC + i,
|
|
cmd->state.dynamic_state[i]);
|
|
}
|
|
if (dirty & TU_CMD_DIRTY_VS_PARAMS)
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VS_PARAMS, cmd->state.vs_params);
|
|
if (dirty_fs_params)
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_FS_PARAMS, cmd->state.fs_params);
|
|
if (dirty_lrz) {
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_LRZ_AND_DEPTH_PLANE, cmd->state.lrz_and_depth_plane_state);
|
|
}
|
|
}
|
|
|
|
tu_cs_sanity_check(cs);
|
|
|
|
/* There are too many graphics dirty bits to list here, so just list the
|
|
* bits to preserve instead. The only things not emitted here are
|
|
* compute-related state.
|
|
*/
|
|
cmd->state.dirty &= TU_CMD_DIRTY_COMPUTE_DESC_SETS;
|
|
BITSET_ZERO(cmd->vk.dynamic_graphics_state.dirty);
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static uint32_t
|
|
tu_draw_initiator(struct tu_cmd_buffer *cmd, enum pc_di_src_sel src_sel)
|
|
{
|
|
enum pc_di_primtype primtype =
|
|
tu6_primtype((VkPrimitiveTopology)cmd->vk.dynamic_graphics_state.ia.primitive_topology);
|
|
|
|
if (primtype == DI_PT_PATCHES0)
|
|
primtype = (enum pc_di_primtype) (primtype +
|
|
cmd->vk.dynamic_graphics_state.ts.patch_control_points);
|
|
|
|
uint32_t initiator =
|
|
CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
|
|
CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(src_sel) |
|
|
CP_DRAW_INDX_OFFSET_0_INDEX_SIZE((enum a4xx_index_size) cmd->state.index_size) |
|
|
CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY);
|
|
|
|
if (cmd->state.shaders[MESA_SHADER_GEOMETRY]->variant)
|
|
initiator |= CP_DRAW_INDX_OFFSET_0_GS_ENABLE;
|
|
|
|
const struct tu_shader *tes = cmd->state.shaders[MESA_SHADER_TESS_EVAL];
|
|
if (tes->variant) {
|
|
switch (tes->variant->key.tessellation) {
|
|
case IR3_TESS_TRIANGLES:
|
|
initiator |= CP_DRAW_INDX_OFFSET_0_PATCH_TYPE(TESS_TRIANGLES) |
|
|
CP_DRAW_INDX_OFFSET_0_TESS_ENABLE;
|
|
break;
|
|
case IR3_TESS_ISOLINES:
|
|
initiator |= CP_DRAW_INDX_OFFSET_0_PATCH_TYPE(TESS_ISOLINES) |
|
|
CP_DRAW_INDX_OFFSET_0_TESS_ENABLE;
|
|
break;
|
|
case IR3_TESS_QUADS:
|
|
initiator |= CP_DRAW_INDX_OFFSET_0_PATCH_TYPE(TESS_QUADS) |
|
|
CP_DRAW_INDX_OFFSET_0_TESS_ENABLE;
|
|
break;
|
|
}
|
|
}
|
|
return initiator;
|
|
}
|
|
|
|
|
|
static uint32_t
|
|
vs_params_offset(struct tu_cmd_buffer *cmd)
|
|
{
|
|
const struct tu_program_descriptor_linkage *link =
|
|
&cmd->state.program.link[MESA_SHADER_VERTEX];
|
|
const struct ir3_const_state *const_state = &link->const_state;
|
|
|
|
if (const_state->offsets.driver_param >= link->constlen)
|
|
return 0;
|
|
|
|
/* this layout is required by CP_DRAW_INDIRECT_MULTI */
|
|
STATIC_ASSERT(IR3_DP_DRAWID == 0);
|
|
STATIC_ASSERT(IR3_DP_VTXID_BASE == 1);
|
|
STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
|
|
|
|
/* 0 means disabled for CP_DRAW_INDIRECT_MULTI */
|
|
assert(const_state->offsets.driver_param != 0);
|
|
|
|
return const_state->offsets.driver_param;
|
|
}
|
|
|
|
static void
|
|
tu6_emit_empty_vs_params(struct tu_cmd_buffer *cmd)
|
|
{
|
|
if (cmd->state.vs_params.iova) {
|
|
cmd->state.vs_params = (struct tu_draw_state) {};
|
|
cmd->state.dirty |= TU_CMD_DIRTY_VS_PARAMS;
|
|
}
|
|
}
|
|
|
|
static void
|
|
tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
|
|
uint32_t draw_id,
|
|
uint32_t vertex_offset,
|
|
uint32_t first_instance)
|
|
{
|
|
uint32_t offset = vs_params_offset(cmd);
|
|
|
|
/* Beside re-emitting params when they are changed, we should re-emit
|
|
* them after constants are invalidated via HLSQ_INVALIDATE_CMD or after we
|
|
* emit an empty vs params.
|
|
*/
|
|
if (!(cmd->state.dirty & (TU_CMD_DIRTY_DRAW_STATE | TU_CMD_DIRTY_VS_PARAMS |
|
|
TU_CMD_DIRTY_PROGRAM)) &&
|
|
cmd->state.vs_params.iova &&
|
|
(offset == 0 || draw_id == cmd->state.last_vs_params.draw_id) &&
|
|
vertex_offset == cmd->state.last_vs_params.vertex_offset &&
|
|
first_instance == cmd->state.last_vs_params.first_instance) {
|
|
return;
|
|
}
|
|
|
|
struct tu_cs cs;
|
|
VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 3 + (offset ? 8 : 0), &cs);
|
|
if (result != VK_SUCCESS) {
|
|
vk_command_buffer_set_error(&cmd->vk, result);
|
|
return;
|
|
}
|
|
|
|
tu_cs_emit_regs(&cs,
|
|
A6XX_VFD_INDEX_OFFSET(vertex_offset),
|
|
A6XX_VFD_INSTANCE_START_OFFSET(first_instance));
|
|
|
|
if (offset) {
|
|
tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
|
|
tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
|
|
CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
|
|
CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
|
|
CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
|
|
CP_LOAD_STATE6_0_NUM_UNIT(1));
|
|
tu_cs_emit(&cs, 0);
|
|
tu_cs_emit(&cs, 0);
|
|
|
|
tu_cs_emit(&cs, draw_id);
|
|
tu_cs_emit(&cs, vertex_offset);
|
|
tu_cs_emit(&cs, first_instance);
|
|
tu_cs_emit(&cs, 0);
|
|
}
|
|
|
|
cmd->state.last_vs_params.vertex_offset = vertex_offset;
|
|
cmd->state.last_vs_params.first_instance = first_instance;
|
|
cmd->state.last_vs_params.draw_id = draw_id;
|
|
|
|
struct tu_cs_entry entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
|
|
cmd->state.vs_params = (struct tu_draw_state) {entry.bo->iova + entry.offset, entry.size / 4};
|
|
|
|
cmd->state.dirty |= TU_CMD_DIRTY_VS_PARAMS;
|
|
}
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdDraw(VkCommandBuffer commandBuffer,
|
|
uint32_t vertexCount,
|
|
uint32_t instanceCount,
|
|
uint32_t firstVertex,
|
|
uint32_t firstInstance)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
|
|
tu6_emit_vs_params(cmd, 0, firstVertex, firstInstance);
|
|
|
|
tu6_draw_common<CHIP>(cmd, cs, false, vertexCount);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
|
|
tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_AUTO_INDEX));
|
|
tu_cs_emit(cs, instanceCount);
|
|
tu_cs_emit(cs, vertexCount);
|
|
}
|
|
TU_GENX(tu_CmdDraw);
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdDrawMultiEXT(VkCommandBuffer commandBuffer,
|
|
uint32_t drawCount,
|
|
const VkMultiDrawInfoEXT *pVertexInfo,
|
|
uint32_t instanceCount,
|
|
uint32_t firstInstance,
|
|
uint32_t stride)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
|
|
if (!drawCount)
|
|
return;
|
|
|
|
bool has_tess = cmd->state.shaders[MESA_SHADER_TESS_CTRL]->variant;
|
|
|
|
uint32_t max_vertex_count = 0;
|
|
if (has_tess) {
|
|
uint32_t i = 0;
|
|
vk_foreach_multi_draw(draw, i, pVertexInfo, drawCount, stride) {
|
|
max_vertex_count = MAX2(max_vertex_count, draw->vertexCount);
|
|
}
|
|
}
|
|
|
|
uint32_t i = 0;
|
|
vk_foreach_multi_draw(draw, i, pVertexInfo, drawCount, stride) {
|
|
tu6_emit_vs_params(cmd, i, draw->firstVertex, firstInstance);
|
|
|
|
if (i == 0)
|
|
tu6_draw_common<CHIP>(cmd, cs, false, max_vertex_count);
|
|
|
|
if (cmd->state.dirty & TU_CMD_DIRTY_VS_PARAMS) {
|
|
tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VS_PARAMS, cmd->state.vs_params);
|
|
cmd->state.dirty &= ~TU_CMD_DIRTY_VS_PARAMS;
|
|
}
|
|
|
|
tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
|
|
tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_AUTO_INDEX));
|
|
tu_cs_emit(cs, instanceCount);
|
|
tu_cs_emit(cs, draw->vertexCount);
|
|
}
|
|
}
|
|
TU_GENX(tu_CmdDrawMultiEXT);
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
|
|
uint32_t indexCount,
|
|
uint32_t instanceCount,
|
|
uint32_t firstIndex,
|
|
int32_t vertexOffset,
|
|
uint32_t firstInstance)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
|
|
tu6_emit_vs_params(cmd, 0, vertexOffset, firstInstance);
|
|
|
|
tu6_draw_common<CHIP>(cmd, cs, true, indexCount);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
|
|
tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_DMA));
|
|
tu_cs_emit(cs, instanceCount);
|
|
tu_cs_emit(cs, indexCount);
|
|
tu_cs_emit(cs, firstIndex);
|
|
tu_cs_emit_qw(cs, cmd->state.index_va);
|
|
tu_cs_emit(cs, cmd->state.max_index_count);
|
|
}
|
|
TU_GENX(tu_CmdDrawIndexed);
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdDrawMultiIndexedEXT(VkCommandBuffer commandBuffer,
|
|
uint32_t drawCount,
|
|
const VkMultiDrawIndexedInfoEXT *pIndexInfo,
|
|
uint32_t instanceCount,
|
|
uint32_t firstInstance,
|
|
uint32_t stride,
|
|
const int32_t *pVertexOffset)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
|
|
if (!drawCount)
|
|
return;
|
|
|
|
bool has_tess = cmd->state.shaders[MESA_SHADER_TESS_CTRL]->variant;
|
|
|
|
uint32_t max_index_count = 0;
|
|
if (has_tess) {
|
|
uint32_t i = 0;
|
|
vk_foreach_multi_draw_indexed(draw, i, pIndexInfo, drawCount, stride) {
|
|
max_index_count = MAX2(max_index_count, draw->indexCount);
|
|
}
|
|
}
|
|
|
|
uint32_t i = 0;
|
|
vk_foreach_multi_draw_indexed(draw, i, pIndexInfo, drawCount, stride) {
|
|
int32_t vertexOffset = pVertexOffset ? *pVertexOffset : draw->vertexOffset;
|
|
tu6_emit_vs_params(cmd, i, vertexOffset, firstInstance);
|
|
|
|
if (i == 0)
|
|
tu6_draw_common<CHIP>(cmd, cs, true, max_index_count);
|
|
|
|
if (cmd->state.dirty & TU_CMD_DIRTY_VS_PARAMS) {
|
|
tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
|
|
tu_cs_emit_draw_state(cs, TU_DRAW_STATE_VS_PARAMS, cmd->state.vs_params);
|
|
cmd->state.dirty &= ~TU_CMD_DIRTY_VS_PARAMS;
|
|
}
|
|
|
|
tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
|
|
tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_DMA));
|
|
tu_cs_emit(cs, instanceCount);
|
|
tu_cs_emit(cs, draw->indexCount);
|
|
tu_cs_emit(cs, draw->firstIndex);
|
|
tu_cs_emit_qw(cs, cmd->state.index_va);
|
|
tu_cs_emit(cs, cmd->state.max_index_count);
|
|
}
|
|
}
|
|
TU_GENX(tu_CmdDrawMultiIndexedEXT);
|
|
|
|
/* Various firmware bugs/inconsistencies mean that some indirect draw opcodes
|
|
* do not wait for WFI's to complete before executing. Add a WAIT_FOR_ME if
|
|
* pending for these opcodes. This may result in a few extra WAIT_FOR_ME's
|
|
* with these opcodes, but the alternative would add unnecessary WAIT_FOR_ME's
|
|
* before draw opcodes that don't need it.
|
|
*/
|
|
static void
|
|
draw_wfm(struct tu_cmd_buffer *cmd)
|
|
{
|
|
cmd->state.renderpass_cache.flush_bits |=
|
|
cmd->state.renderpass_cache.pending_flush_bits & TU_CMD_FLAG_WAIT_FOR_ME;
|
|
cmd->state.renderpass_cache.pending_flush_bits &= ~TU_CMD_FLAG_WAIT_FOR_ME;
|
|
}
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
|
|
VkBuffer _buffer,
|
|
VkDeviceSize offset,
|
|
uint32_t drawCount,
|
|
uint32_t stride)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
TU_FROM_HANDLE(tu_buffer, buf, _buffer);
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
|
|
tu6_emit_empty_vs_params(cmd);
|
|
|
|
if (cmd->device->physical_device->info->a6xx.indirect_draw_wfm_quirk)
|
|
draw_wfm(cmd);
|
|
|
|
tu6_draw_common<CHIP>(cmd, cs, false, 0);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT_MULTI, 6);
|
|
tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_AUTO_INDEX));
|
|
tu_cs_emit(cs, A6XX_CP_DRAW_INDIRECT_MULTI_1_OPCODE(INDIRECT_OP_NORMAL) |
|
|
A6XX_CP_DRAW_INDIRECT_MULTI_1_DST_OFF(vs_params_offset(cmd)));
|
|
tu_cs_emit(cs, drawCount);
|
|
tu_cs_emit_qw(cs, buf->iova + offset);
|
|
tu_cs_emit(cs, stride);
|
|
}
|
|
TU_GENX(tu_CmdDrawIndirect);
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
|
|
VkBuffer _buffer,
|
|
VkDeviceSize offset,
|
|
uint32_t drawCount,
|
|
uint32_t stride)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
TU_FROM_HANDLE(tu_buffer, buf, _buffer);
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
|
|
tu6_emit_empty_vs_params(cmd);
|
|
|
|
if (cmd->device->physical_device->info->a6xx.indirect_draw_wfm_quirk)
|
|
draw_wfm(cmd);
|
|
|
|
tu6_draw_common<CHIP>(cmd, cs, true, 0);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT_MULTI, 9);
|
|
tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_DMA));
|
|
tu_cs_emit(cs, A6XX_CP_DRAW_INDIRECT_MULTI_1_OPCODE(INDIRECT_OP_INDEXED) |
|
|
A6XX_CP_DRAW_INDIRECT_MULTI_1_DST_OFF(vs_params_offset(cmd)));
|
|
tu_cs_emit(cs, drawCount);
|
|
tu_cs_emit_qw(cs, cmd->state.index_va);
|
|
tu_cs_emit(cs, cmd->state.max_index_count);
|
|
tu_cs_emit_qw(cs, buf->iova + offset);
|
|
tu_cs_emit(cs, stride);
|
|
}
|
|
TU_GENX(tu_CmdDrawIndexedIndirect);
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdDrawIndirectCount(VkCommandBuffer commandBuffer,
|
|
VkBuffer _buffer,
|
|
VkDeviceSize offset,
|
|
VkBuffer countBuffer,
|
|
VkDeviceSize countBufferOffset,
|
|
uint32_t drawCount,
|
|
uint32_t stride)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
TU_FROM_HANDLE(tu_buffer, buf, _buffer);
|
|
TU_FROM_HANDLE(tu_buffer, count_buf, countBuffer);
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
|
|
tu6_emit_empty_vs_params(cmd);
|
|
|
|
/* It turns out that the firmware we have for a650 only partially fixed the
|
|
* problem with CP_DRAW_INDIRECT_MULTI not waiting for WFI's to complete
|
|
* before reading indirect parameters. It waits for WFI's before reading
|
|
* the draw parameters, but after reading the indirect count :(.
|
|
*/
|
|
draw_wfm(cmd);
|
|
|
|
tu6_draw_common<CHIP>(cmd, cs, false, 0);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT_MULTI, 8);
|
|
tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_AUTO_INDEX));
|
|
tu_cs_emit(cs, A6XX_CP_DRAW_INDIRECT_MULTI_1_OPCODE(INDIRECT_OP_INDIRECT_COUNT) |
|
|
A6XX_CP_DRAW_INDIRECT_MULTI_1_DST_OFF(vs_params_offset(cmd)));
|
|
tu_cs_emit(cs, drawCount);
|
|
tu_cs_emit_qw(cs, buf->iova + offset);
|
|
tu_cs_emit_qw(cs, count_buf->iova + countBufferOffset);
|
|
tu_cs_emit(cs, stride);
|
|
}
|
|
TU_GENX(tu_CmdDrawIndirectCount);
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdDrawIndexedIndirectCount(VkCommandBuffer commandBuffer,
|
|
VkBuffer _buffer,
|
|
VkDeviceSize offset,
|
|
VkBuffer countBuffer,
|
|
VkDeviceSize countBufferOffset,
|
|
uint32_t drawCount,
|
|
uint32_t stride)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
TU_FROM_HANDLE(tu_buffer, buf, _buffer);
|
|
TU_FROM_HANDLE(tu_buffer, count_buf, countBuffer);
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
|
|
tu6_emit_empty_vs_params(cmd);
|
|
|
|
draw_wfm(cmd);
|
|
|
|
tu6_draw_common<CHIP>(cmd, cs, true, 0);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT_MULTI, 11);
|
|
tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_DMA));
|
|
tu_cs_emit(cs, A6XX_CP_DRAW_INDIRECT_MULTI_1_OPCODE(INDIRECT_OP_INDIRECT_COUNT_INDEXED) |
|
|
A6XX_CP_DRAW_INDIRECT_MULTI_1_DST_OFF(vs_params_offset(cmd)));
|
|
tu_cs_emit(cs, drawCount);
|
|
tu_cs_emit_qw(cs, cmd->state.index_va);
|
|
tu_cs_emit(cs, cmd->state.max_index_count);
|
|
tu_cs_emit_qw(cs, buf->iova + offset);
|
|
tu_cs_emit_qw(cs, count_buf->iova + countBufferOffset);
|
|
tu_cs_emit(cs, stride);
|
|
}
|
|
TU_GENX(tu_CmdDrawIndexedIndirectCount);
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer,
|
|
uint32_t instanceCount,
|
|
uint32_t firstInstance,
|
|
VkBuffer _counterBuffer,
|
|
VkDeviceSize counterBufferOffset,
|
|
uint32_t counterOffset,
|
|
uint32_t vertexStride)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
TU_FROM_HANDLE(tu_buffer, buf, _counterBuffer);
|
|
struct tu_cs *cs = &cmd->draw_cs;
|
|
|
|
/* All known firmware versions do not wait for WFI's with CP_DRAW_AUTO.
|
|
* Plus, for the common case where the counter buffer is written by
|
|
* vkCmdEndTransformFeedback, we need to wait for the CP_WAIT_MEM_WRITES to
|
|
* complete which means we need a WAIT_FOR_ME anyway.
|
|
*/
|
|
draw_wfm(cmd);
|
|
|
|
tu6_emit_vs_params(cmd, 0, 0, firstInstance);
|
|
|
|
tu6_draw_common<CHIP>(cmd, cs, false, 0);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_DRAW_AUTO, 6);
|
|
if (CHIP == A6XX) {
|
|
tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_AUTO_XFB));
|
|
} else {
|
|
tu_cs_emit(cs, tu_draw_initiator(cmd, DI_SRC_SEL_AUTO_INDEX));
|
|
/* On a7xx the counter value and offset are shifted right by 2, so
|
|
* the vertexStride should also be in units of dwords.
|
|
*/
|
|
vertexStride = vertexStride >> 2;
|
|
}
|
|
tu_cs_emit(cs, instanceCount);
|
|
tu_cs_emit_qw(cs, buf->iova + counterBufferOffset);
|
|
tu_cs_emit(cs, counterOffset);
|
|
tu_cs_emit(cs, vertexStride);
|
|
}
|
|
TU_GENX(tu_CmdDrawIndirectByteCountEXT);
|
|
|
|
struct tu_dispatch_info
|
|
{
|
|
/**
|
|
* Determine the layout of the grid (in block units) to be used.
|
|
*/
|
|
uint32_t blocks[3];
|
|
|
|
/**
|
|
* A starting offset for the grid. If unaligned is set, the offset
|
|
* must still be aligned.
|
|
*/
|
|
uint32_t offsets[3];
|
|
/**
|
|
* Whether it's an unaligned compute dispatch.
|
|
*/
|
|
bool unaligned;
|
|
|
|
/**
|
|
* Indirect compute parameters resource.
|
|
*/
|
|
struct tu_buffer *indirect;
|
|
uint64_t indirect_offset;
|
|
};
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu_emit_compute_driver_params(struct tu_cmd_buffer *cmd,
|
|
struct tu_cs *cs,
|
|
const struct tu_dispatch_info *info)
|
|
{
|
|
gl_shader_stage type = MESA_SHADER_COMPUTE;
|
|
const struct tu_shader *shader = cmd->state.shaders[MESA_SHADER_COMPUTE];
|
|
const struct ir3_shader_variant *variant = shader->variant;
|
|
const struct ir3_const_state *const_state = variant->const_state;
|
|
uint32_t offset = const_state->offsets.driver_param;
|
|
unsigned subgroup_size = variant->info.subgroup_size;
|
|
unsigned subgroup_shift = util_logbase2(subgroup_size);
|
|
|
|
if (variant->constlen <= offset)
|
|
return;
|
|
|
|
uint32_t num_consts = MIN2(const_state->num_driver_params,
|
|
(variant->constlen - offset) * 4);
|
|
|
|
if (!info->indirect) {
|
|
uint32_t driver_params[12] = {
|
|
[IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
|
|
[IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
|
|
[IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
|
|
[IR3_DP_WORK_DIM] = 0,
|
|
[IR3_DP_BASE_GROUP_X] = info->offsets[0],
|
|
[IR3_DP_BASE_GROUP_Y] = info->offsets[1],
|
|
[IR3_DP_BASE_GROUP_Z] = info->offsets[2],
|
|
[IR3_DP_CS_SUBGROUP_SIZE] = subgroup_size,
|
|
[IR3_DP_LOCAL_GROUP_SIZE_X] = 0,
|
|
[IR3_DP_LOCAL_GROUP_SIZE_Y] = 0,
|
|
[IR3_DP_LOCAL_GROUP_SIZE_Z] = 0,
|
|
[IR3_DP_SUBGROUP_ID_SHIFT] = subgroup_shift,
|
|
};
|
|
|
|
assert(num_consts <= ARRAY_SIZE(driver_params));
|
|
|
|
/* push constants */
|
|
tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
|
|
tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
|
|
CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
|
|
CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
|
|
CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
|
|
CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
|
|
tu_cs_emit(cs, 0);
|
|
tu_cs_emit(cs, 0);
|
|
uint32_t i;
|
|
for (i = 0; i < num_consts; i++)
|
|
tu_cs_emit(cs, driver_params[i]);
|
|
} else if (!(info->indirect_offset & 0xf)) {
|
|
tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
|
|
tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
|
|
CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
|
|
CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
|
|
CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
|
|
CP_LOAD_STATE6_0_NUM_UNIT(1));
|
|
tu_cs_emit_qw(cs, info->indirect->iova + info->indirect_offset);
|
|
} else {
|
|
/* Vulkan guarantees only 4 byte alignment for indirect_offset.
|
|
* However, CP_LOAD_STATE.EXT_SRC_ADDR needs 16 byte alignment.
|
|
*/
|
|
|
|
uint64_t indirect_iova = info->indirect->iova + info->indirect_offset;
|
|
|
|
for (uint32_t i = 0; i < 3; i++) {
|
|
tu_cs_emit_pkt7(cs, CP_MEM_TO_MEM, 5);
|
|
tu_cs_emit(cs, 0);
|
|
tu_cs_emit_qw(cs, global_iova_arr(cmd, cs_indirect_xyz, i));
|
|
tu_cs_emit_qw(cs, indirect_iova + i * 4);
|
|
}
|
|
|
|
tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
|
|
tu_emit_event_write<CHIP>(cmd, cs, FD_CACHE_INVALIDATE);
|
|
|
|
tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
|
|
tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
|
|
CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
|
|
CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
|
|
CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
|
|
CP_LOAD_STATE6_0_NUM_UNIT(1));
|
|
tu_cs_emit_qw(cs, global_iova(cmd, cs_indirect_xyz[0]));
|
|
}
|
|
|
|
/* Fill out IR3_DP_CS_SUBGROUP_SIZE and IR3_DP_SUBGROUP_ID_SHIFT for
|
|
* indirect dispatch.
|
|
*/
|
|
if (info->indirect && num_consts > IR3_DP_BASE_GROUP_X) {
|
|
bool emit_local = num_consts > IR3_DP_LOCAL_GROUP_SIZE_X;
|
|
tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 7 + (emit_local ? 4 : 0));
|
|
tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset + (IR3_DP_BASE_GROUP_X / 4)) |
|
|
CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
|
|
CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
|
|
CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
|
|
CP_LOAD_STATE6_0_NUM_UNIT((num_consts - IR3_DP_BASE_GROUP_X) / 4));
|
|
tu_cs_emit_qw(cs, 0);
|
|
tu_cs_emit(cs, 0); /* BASE_GROUP_X */
|
|
tu_cs_emit(cs, 0); /* BASE_GROUP_Y */
|
|
tu_cs_emit(cs, 0); /* BASE_GROUP_Z */
|
|
tu_cs_emit(cs, subgroup_size);
|
|
if (emit_local) {
|
|
assert(num_consts == align(IR3_DP_SUBGROUP_ID_SHIFT, 4));
|
|
tu_cs_emit(cs, 0); /* LOCAL_GROUP_SIZE_X */
|
|
tu_cs_emit(cs, 0); /* LOCAL_GROUP_SIZE_Y */
|
|
tu_cs_emit(cs, 0); /* LOCAL_GROUP_SIZE_Z */
|
|
tu_cs_emit(cs, subgroup_shift);
|
|
}
|
|
}
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
tu_dispatch(struct tu_cmd_buffer *cmd,
|
|
const struct tu_dispatch_info *info)
|
|
{
|
|
if (!info->indirect &&
|
|
(info->blocks[0] == 0 || info->blocks[1] == 0 || info->blocks[2] == 0))
|
|
return;
|
|
|
|
struct tu_cs *cs = &cmd->cs;
|
|
struct tu_shader *shader = cmd->state.shaders[MESA_SHADER_COMPUTE];
|
|
|
|
bool emit_instrlen_workaround =
|
|
shader->variant->instrlen >
|
|
cmd->device->physical_device->info->a6xx.instr_cache_size;
|
|
|
|
/* We don't use draw states for dispatches, so the bound pipeline
|
|
* could be overwritten by reg stomping in a renderpass or blit.
|
|
*/
|
|
if (cmd->device->dbg_renderpass_stomp_cs) {
|
|
tu_cs_emit_state_ib(&cmd->cs, shader->state);
|
|
}
|
|
|
|
/* There appears to be a HW bug where in some rare circumstances it appears
|
|
* to accidentally use the FS instrlen instead of the CS instrlen, which
|
|
* affects all known gens. Based on various experiments it appears that the
|
|
* issue is that when prefetching a branch destination and there is a cache
|
|
* miss, when fetching from memory the HW bounds-checks the fetch against
|
|
* SP_CS_INSTRLEN, except when one of the two register contexts is active
|
|
* it accidentally fetches SP_FS_INSTRLEN from the other (inactive)
|
|
* context. To workaround it we set the FS instrlen here and do a dummy
|
|
* event to roll the context (because it fetches SP_FS_INSTRLEN from the
|
|
* "wrong" context). Because the bug seems to involve cache misses, we
|
|
* don't emit this if the entire CS program fits in cache, which will
|
|
* hopefully be the majority of cases.
|
|
*
|
|
* See https://gitlab.freedesktop.org/mesa/mesa/-/issues/5892
|
|
*/
|
|
if (emit_instrlen_workaround) {
|
|
tu_cs_emit_regs(cs, A6XX_SP_FS_INSTRLEN(shader->variant->instrlen));
|
|
tu_emit_event_write<CHIP>(cmd, cs, FD_LABEL);
|
|
}
|
|
|
|
/* TODO: We could probably flush less if we add a compute_flush_bits
|
|
* bitfield.
|
|
*/
|
|
tu_emit_cache_flush<CHIP>(cmd);
|
|
|
|
/* note: no reason to have this in a separate IB */
|
|
tu_cs_emit_state_ib(cs, tu_emit_consts(cmd, true));
|
|
|
|
tu_emit_compute_driver_params<CHIP>(cmd, cs, info);
|
|
|
|
if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESC_SETS) {
|
|
tu6_emit_descriptor_sets<CHIP>(cmd, VK_PIPELINE_BIND_POINT_COMPUTE);
|
|
tu_cs_emit_state_ib(cs, cmd->state.compute_load_state);
|
|
}
|
|
|
|
cmd->state.dirty &= ~TU_CMD_DIRTY_COMPUTE_DESC_SETS;
|
|
|
|
tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
|
|
tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
|
|
|
|
const uint16_t *local_size = shader->variant->local_size;
|
|
const uint32_t *num_groups = info->blocks;
|
|
tu_cs_emit_regs(cs,
|
|
HLSQ_CS_NDRANGE_0(CHIP, .kerneldim = 3,
|
|
.localsizex = local_size[0] - 1,
|
|
.localsizey = local_size[1] - 1,
|
|
.localsizez = local_size[2] - 1),
|
|
HLSQ_CS_NDRANGE_1(CHIP, .globalsize_x = local_size[0] * num_groups[0]),
|
|
HLSQ_CS_NDRANGE_2(CHIP, .globaloff_x = 0),
|
|
HLSQ_CS_NDRANGE_3(CHIP, .globalsize_y = local_size[1] * num_groups[1]),
|
|
HLSQ_CS_NDRANGE_4(CHIP, .globaloff_y = 0),
|
|
HLSQ_CS_NDRANGE_5(CHIP, .globalsize_z = local_size[2] * num_groups[2]),
|
|
HLSQ_CS_NDRANGE_6(CHIP, .globaloff_z = 0));
|
|
|
|
tu_cs_emit_regs(cs,
|
|
HLSQ_CS_KERNEL_GROUP_X(CHIP, 1),
|
|
HLSQ_CS_KERNEL_GROUP_Y(CHIP, 1),
|
|
HLSQ_CS_KERNEL_GROUP_Z(CHIP, 1));
|
|
|
|
trace_start_compute(&cmd->trace, cs, info->indirect != NULL, local_size[0],
|
|
local_size[1], local_size[2], info->blocks[0],
|
|
info->blocks[1], info->blocks[2]);
|
|
|
|
if (info->indirect) {
|
|
uint64_t iova = info->indirect->iova + info->indirect_offset;
|
|
|
|
tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
|
|
tu_cs_emit(cs, 0x00000000);
|
|
tu_cs_emit_qw(cs, iova);
|
|
tu_cs_emit(cs,
|
|
A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
|
|
A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
|
|
A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
|
|
} else {
|
|
tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
|
|
tu_cs_emit(cs, 0x00000000);
|
|
tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
|
|
tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
|
|
tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
|
|
}
|
|
|
|
trace_end_compute(&cmd->trace, cs);
|
|
|
|
/* For the workaround above, because it's using the "wrong" context for
|
|
* SP_FS_INSTRLEN we should emit another dummy event write to avoid a
|
|
* potential race between writing the register and the CP_EXEC_CS we just
|
|
* did. We don't need to reset the register because it will be re-emitted
|
|
* anyway when the next renderpass starts.
|
|
*/
|
|
if (emit_instrlen_workaround) {
|
|
tu_emit_event_write<CHIP>(cmd, cs, FD_LABEL);
|
|
}
|
|
|
|
tu_cs_emit_wfi(cs);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
|
|
uint32_t base_x,
|
|
uint32_t base_y,
|
|
uint32_t base_z,
|
|
uint32_t x,
|
|
uint32_t y,
|
|
uint32_t z)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
|
|
struct tu_dispatch_info info = {};
|
|
|
|
info.blocks[0] = x;
|
|
info.blocks[1] = y;
|
|
info.blocks[2] = z;
|
|
|
|
info.offsets[0] = base_x;
|
|
info.offsets[1] = base_y;
|
|
info.offsets[2] = base_z;
|
|
tu_dispatch<CHIP>(cmd_buffer, &info);
|
|
}
|
|
TU_GENX(tu_CmdDispatchBase);
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
|
|
VkBuffer _buffer,
|
|
VkDeviceSize offset)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
|
|
TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
|
|
struct tu_dispatch_info info = {};
|
|
|
|
info.indirect = buffer;
|
|
info.indirect_offset = offset;
|
|
|
|
tu_dispatch<CHIP>(cmd_buffer, &info);
|
|
}
|
|
TU_GENX(tu_CmdDispatchIndirect);
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
|
|
const VkSubpassEndInfo *pSubpassEndInfo)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
|
|
|
|
if (TU_DEBUG(DYNAMIC)) {
|
|
vk_common_CmdEndRenderPass2(commandBuffer, pSubpassEndInfo);
|
|
return;
|
|
}
|
|
|
|
tu_cs_end(&cmd_buffer->draw_cs);
|
|
tu_cs_end(&cmd_buffer->draw_epilogue_cs);
|
|
TU_CALLX(cmd_buffer->device, tu_cmd_render)(cmd_buffer);
|
|
|
|
cmd_buffer->state.cache.pending_flush_bits |=
|
|
cmd_buffer->state.renderpass_cache.pending_flush_bits;
|
|
tu_subpass_barrier(cmd_buffer, &cmd_buffer->state.pass->end_barrier, true);
|
|
|
|
vk_free(&cmd_buffer->vk.pool->alloc, cmd_buffer->state.attachments);
|
|
|
|
tu_reset_render_pass(cmd_buffer);
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdEndRendering(VkCommandBuffer commandBuffer)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
|
|
|
|
if (cmd_buffer->state.suspending)
|
|
cmd_buffer->state.suspended_pass.lrz = cmd_buffer->state.lrz;
|
|
|
|
if (!cmd_buffer->state.suspending) {
|
|
tu_cs_end(&cmd_buffer->draw_cs);
|
|
tu_cs_end(&cmd_buffer->draw_epilogue_cs);
|
|
|
|
if (cmd_buffer->state.suspend_resume == SR_IN_PRE_CHAIN) {
|
|
cmd_buffer->trace_renderpass_end = u_trace_end_iterator(&cmd_buffer->trace);
|
|
tu_save_pre_chain(cmd_buffer);
|
|
|
|
/* Even we don't call tu_cmd_render here, renderpass is finished
|
|
* and draw states should be disabled.
|
|
*/
|
|
tu_disable_draw_states(cmd_buffer, &cmd_buffer->cs);
|
|
} else {
|
|
TU_CALLX(cmd_buffer->device, tu_cmd_render)(cmd_buffer);
|
|
}
|
|
|
|
tu_reset_render_pass(cmd_buffer);
|
|
}
|
|
|
|
if (cmd_buffer->state.resuming && !cmd_buffer->state.suspending) {
|
|
/* exiting suspend/resume chain */
|
|
switch (cmd_buffer->state.suspend_resume) {
|
|
case SR_IN_CHAIN:
|
|
cmd_buffer->state.suspend_resume = SR_NONE;
|
|
break;
|
|
case SR_IN_PRE_CHAIN:
|
|
case SR_IN_CHAIN_AFTER_PRE_CHAIN:
|
|
cmd_buffer->state.suspend_resume = SR_AFTER_PRE_CHAIN;
|
|
break;
|
|
default:
|
|
unreachable("suspending render pass not followed by resuming pass");
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
tu_barrier(struct tu_cmd_buffer *cmd,
|
|
const VkDependencyInfo *dep_info)
|
|
{
|
|
VkPipelineStageFlags2 srcStage = 0;
|
|
VkPipelineStageFlags2 dstStage = 0;
|
|
BITMASK_ENUM(tu_cmd_access_mask) src_flags = 0;
|
|
BITMASK_ENUM(tu_cmd_access_mask) dst_flags = 0;
|
|
|
|
/* Inside a renderpass, we don't know yet whether we'll be using sysmem
|
|
* so we have to use the sysmem flushes.
|
|
*/
|
|
bool gmem = cmd->state.ccu_state == TU_CMD_CCU_GMEM &&
|
|
!cmd->state.pass;
|
|
|
|
|
|
for (uint32_t i = 0; i < dep_info->memoryBarrierCount; i++) {
|
|
VkPipelineStageFlags2 sanitized_src_stage =
|
|
sanitize_src_stage(dep_info->pMemoryBarriers[i].srcStageMask);
|
|
VkPipelineStageFlags2 sanitized_dst_stage =
|
|
sanitize_dst_stage(dep_info->pMemoryBarriers[i].dstStageMask);
|
|
src_flags |= vk2tu_access(dep_info->pMemoryBarriers[i].srcAccessMask,
|
|
sanitized_src_stage, false, gmem);
|
|
dst_flags |= vk2tu_access(dep_info->pMemoryBarriers[i].dstAccessMask,
|
|
sanitized_dst_stage, false, gmem);
|
|
srcStage |= sanitized_src_stage;
|
|
dstStage |= sanitized_dst_stage;
|
|
}
|
|
|
|
for (uint32_t i = 0; i < dep_info->bufferMemoryBarrierCount; i++) {
|
|
VkPipelineStageFlags2 sanitized_src_stage =
|
|
sanitize_src_stage(dep_info->pBufferMemoryBarriers[i].srcStageMask);
|
|
VkPipelineStageFlags2 sanitized_dst_stage =
|
|
sanitize_dst_stage(dep_info->pBufferMemoryBarriers[i].dstStageMask);
|
|
src_flags |= vk2tu_access(dep_info->pBufferMemoryBarriers[i].srcAccessMask,
|
|
sanitized_src_stage, false, gmem);
|
|
dst_flags |= vk2tu_access(dep_info->pBufferMemoryBarriers[i].dstAccessMask,
|
|
sanitized_dst_stage, false, gmem);
|
|
srcStage |= sanitized_src_stage;
|
|
dstStage |= sanitized_dst_stage;
|
|
}
|
|
|
|
for (uint32_t i = 0; i < dep_info->imageMemoryBarrierCount; i++) {
|
|
VkImageLayout old_layout = dep_info->pImageMemoryBarriers[i].oldLayout;
|
|
if (old_layout == VK_IMAGE_LAYOUT_UNDEFINED) {
|
|
/* The underlying memory for this image may have been used earlier
|
|
* within the same queue submission for a different image, which
|
|
* means that there may be old, stale cache entries which are in the
|
|
* "wrong" location, which could cause problems later after writing
|
|
* to the image. We don't want these entries being flushed later and
|
|
* overwriting the actual image, so we need to flush the CCU.
|
|
*/
|
|
TU_FROM_HANDLE(tu_image, image, dep_info->pImageMemoryBarriers[i].image);
|
|
|
|
if (vk_format_is_depth_or_stencil(image->vk.format)) {
|
|
src_flags |= TU_ACCESS_CCU_DEPTH_INCOHERENT_WRITE;
|
|
} else {
|
|
src_flags |= TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE;
|
|
}
|
|
}
|
|
VkPipelineStageFlags2 sanitized_src_stage =
|
|
sanitize_src_stage(dep_info->pImageMemoryBarriers[i].srcStageMask);
|
|
VkPipelineStageFlags2 sanitized_dst_stage =
|
|
sanitize_dst_stage(dep_info->pImageMemoryBarriers[i].dstStageMask);
|
|
src_flags |= vk2tu_access(dep_info->pImageMemoryBarriers[i].srcAccessMask,
|
|
sanitized_src_stage, true, gmem);
|
|
dst_flags |= vk2tu_access(dep_info->pImageMemoryBarriers[i].dstAccessMask,
|
|
sanitized_dst_stage, true, gmem);
|
|
srcStage |= sanitized_src_stage;
|
|
dstStage |= sanitized_dst_stage;
|
|
}
|
|
|
|
if (cmd->state.pass) {
|
|
const VkPipelineStageFlags framebuffer_space_stages =
|
|
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
|
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
|
|
VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
|
|
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
|
|
|
/* We cannot have non-by-region "fb-space to fb-space" barriers.
|
|
*
|
|
* From the Vulkan 1.2.185 spec, section 7.6.1 "Subpass Self-dependency":
|
|
*
|
|
* If the source and destination stage masks both include
|
|
* framebuffer-space stages, then dependencyFlags must include
|
|
* VK_DEPENDENCY_BY_REGION_BIT.
|
|
* [...]
|
|
* Each of the synchronization scopes and access scopes of a
|
|
* vkCmdPipelineBarrier2 or vkCmdPipelineBarrier command inside
|
|
* a render pass instance must be a subset of the scopes of one of
|
|
* the self-dependencies for the current subpass.
|
|
*
|
|
* If the self-dependency has VK_DEPENDENCY_BY_REGION_BIT or
|
|
* VK_DEPENDENCY_VIEW_LOCAL_BIT set, then so must the pipeline barrier.
|
|
*
|
|
* By-region barriers are ok for gmem. All other barriers would involve
|
|
* vtx stages which are NOT ok for gmem rendering.
|
|
* See dep_invalid_for_gmem().
|
|
*/
|
|
if ((srcStage & ~framebuffer_space_stages) ||
|
|
(dstStage & ~framebuffer_space_stages)) {
|
|
cmd->state.rp.disable_gmem = true;
|
|
}
|
|
}
|
|
|
|
struct tu_cache_state *cache =
|
|
cmd->state.pass ? &cmd->state.renderpass_cache : &cmd->state.cache;
|
|
tu_flush_for_access(cache, src_flags, dst_flags);
|
|
|
|
enum tu_stage src_stage = vk2tu_src_stage(srcStage);
|
|
enum tu_stage dst_stage = vk2tu_dst_stage(dstStage);
|
|
tu_flush_for_stage(cache, src_stage, dst_stage);
|
|
}
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdPipelineBarrier2(VkCommandBuffer commandBuffer,
|
|
const VkDependencyInfo *pDependencyInfo)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
|
|
|
|
tu_barrier(cmd_buffer, pDependencyInfo);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
static void
|
|
write_event(struct tu_cmd_buffer *cmd, struct tu_event *event,
|
|
VkPipelineStageFlags2 stageMask, unsigned value)
|
|
{
|
|
struct tu_cs *cs = &cmd->cs;
|
|
|
|
/* vkCmdSetEvent/vkCmdResetEvent cannot be called inside a render pass */
|
|
assert(!cmd->state.pass);
|
|
|
|
tu_emit_cache_flush<CHIP>(cmd);
|
|
|
|
/* Flags that only require a top-of-pipe event. DrawIndirect parameters are
|
|
* read by the CP, so the draw indirect stage counts as top-of-pipe too.
|
|
*/
|
|
VkPipelineStageFlags2 top_of_pipe_flags =
|
|
VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT |
|
|
VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT;
|
|
|
|
if (!(stageMask & ~top_of_pipe_flags)) {
|
|
tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
|
|
tu_cs_emit_qw(cs, event->bo->iova); /* ADDR_LO/HI */
|
|
tu_cs_emit(cs, value);
|
|
} else {
|
|
/* Use a RB_DONE_TS event to wait for everything to complete. */
|
|
if (CHIP == A6XX) {
|
|
tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 4);
|
|
tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(RB_DONE_TS));
|
|
} else {
|
|
tu_cs_emit_pkt7(cs, CP_EVENT_WRITE7, 4);
|
|
tu_cs_emit(cs, CP_EVENT_WRITE7_0(.event = RB_DONE_TS,
|
|
.write_src = EV_WRITE_USER_32B,
|
|
.write_dst = EV_DST_RAM,
|
|
.write_enabled = true).value);
|
|
}
|
|
|
|
tu_cs_emit_qw(cs, event->bo->iova);
|
|
tu_cs_emit(cs, value);
|
|
}
|
|
}
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdSetEvent2(VkCommandBuffer commandBuffer,
|
|
VkEvent _event,
|
|
const VkDependencyInfo *pDependencyInfo)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
TU_FROM_HANDLE(tu_event, event, _event);
|
|
VkPipelineStageFlags2 src_stage_mask = 0;
|
|
|
|
for (uint32_t i = 0; i < pDependencyInfo->memoryBarrierCount; i++)
|
|
src_stage_mask |= pDependencyInfo->pMemoryBarriers[i].srcStageMask;
|
|
for (uint32_t i = 0; i < pDependencyInfo->bufferMemoryBarrierCount; i++)
|
|
src_stage_mask |= pDependencyInfo->pBufferMemoryBarriers[i].srcStageMask;
|
|
for (uint32_t i = 0; i < pDependencyInfo->imageMemoryBarrierCount; i++)
|
|
src_stage_mask |= pDependencyInfo->pImageMemoryBarriers[i].srcStageMask;
|
|
|
|
write_event<CHIP>(cmd, event, src_stage_mask, 1);
|
|
}
|
|
TU_GENX(tu_CmdSetEvent2);
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdResetEvent2(VkCommandBuffer commandBuffer,
|
|
VkEvent _event,
|
|
VkPipelineStageFlags2 stageMask)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
TU_FROM_HANDLE(tu_event, event, _event);
|
|
|
|
write_event<CHIP>(cmd, event, stageMask, 0);
|
|
}
|
|
TU_GENX(tu_CmdResetEvent2);
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdWaitEvents2(VkCommandBuffer commandBuffer,
|
|
uint32_t eventCount,
|
|
const VkEvent *pEvents,
|
|
const VkDependencyInfo* pDependencyInfos)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
struct tu_cs *cs = cmd->state.pass ? &cmd->draw_cs : &cmd->cs;
|
|
|
|
for (uint32_t i = 0; i < eventCount; i++) {
|
|
TU_FROM_HANDLE(tu_event, event, pEvents[i]);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
|
|
tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
|
|
CP_WAIT_REG_MEM_0_POLL(POLL_MEMORY));
|
|
tu_cs_emit_qw(cs, event->bo->iova); /* POLL_ADDR_LO/HI */
|
|
tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
|
|
tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
|
|
tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
|
|
}
|
|
|
|
tu_barrier(cmd, pDependencyInfos);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdBeginConditionalRenderingEXT(VkCommandBuffer commandBuffer,
|
|
const VkConditionalRenderingBeginInfoEXT *pConditionalRenderingBegin)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
|
|
cmd->state.predication_active = true;
|
|
|
|
struct tu_cs *cs = cmd->state.pass ? &cmd->draw_cs : &cmd->cs;
|
|
|
|
tu_cs_emit_pkt7(cs, CP_DRAW_PRED_ENABLE_GLOBAL, 1);
|
|
tu_cs_emit(cs, 1);
|
|
|
|
/* Wait for any writes to the predicate to land */
|
|
if (cmd->state.pass)
|
|
tu_emit_cache_flush_renderpass<CHIP>(cmd);
|
|
else
|
|
tu_emit_cache_flush<CHIP>(cmd);
|
|
|
|
TU_FROM_HANDLE(tu_buffer, buf, pConditionalRenderingBegin->buffer);
|
|
uint64_t iova = buf->iova + pConditionalRenderingBegin->offset;
|
|
|
|
/* qcom doesn't support 32-bit reference values, only 64-bit, but Vulkan
|
|
* mandates 32-bit comparisons. Our workaround is to copy the the reference
|
|
* value to the low 32-bits of a location where the high 32 bits are known
|
|
* to be 0 and then compare that.
|
|
*/
|
|
tu_cs_emit_pkt7(cs, CP_MEM_TO_MEM, 5);
|
|
tu_cs_emit(cs, 0);
|
|
tu_cs_emit_qw(cs, global_iova(cmd, predicate));
|
|
tu_cs_emit_qw(cs, iova);
|
|
|
|
tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
|
|
tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
|
|
|
|
bool inv = pConditionalRenderingBegin->flags & VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT;
|
|
tu_cs_emit_pkt7(cs, CP_DRAW_PRED_SET, 3);
|
|
tu_cs_emit(cs, CP_DRAW_PRED_SET_0_SRC(PRED_SRC_MEM) |
|
|
CP_DRAW_PRED_SET_0_TEST(inv ? EQ_0_PASS : NE_0_PASS));
|
|
tu_cs_emit_qw(cs, global_iova(cmd, predicate));
|
|
}
|
|
TU_GENX(tu_CmdBeginConditionalRenderingEXT);
|
|
|
|
VKAPI_ATTR void VKAPI_CALL
|
|
tu_CmdEndConditionalRenderingEXT(VkCommandBuffer commandBuffer)
|
|
{
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
|
|
cmd->state.predication_active = false;
|
|
|
|
struct tu_cs *cs = cmd->state.pass ? &cmd->draw_cs : &cmd->cs;
|
|
|
|
tu_cs_emit_pkt7(cs, CP_DRAW_PRED_ENABLE_GLOBAL, 1);
|
|
tu_cs_emit(cs, 0);
|
|
}
|
|
|
|
template <chip CHIP>
|
|
void
|
|
tu_CmdWriteBufferMarker2AMD(VkCommandBuffer commandBuffer,
|
|
VkPipelineStageFlagBits2 pipelineStage,
|
|
VkBuffer dstBuffer,
|
|
VkDeviceSize dstOffset,
|
|
uint32_t marker)
|
|
{
|
|
/* Almost the same as write_event, but also allowed in renderpass */
|
|
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
|
|
TU_FROM_HANDLE(tu_buffer, buffer, dstBuffer);
|
|
|
|
uint64_t va = buffer->iova + dstOffset;
|
|
|
|
struct tu_cs *cs = cmd->state.pass ? &cmd->draw_cs : &cmd->cs;
|
|
struct tu_cache_state *cache =
|
|
cmd->state.pass ? &cmd->state.renderpass_cache : &cmd->state.cache;
|
|
|
|
/* From the Vulkan 1.2.203 spec:
|
|
*
|
|
* The access scope for buffer marker writes falls under
|
|
* the VK_ACCESS_TRANSFER_WRITE_BIT, and the pipeline stages for
|
|
* identifying the synchronization scope must include both pipelineStage
|
|
* and VK_PIPELINE_STAGE_TRANSFER_BIT.
|
|
*
|
|
* Transfer operations use CCU however here we write via CP.
|
|
* Flush CCU in order to make the results of previous transfer
|
|
* operation visible to CP.
|
|
*/
|
|
tu_flush_for_access(cache, TU_ACCESS_NONE, TU_ACCESS_SYSMEM_WRITE);
|
|
|
|
/* Flags that only require a top-of-pipe event. DrawIndirect parameters are
|
|
* read by the CP, so the draw indirect stage counts as top-of-pipe too.
|
|
*/
|
|
VkPipelineStageFlags2 top_of_pipe_flags =
|
|
VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT |
|
|
VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT;
|
|
|
|
bool is_top_of_pipe = !(pipelineStage & ~top_of_pipe_flags);
|
|
|
|
/* We have to WFI only if we flushed CCU here and are using CP_MEM_WRITE.
|
|
* Otherwise:
|
|
* - We do CP_EVENT_WRITE(RB_DONE_TS) which should wait for flushes;
|
|
* - There was a barrier to synchronize other writes with WriteBufferMarkerAMD
|
|
* and they had to include our pipelineStage which forces the WFI.
|
|
*/
|
|
if (cache->flush_bits && is_top_of_pipe) {
|
|
cache->flush_bits |= TU_CMD_FLAG_WAIT_FOR_IDLE;
|
|
}
|
|
|
|
if (cmd->state.pass) {
|
|
tu_emit_cache_flush_renderpass<CHIP>(cmd);
|
|
} else {
|
|
tu_emit_cache_flush<CHIP>(cmd);
|
|
}
|
|
|
|
if (is_top_of_pipe) {
|
|
tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
|
|
tu_cs_emit_qw(cs, va); /* ADDR_LO/HI */
|
|
tu_cs_emit(cs, marker);
|
|
} else {
|
|
/* Use a RB_DONE_TS event to wait for everything to complete. */
|
|
if (CHIP == A6XX) {
|
|
tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 4);
|
|
tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(RB_DONE_TS));
|
|
} else {
|
|
tu_cs_emit_pkt7(cs, CP_EVENT_WRITE7, 4);
|
|
tu_cs_emit(cs, CP_EVENT_WRITE7_0(.event = RB_DONE_TS,
|
|
.write_src = EV_WRITE_USER_32B,
|
|
.write_dst = EV_DST_RAM,
|
|
.write_enabled = true).value);
|
|
}
|
|
tu_cs_emit_qw(cs, va);
|
|
tu_cs_emit(cs, marker);
|
|
}
|
|
|
|
/* Make sure the result of this write is visible to others. */
|
|
tu_flush_for_access(cache, TU_ACCESS_CP_WRITE, TU_ACCESS_NONE);
|
|
}
|
|
TU_GENX(tu_CmdWriteBufferMarker2AMD);
|