We were not using the minimum values from devinfo for anything. For tessellation control, the minimum value is 0, so we continue taking MAX2 of that with 1 when tessellation is enabled so we have at least something guaranteed to be present. For geometry, the minimum value is already non-zero (and updated by the previous patch). This will have the side-effect of raising the minimum number of URB entries for geometry stages. This is currently not known to fix anything, but should be more closely following the documentation. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33764>