Files
mesa/src
Nicolai Hähnle c99f2fe70e st/mesa: implement PBO upload for multiple layers
Use instancing to generate two triangles for each destination layer and use
a geometry shader to route the layer index.

v2:
- directly write layer in VS if supported by the driver (Marek Olšák)

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
2016-02-03 14:10:36 +01:00
..
2016-01-26 16:08:33 +00:00
2016-01-26 16:08:33 +00:00