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mesa/src
Brian Paul c89802aeea mesa: rename gl_vertex_attrib_array::VertexBinding
Rename to gl_vertex_attrib_array::BufferBindingIndex because this field
is an index into the array of buffer binding points.  This makes some
code a little easier to follow since there's also a "VertexBinding" field
in gl_vertex_array_object.

Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
2016-10-13 17:38:49 -06:00
..
2016-10-14 05:10:02 +10:00
2016-10-11 14:04:26 +01:00
2016-08-31 17:06:54 -07:00
2016-08-31 17:06:54 -07:00
2016-10-07 21:24:50 +11:00