41 lines
876 B
Python
41 lines
876 B
Python
import os
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Import('*')
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if env['platform'] in ['windows']:
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env = env.Clone()
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env.Append(CPPPATH = [
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'#src/mesa',
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'.',
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])
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env.Append(CPPDEFINES = [
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'_GDI32_', # prevent wgl* being declared __declspec(dllimport)
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'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
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'WIN32_THREADS', # use Win32 thread API
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])
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sources = [
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'icd/stw_icd.c',
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'wgl/stw_wgl.c',
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'shared/stw_context.c',
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'shared/stw_device.c',
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'shared/stw_framebuffer.c',
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'shared/stw_pixelformat.c',
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'shared/stw_quirks.c',
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'shared/stw_arbextensionsstring.c',
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'shared/stw_getprocaddress.c',
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'shared/stw_arbpixelformat.c',
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]
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wgl = env.ConvenienceLibrary(
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target ='wgl',
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source = sources,
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)
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Export('wgl')
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