Files
mesa/src
Faith Ekstrand c778d39fa4 nak: Add a bunch of shader lowering code in NIR
The nifty thing about the way NVIDIA hardware does inputs and outputs is
that it maps really well to how we do them in NIR.  We can make the
driver_locations match exactly to the attribute address space.  For
fragment shader outputs, we make them register numbers.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24998>
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