c77114967f
load/store vectorization can create 8/16-bit alu to do packing/unpacking, which would make shader_info::bit_sizes_used out of date. Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4791>