c4c3f246fe
The hardware doesn't care what BO a given buffer resides in, only what GPU address it's at. It's simpler to fetch from a GPU address, rather than the pair of a GPU address and a backing allocation. This cleans up a lot of cruft in pandecode. Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18094>