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We already document that shaderClipDistance is required, and for that feature to be supported maxClipDistances needs to be at least 8. So there's no point in documenting the maxClipDistances-requirement. Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7286>