Files
mesa/src/intel/shaders/libintel_shaders.h
T
Lionel Landwerlin db11165c07 intel/cl: switch to SPIRV as shader storage
Effectively making intel-clc not needed.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Tested-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Dylan Baker <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33014>
2025-01-25 03:28:07 +00:00

118 lines
4.1 KiB
C

/* Copyright © 2023 Intel Corporation
* SPDX-License-Identifier: MIT
*/
#ifndef _LIBANV_SHADERS_H_
#define _LIBANV_SHADERS_H_
/* Define stdint types compatible between the CPU and GPU for shared headers */
#ifndef __OPENCL_VERSION__
#include <stdint.h>
#include <vulkan/vulkan_core.h>
#include "util/macros.h"
#else
#define _MESA_LIBCL_ASSERT_IGNORE 1
#include "libcl_vk.h"
#include "genxml/gen_macros.h"
#include "genxml/genX_cl_pack.h"
#define PRAGMA_POISON(param)
#endif
/**
* Flags for generated_draws.cl
*/
enum anv_generated_draw_flags {
ANV_GENERATED_FLAG_INDEXED = BITFIELD_BIT(0),
ANV_GENERATED_FLAG_PREDICATED = BITFIELD_BIT(1),
/* Only used on Gfx9, means the pipeline is using gl_DrawID */
ANV_GENERATED_FLAG_DRAWID = BITFIELD_BIT(2),
/* Only used on Gfx9, means the pipeline is using gl_BaseVertex or
* gl_BaseInstance
*/
ANV_GENERATED_FLAG_BASE = BITFIELD_BIT(3),
/* Whether the count is indirect */
ANV_GENERATED_FLAG_COUNT = BITFIELD_BIT(4),
/* Whether the generation shader writes to the ring buffer */
ANV_GENERATED_FLAG_RING_MODE = BITFIELD_BIT(5),
/* Whether TBIMR tile-based rendering shall be enabled. */
ANV_GENERATED_FLAG_TBIMR = BITFIELD_BIT(6),
/* Wa_16011107343 */
ANV_GENERATED_FLAG_WA_16011107343 = BITFIELD_BIT(7),
/* Wa_22018402687 */
ANV_GENERATED_FLAG_WA_22018402687 = BITFIELD_BIT(8),
};
/**
* Flags for query_copy.cl
*/
#define ANV_COPY_QUERY_FLAG_RESULT64 BITFIELD_BIT(0)
#define ANV_COPY_QUERY_FLAG_AVAILABLE BITFIELD_BIT(1)
#define ANV_COPY_QUERY_FLAG_DELTA BITFIELD_BIT(2)
#define ANV_COPY_QUERY_FLAG_PARTIAL BITFIELD_BIT(3)
#ifdef __OPENCL_VERSION__
void genX(write_3DSTATE_VERTEX_BUFFERS)(global void *dst_ptr,
uint32_t buffer_count);
void genX(write_VERTEX_BUFFER_STATE)(global void *dst_ptr,
uint32_t mocs,
uint32_t buffer_idx,
uint64_t address,
uint32_t size,
uint32_t stride);
void genX(write_3DPRIMITIVE)(global void *dst_ptr,
bool is_predicated,
bool is_indexed,
bool use_tbimr,
uint32_t vertex_count_per_instance,
uint32_t start_vertex_location,
uint32_t instance_count,
uint32_t start_instance_location,
uint32_t base_vertex_location);
#if GFX_VER >= 11
void genX(write_3DPRIMITIVE_EXTENDED)(global void *dst_ptr,
bool is_predicated,
bool is_indexed,
bool use_tbimr,
uint32_t vertex_count_per_instance,
uint32_t start_vertex_location,
uint32_t instance_count,
uint32_t start_instance_location,
uint32_t base_vertex_location,
uint32_t param_base_vertex,
uint32_t param_base_instance,
uint32_t param_draw_id);
#endif
void genX(write_MI_BATCH_BUFFER_START)(global void *dst_ptr, uint64_t addr);
void genX(write_draw)(global uint32_t *dst_ptr,
global void *indirect_ptr,
global uint32_t *draw_id_ptr,
uint32_t draw_id,
uint32_t instance_multiplier,
bool is_indexed,
bool is_predicated,
bool uses_tbimr,
bool uses_base,
bool uses_draw_id,
uint32_t mocs);
void genX(copy_data)(global void *dst_ptr,
global void *src_ptr,
uint32_t size);
#endif /* __OPENCL_VERSION__ */
#endif /* _LIBANV_SHADERS_H_ */