Files
mesa/src
Konstantin Seurer bacf9752f4 radv: Work around broken terrain in Warhammer III
Hiding storage support for depth formats forces the game to take a
different, working path for terrain height map initialization.

cc: mesa-stable

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31152>
2024-09-13 07:48:02 +00:00
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2024-09-02 23:27:15 +00:00
2024-09-06 17:34:17 +00:00
2024-09-04 14:48:17 +00:00
2024-09-05 19:17:22 +00:00
2024-09-06 17:34:17 +00:00