b7ca46762f
If the formats are not suitable as texture type, then they can't be used as texel buffers. Gets tests like the following one: dEQP-VK.image.load_store.without_format.buffer.r32g32b32_sfloat_minalign_uniform to be properly skipped (instead of Crash on the simulator) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>