Files
mesa/src/intel/compiler
Ian Romanick b57bad1fd7 brw/reg_allocate: Check source / destination hazard for all larger SIMD
All platforms needs this check for SIMD32. Xe2+ do not need this for
SIMD16.

Also... delete some really stale comments about Gfx4/Gfx5. This compiler
doesn't even support those platforms.

No shader-db changes on any pre-Xe2 Intel platforms:

shader-db:

Lunar Lake
total instructions in shared programs: 17108867 -> 17108855 (<.01%)
instructions in affected programs: 35211 -> 35199 (-0.03%)
helped: 19 / HURT: 6

total cycles in shared programs: 885026794 -> 885805580 (0.09%)
cycles in affected programs: 140449880 -> 141228666 (0.55%)
helped: 903 / HURT: 1142

LOST:   0
GAINED: 25

fossil-db:

Lunar Lake
Totals:
Instrs: 208578317 -> 208574097 (-0.00%); split: -0.00%, +0.00%
Cycle count: 31268800798 -> 31259914590 (-0.03%); split: -0.10%, +0.07%
Spill count: 504472 -> 504102 (-0.07%); split: -0.09%, +0.02%
Fill count: 606581 -> 606079 (-0.08%); split: -0.13%, +0.05%
Scratch Memory Size: 35001344 -> 34957312 (-0.13%)

Totals from 60714 (8.59% of 706970) affected shaders:
Instrs: 48923370 -> 48919150 (-0.01%); split: -0.01%, +0.01%
Cycle count: 11830486210 -> 11821600002 (-0.08%); split: -0.27%, +0.20%
Spill count: 397150 -> 396780 (-0.09%); split: -0.12%, +0.02%
Fill count: 469651 -> 469149 (-0.11%); split: -0.17%, +0.06%
Scratch Memory Size: 25971712 -> 25927680 (-0.17%)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35903>
2025-07-15 19:35:44 +00:00
..
2025-07-13 21:11:02 +00:00
2025-07-13 21:11:02 +00:00
2025-01-25 03:28:07 +00:00
2025-05-23 19:57:02 +00:00
2025-05-23 19:57:02 +00:00