Logo
Explore Help
Register Sign In
AlexIndustrial/mesa
1
0
Fork 0
You've already forked mesa
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
b093808d26c3c6e06db6329debbb3cfa7acf3a48
mesa/src/compiler
History
Connor Abbott b093808d26 nir: don't try to scalarize unpack_double_2x32
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-04-11 08:29:27 +02:00
..
glsl
glsl: Don't remove XFB-only varyings.
2016-04-10 19:03:06 -07:00
nir
nir: don't try to scalarize unpack_double_2x32
2016-04-11 08:29:27 +02:00
.gitignore
compiler: fix .gitignore for glsl_compiler
2016-02-03 13:32:46 -05:00
Android.gen.mk
Android: fix build break from nir/glsl move to compiler/
2016-02-29 10:51:44 +00:00
Android.mk
nir: move to compiler/
2016-01-26 16:08:30 +00:00
builtin_type_macros.h
glsl/types: Add a bare "sampler" type
2016-02-13 17:22:36 -08:00
glsl_types.cpp
glsl: add helper for counting varyings
2016-03-31 12:51:06 +11:00
glsl_types.h
glsl: add helper for counting varyings
2016-03-31 12:51:06 +11:00
Makefile.am
glsl: Ensure glsl/ exists before making the lexer/parser.
2016-02-04 09:31:17 -08:00
Makefile.sources
nir: Add a pass for gathering various bits of shader info
2016-04-10 20:43:47 -07:00
nir_types.cpp
nir/types: Add a wrapper for count_attribute_slots
2016-04-07 09:44:11 +02:00
nir_types.h
nir/types: Add a wrapper for count_attribute_slots
2016-04-07 09:44:11 +02:00
SConscript
glsl: move to compiler/
2016-01-26 16:08:33 +00:00
shader_enums.c
nir: move shader_enums.[ch] to compiler
2016-01-26 16:08:20 +00:00
shader_enums.h
compiler: random comment fixup
2016-04-01 12:34:40 -04:00
Powered by Gitea Version: 1.25.5 Page: 479ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API