Files
mesa/src
Eric Anholt afcc714c98 v3d: Work around GFXH-1461 bug losing our Z/S clears.
If you load S and clear Z or vice versa, the clear may get lost.  Just
fall back to drawing a quad.

Fixes KHR-GLES3.packed_depth_stencil.verify_read_pixels.depth24_stencil8
2018-07-13 13:29:29 -07:00
..
2018-06-29 12:49:51 +01:00
2018-06-13 10:07:03 -07:00
2018-02-16 16:56:34 -06:00
2017-10-09 13:42:44 -07:00