Files
mesa/src/broadcom
Iago Toral Quiroga 3182209673 v3d/compiler: fix V3D double-rounding of .8 fixed-point XY coordinates
Pre-V3D 4.3 hardware has a quirk where it expects XY coordinates in
.8 fixed-point format, but then it will internally round it to .6 fixed-point,
introducing a double rounding. The double rounding can cause very slight
differences in triangle raterization coverage that can actually be noticed by
some CTS tests.

The correct fix for this as recommended by Broadcom is to convert to
.8 fixed-point with ffloor().

Fixes:
dEQP-VK.renderpass.suballocation.subpass_dependencies.late_fragment_tests.*

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6677>
2020-09-11 09:51:33 +02:00
..
2017-07-25 14:44:52 -07:00