af740f2c35
Meta shaders are already stored in a different shader cache file. Storing them in two places wastes disk space and they are never loaded from the default shader disk cache anyways. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12937>