aafe2cdf86
Previously, some of the code in SF erroneously used bitfields based on the gl_frag_attrib enum when actually referring to vertex results. This worked, because coincidentally the particular enum values being used happened to match between gl_frag_attrib and gl_vert_result. But it was fragile, because a future change to either gl_vert_result or gl_frag_attrib would have made the enum values stop matching up. This patch switches the SF code to use the correct enum. Reviewed-by: Eric Anholt <eric@anholt.net>