a6ed776a13
Simply doing nothing fixes dEQP-GLES31.functional.image_load_store.early_fragment_tests.*. However, we need to actually insert the sample_mask instruction to make sure the shader runs at all (I think), doing that fixes: KHR-GLES31.core.shader_image_load_store.basic-glsl-earlyFragTests Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24258>