Files
mesa/src
Jesse Natalie cc805aef69 d3d12: Properly set HS input control point count
Looks like some hardware needs this info in the shader to match the
topology. Since there's no spot in the shader info for it, we're
currently using the array size of the TCS input vars to store it.

Cc: mesa-stable
Reviewed-by: Paul Dodzweit <paul.dodzweit@amd.com>
Tested-by: Paul Dodzweit <paul.dodzweit@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16920>
2022-06-09 17:08:18 +00:00
..
2022-06-06 15:18:50 +00:00
2022-04-07 00:17:40 +00:00
2022-06-08 18:43:06 +00:00
2022-06-08 20:20:21 +00:00