Files
mesa/src/compiler
Andrii Simiklit a3c9a2881e glsl: fix an incorrect max_array_access after optimization of ssbo/ubo
This is needed to fix these tests:
piglit.spec.arb_shader_storage_buffer_object.compiler.unused-array-element_frag
piglit.spec.arb_shader_storage_buffer_object.compiler.unused-array-element_comp

Fixes: 8cf1333b "glsl: link uniform block arrays of arrays"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109532
Reported-By: Ilia Mirkin <imirkin@alum.mit.edu>
Tested-by: Fritz Koenig <frkoenig@google.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2020-01-06 13:01:19 -08:00
..
2017-07-21 08:47:56 +03:00
2019-12-21 11:00:17 +00:00
2019-09-19 19:56:22 +00:00
2019-10-07 21:49:40 +01:00
2018-03-30 14:33:03 -06:00
2018-03-27 08:36:37 -04:00