Files
mesa/src/compiler
Danylo Piliaiev 7b09fc98fb nir/opt_16b_tex_image: Sign extension should matter for texel buffer txf
Texel buffer could be arbitrary large, so the assumption being made in
the following comment is wrong:

 "Zero-extension (u16) and sign-extension (i16) have
  the same behavior here - txf returns 0 if bit 15 is set
  because it's out of bounds and the higher bits don't matter."

Sign extension should matter for GLSL_SAMPLER_DIM_BUF.

This fixes the case of doing texelFetch with u16 offset:

  uniform itextureBuffer s1;
  uint16_t offset = some_ssbo.offset;
  value = texelFetch(s1, offset).x;

If the offset is higher than s16 optimization incorrectly
left it as 16b.

In spirv the above glsl is translated into:

  %22 = OpLoad %ushort %21
  %23 = OpUConvert %uint %22
  %24 = OpBitcast %int %23
  %26 = OpImageFetch %v4int %16 %24

Cc: mesa-stable

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31664>
2024-10-16 10:10:00 +00:00
..
2024-10-04 00:10:59 +00:00
2024-10-11 15:39:45 +00:00
2024-08-07 21:08:18 +00:00