Files
mesa/src
Eduardo Lima Mitev 9c36e9f862 mesa/glspirv: Add _mesa_spirv_link_shaders() function
This is the equivalent to link_shaders() from
src/compiler/glsl/linker.cpp, but for SPIR-V programs. It just
creates the program and its gl_linked_shader objects, giving drivers
the opportunity to implement any linking of SPIR-V shaders they choose,
at a later stage.

v2: Bail out if we see more that one shader for the same stage, and
    add a corresponding comment. (Timothy Arceri)

v3:
  * Adds also a linker error log to the condition above, with a
    reference to the specification issue. (Timothy Arceri)
  * Squash with the patch adding the function boilerplate (Timothy
    Arceri)

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-03-30 09:14:56 +02:00
..
2018-03-29 14:09:30 -07:00
2018-03-20 08:52:59 +00:00
2018-02-16 16:56:34 -06:00
2018-03-29 14:09:30 -07:00
2017-10-09 13:42:44 -07:00
2018-02-26 09:32:14 -08:00