9add809e7f
The populate_base_prog_key will set VARYING depending if the pipeline flag is used. Later, when full subgroups flag is set, it will flip to UNIFORM -- which for compute shaders is effectively the same, so don't bother setting it again. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12946>