9962280c33
We may specify the point size in a glsl vertex shader. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=46311 piglit: glsl-vs-point-size NOTE: This is a candidate for stable release branches. Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>