Files
mesa/src/mapi/glapi/gen/ARB_direct_state_access.xml
T
Laura Ekstrand 98e64e538a main: Added entry point for glTextureBuffer.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-01-08 11:37:30 -08:00

272 lines
9.8 KiB
XML

<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<OpenGLAPI>
<category name="GL_ARB_direct_state_access" number="164">
<enum name="TEXTURE_TARGET" value="0x1006"/>
<enum name="QUERY_TARGET" value="0x82EA"/>
<enum name="TEXTURE_BINDING" value="0x82EB"/>
<!-- Texture object functions -->
<function name="CreateTextures" offset="assign">
<param name="target" type="GLenum" />
<param name="n" type="GLsizei" />
<param name="textures" type="GLuint *" />
</function>
<function name="TextureBuffer" offset="assign">
<param name="texture" type="GLuint" />
<param name="internalformat" type="GLenum" />
<param name="buffer" type="GLuint" />
</function>
<function name="TextureStorage1D" offset="assign">
<param name="texture" type="GLuint" />
<param name="levels" type="GLsizei" />
<param name="internalformat" type="GLenum" />
<param name="width" type="GLsizei" />
</function>
<function name="TextureStorage2D" offset="assign">
<param name="texture" type="GLuint" />
<param name="levels" type="GLsizei" />
<param name="internalformat" type="GLenum" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
</function>
<function name="TextureStorage3D" offset="assign">
<param name="texture" type="GLuint" />
<param name="levels" type="GLsizei" />
<param name="internalformat" type="GLenum" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="depth" type="GLsizei" />
</function>
<function name="TextureStorage2DMultisample" offset="assign">
<param name="texture" type="GLuint" />
<param name="samples" type="GLsizei" />
<param name="internalformat" type="GLenum" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="fixedsamplelocations" type="GLboolean" />
</function>
<function name="TextureStorage3DMultisample" offset="assign">
<param name="texture" type="GLuint" />
<param name="samples" type="GLsizei" />
<param name="internalformat" type="GLenum" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="depth" type="GLsizei" />
<param name="fixedsamplelocations" type="GLboolean" />
</function>
<function name="TextureSubImage1D" offset="assign">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="const GLvoid *" />
</function>
<function name="TextureSubImage2D" offset="assign">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="const GLvoid *" />
</function>
<function name="TextureSubImage3D" offset="assign">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="zoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="depth" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="pixels" type="const GLvoid *" />
</function>
<function name="CompressedTextureSubImage1D" offset="assign">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="imageSize" type="GLsizei" />
<param name="data" type="const GLvoid *" />
</function>
<function name="CompressedTextureSubImage2D" offset="assign">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="imageSize" type="GLsizei" />
<param name="data" type="const GLvoid *" />
</function>
<function name="CompressedTextureSubImage3D" offset="assign">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="zoffset" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
<param name="depth" type="GLsizei" />
<param name="format" type="GLenum" />
<param name="imageSize" type="GLsizei" />
<param name="data" type="const GLvoid *" />
</function>
<function name="CopyTextureSubImage1D" offset="assign">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
<param name="width" type="GLsizei" />
</function>
<function name="CopyTextureSubImage2D" offset="assign">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
</function>
<function name="CopyTextureSubImage3D" offset="assign">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="xoffset" type="GLint" />
<param name="yoffset" type="GLint" />
<param name="zoffset" type="GLint" />
<param name="x" type="GLint" />
<param name="y" type="GLint" />
<param name="width" type="GLsizei" />
<param name="height" type="GLsizei" />
</function>
<function name="TextureParameterf" offset="assign">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="param" type="GLfloat" />
</function>
<function name="TextureParameterfv" offset="assign">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="param" type="const GLfloat *" />
</function>
<function name="TextureParameteri" offset="assign">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="param" type="GLint" />
</function>
<function name="TextureParameterIiv" offset="assign">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="const GLint *" />
</function>
<function name="TextureParameterIuiv" offset="assign">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="const GLuint *" />
</function>
<function name="TextureParameteriv" offset="assign">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="param" type="const GLint *" />
</function>
<function name="GenerateTextureMipmap" offset="assign">
<param name="texture" type="GLuint" />
</function>
<function name="BindTextureUnit" offset="assign">
<param name="unit" type="GLuint" />
<param name="texture" type="GLuint" />
</function>
<function name="GetTextureImage" offset="assign">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="format" type="GLenum" />
<param name="type" type="GLenum" />
<param name="bufSize" type="GLsizei" />
<param name="pixels" type="GLvoid *" />
</function>
<function name="GetCompressedTextureImage" offset="assign">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="bufSize" type="GLsizei" />
<param name="pixels" type="GLvoid *" />
</function>
<function name="GetTextureLevelParameterfv" offset="assign">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLfloat *" />
</function>
<function name="GetTextureLevelParameteriv" offset="assign">
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
<function name="GetTextureParameterfv" offset="assign">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLfloat *" />
</function>
<function name="GetTextureParameterIiv" offset="assign">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
<function name="GetTextureParameterIuiv" offset="assign">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLuint *" />
</function>
<function name="GetTextureParameteriv" offset="assign">
<param name="texture" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
</category>
</OpenGLAPI>