Files
mesa/src
Mike Blumenkrantz 9823b970fb zink: handle vertex buffer offset overflows
there's a screen limit for vertex buffer offsets (???), so if a buffer
is going to overflow that limit, just rebind it as a new tmp buffer and
clamp the offset to 0

this also applies to buffer rebinds

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11836>
2021-07-22 00:04:58 +00:00
..
2021-07-21 17:26:43 +01:00
2021-07-21 09:07:52 +00:00
2021-03-20 10:38:55 +00:00
2021-07-13 11:03:55 +00:00