This appears to be necessary for PBE writes. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24258>
235 lines
6.6 KiB
C
235 lines
6.6 KiB
C
/*
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* Copyright 2022 Alyssa Rosenzweig
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* SPDX-License-Identifier: MIT
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*
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*/
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#ifndef __AIL_LAYOUT_H_
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#define __AIL_LAYOUT_H_
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#include "util/format/u_format.h"
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#include "util/macros.h"
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#include "util/u_math.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define AIL_CACHELINE 0x80
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#define AIL_PAGESIZE 0x4000
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#define AIL_MAX_MIP_LEVELS 16
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enum ail_tiling {
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/**
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* Strided linear (raster order). Only allowed for 1D or 2D, without
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* mipmapping, multisampling, block-compression, or arrays.
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*/
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AIL_TILING_LINEAR,
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/**
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* Twiddled (Morton order). Always allowed.
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*/
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AIL_TILING_TWIDDLED,
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/**
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* Twiddled (Morton order) with compression.
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*/
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AIL_TILING_TWIDDLED_COMPRESSED,
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};
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/*
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* Represents the dimensions of a single tile. Used to describe tiled layouts.
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* Width and height are in units of elements, not pixels, to model compressed
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* textures corrects.
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*
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* Invariant: width_el and height_el are powers of two.
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*/
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struct ail_tile {
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unsigned width_el, height_el;
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};
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/*
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* An AGX image layout.
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*/
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struct ail_layout {
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/** Width, height, and depth in pixels at level 0 */
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uint32_t width_px, height_px, depth_px;
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/** Number of samples per pixel. 1 if multisampling is disabled. */
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uint8_t sample_count_sa;
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/** Number of miplevels. 1 if no mipmapping is used. */
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uint8_t levels;
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/** Should this image be mipmapped along the Z-axis in addition to the X- and
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* Y-axes? This should be set for API-level 3D images, but not 2D arrays or
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* cubes.
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*/
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bool mipmapped_z;
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/** Tiling mode used */
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enum ail_tiling tiling;
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/** Texture format */
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enum pipe_format format;
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/**
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* If tiling is LINEAR, the number of bytes between adjacent rows of
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* elements. Otherwise, this field is zero.
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*/
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uint32_t linear_stride_B;
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/**
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* Stride between layers of an array texture, including a cube map. Layer i
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* begins at offset (i * layer_stride_B) from the beginning of the texture.
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*
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* If depth_px = 1, the value of this field is UNDEFINED.
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*/
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uint32_t layer_stride_B;
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/**
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* Whether the layer stride is aligned to the page size or not. The hardware
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* needs this flag to compute the implicit layer stride.
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*/
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bool page_aligned_layers;
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/**
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* Offsets of mip levels within a layer.
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*/
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uint32_t level_offsets_B[AIL_MAX_MIP_LEVELS];
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/**
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* For the compressed buffer, offsets of mip levels within a layer.
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*/
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uint32_t level_offsets_compressed_B[AIL_MAX_MIP_LEVELS];
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/**
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* If tiling is TWIDDLED, the tile size used for each mip level within a
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* layer. Calculating tile sizes is the sole responsibility of
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* ail_initialized_twiddled.
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*/
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struct ail_tile tilesize_el[AIL_MAX_MIP_LEVELS];
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/* Offset of the start of the compression metadata buffer */
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uint32_t metadata_offset_B;
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/* Stride between subsequent layers in the compression metadata buffer */
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uint32_t compression_layer_stride_B;
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/* Size of entire texture */
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uint32_t size_B;
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/* Must the layout support writeable images? If false, the layout MUST NOT be
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* used as a writeable image (either PBE or image atomics).
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*/
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bool writeable_image;
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};
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static inline uint32_t
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ail_get_linear_stride_B(struct ail_layout *layout, ASSERTED uint8_t level)
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{
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assert(layout->tiling == AIL_TILING_LINEAR && "Invalid usage");
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assert(level == 0 && "Strided linear mipmapped textures are unsupported");
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return layout->linear_stride_B;
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}
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/*
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* For WSI purposes, we need to associate a stride with all layouts. In the
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* hardware, only strided linear images have an associated stride, there is no
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* natural stride associated with twiddled images. However, various clients
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* assert that the stride is valid for the image if it were linear (even if it
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* is in fact not linear). In those cases, by convention we use the minimum
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* valid such stride.
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*/
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static inline uint32_t
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ail_get_wsi_stride_B(struct ail_layout *layout, unsigned level)
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{
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assert(level == 0 && "Mipmaps cannot be shared as WSI");
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if (layout->tiling == AIL_TILING_LINEAR)
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return ail_get_linear_stride_B(layout, level);
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else
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return util_format_get_stride(layout->format, layout->width_px);
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}
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static inline uint32_t
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ail_get_layer_offset_B(struct ail_layout *layout, unsigned z_px)
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{
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return z_px * layout->layer_stride_B;
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}
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static inline uint32_t
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ail_get_level_offset_B(struct ail_layout *layout, unsigned level)
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{
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return layout->level_offsets_B[level];
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}
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static inline uint32_t
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ail_get_layer_level_B(struct ail_layout *layout, unsigned z_px, unsigned level)
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{
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return ail_get_layer_offset_B(layout, z_px) +
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ail_get_level_offset_B(layout, level);
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}
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static inline uint32_t
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ail_get_linear_pixel_B(struct ail_layout *layout, ASSERTED unsigned level,
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uint32_t x_px, uint32_t y_px, uint32_t z_px)
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{
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assert(level == 0 && "Strided linear mipmapped textures are unsupported");
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assert(util_format_get_blockwidth(layout->format) == 1 &&
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"Strided linear block formats unsupported");
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assert(util_format_get_blockheight(layout->format) == 1 &&
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"Strided linear block formats unsupported");
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assert(layout->sample_count_sa == 1 &&
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"Strided linear multisampling unsupported");
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return ail_get_layer_offset_B(layout, z_px) +
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(y_px * ail_get_linear_stride_B(layout, level)) +
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(x_px * util_format_get_blocksize(layout->format));
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}
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static inline bool
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ail_is_compressed(struct ail_layout *layout)
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{
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return layout->tiling == AIL_TILING_TWIDDLED_COMPRESSED;
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}
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static inline unsigned
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ail_effective_width_sa(unsigned width_px, unsigned sample_count_sa)
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{
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return width_px * (sample_count_sa == 4 ? 2 : 1);
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}
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static inline unsigned
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ail_effective_height_sa(unsigned height_px, unsigned sample_count_sa)
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{
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return height_px * (sample_count_sa >= 2 ? 2 : 1);
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}
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static inline bool
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ail_can_compress(unsigned w_px, unsigned h_px, unsigned sample_count_sa)
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{
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assert(sample_count_sa == 1 || sample_count_sa == 2 || sample_count_sa == 4);
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/* Small textures cannot be compressed */
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return ail_effective_width_sa(w_px, sample_count_sa) >= 16 &&
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ail_effective_height_sa(h_px, sample_count_sa) >= 16;
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}
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void ail_make_miptree(struct ail_layout *layout);
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void ail_detile(void *_tiled, void *_linear, struct ail_layout *tiled_layout,
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unsigned level, unsigned linear_pitch_B, unsigned sx_px,
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unsigned sy_px, unsigned width_px, unsigned height_px);
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void ail_tile(void *_tiled, void *_linear, struct ail_layout *tiled_layout,
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unsigned level, unsigned linear_pitch_B, unsigned sx_px,
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unsigned sy_px, unsigned width_px, unsigned height_px);
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#ifdef __cplusplus
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} /* extern C */
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#endif
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#endif
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