95232bf261
DXVK (v1.8+, Feb 19, 2021) enabled invariant position with:
"[d3d11] Enable d3d11.invariantPosition by default"
(8de9dc93781b61a902a2dc15cc4192514a821237)
vkd3d-proton (v2.5+, Oct 18, 2021) enabled invariant position with:
"vkd3d-shader: Add INVARIANT_POSITION quirk."
(32c5abf4963e07b3d7cbf1c95a9249dce16473d7)
It's recommanded to use Proton 7 or newer to ensure DXVK/vkd3d-proton
contain the invariant position fixes. Otherwise this change might
introduce regressions with older Proton versions.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Martin Roukala <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17951>