Only a single shader-db change it looks like, and not even from scheduling, no fun. instructions helped: shader31 MESA_SHADER_FRAGMENT: 64 -> 63 (-1.56%) quadwords helped: shader31 MESA_SHADER_FRAGMENT: 66 -> 65 (-1.52%) registers HURT: shader31 MESA_SHADER_FRAGMENT: 2 -> 3 (50.00%) Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5475>