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On Blitter engine, we don't support PIPE_CONTROL, we have to update memory locations using the MI_FLUSH_DW command. v2: - Handle video queue (Lionel) Fixes:056b0cb87f("anv: add video engine support in various places") Fixes:5112b42146("anv: Handle end of pipe with MI_FLUSH_DW on transfer queue") Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26121>