Files
mesa/src/compiler
Iago Toral Quiroga 66e7effc85 spirv: Builtin Layer is an input for fragment shaders
This change makes it so we emit a load_input intrinsic when Layer
is read in a fragment shader.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-12-03 20:50:57 +01:00
..
2016-12-02 10:53:32 -08:00
2016-12-02 10:53:32 -08:00
2016-09-12 10:48:35 +10:00