Files
mesa/src
Brian Paul 8bd5692a5d meta: fix incorrect slice, r coordinate computation
The arithmetic to convert a 3D texture slice to an R coordinate was
incorrect.  Found when MSVC warned of a divide by zero.

Note that we don't actually ever hit this path.  We don't decompress
slices of 3D textures and we don't support 3D mipmap generation yet.
2013-03-21 09:24:35 -06:00
..
2013-03-19 12:04:32 -07:00
2012-08-31 10:58:15 -07:00