Files
mesa/src/compiler
Jesse Natalie 865a2ad086 clover/nir/spirv: Use uniform rather than shader_in for kernel inputs
The semantics of inputs for CL are a closer match to the semantics of uniforms for graphics.
Rather than cross-stage data, it's data that every thread sees uniformly.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6497>
2020-08-31 19:58:14 +00:00
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