Files
mesa/src/gallium/targets
Axel Davy 91755300ec st/nine: Set default dynamic_texture_workaround to true
Now the texture virtual memory usage is less of a problem,
we can use this workaround permanently.

In the spirit of the API it's certainly not the proper way
of implementing DYNAMIC textures (it seems they are ok
to have hidden copies in driver managed memory, but not have
virtual addressing space reduced), but it makes sense for us,
both performance wise, and to avoid bugs.

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9377>
2021-03-07 13:13:53 +00:00
..
2020-10-07 16:01:31 -05:00