855fcb22c1
This is tacked on to the end of the 'asin' file because acos calls asin, whech means asin needs to be defined first. Alphabetical order fail.
3965 lines
168 KiB
C++
3965 lines
168 KiB
C++
/* DO NOT MODIFY - automatically generated by generate_builtins.pl */
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/*
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* Copyright © 2010 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <stdio.h>
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#include "glsl_parser_extras.h"
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#include "ir_reader.h"
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void
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read_builtins(_mesa_glsl_parse_state *st, exec_list *instructions,
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const char **functions, unsigned count)
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{
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if (st->error)
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return;
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for (unsigned i = 0; i < count; i++) {
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_mesa_glsl_read_ir(st, instructions, functions[i]);
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if (st->error) {
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printf("error reading builtin: %.35s ...\n", functions[i]);
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return;
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}
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}
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}
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/* 110 builtins */
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static const char *builtins_110_abs = {
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"((function abs\n"
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" (signature float\n"
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" (parameters\n"
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" (declare (in) float arg0))\n"
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" ((return (expression float abs (var_ref arg0)))))\n"
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"\n"
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" (signature vec2\n"
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" (parameters\n"
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" (declare (in) vec2 arg0))\n"
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" ((return (expression vec2 abs (var_ref arg0)))))\n"
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"\n"
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" (signature vec3\n"
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" (parameters\n"
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" (declare (in) vec3 arg0))\n"
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" ((return (expression vec3 abs (var_ref arg0)))))\n"
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"\n"
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" (signature vec4\n"
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" (parameters\n"
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" (declare (in) vec4 arg0))\n"
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" ((return (expression vec4 abs (var_ref arg0)))))\n"
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"))\n"
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};
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static const char *builtins_110_all = {
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"((function all\n"
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" (signature bool\n"
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" (parameters\n"
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" (declare (in) bvec2 arg0))\n"
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" ((return (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))))))\n"
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"\n"
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" (signature bool\n"
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" (parameters\n"
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" (declare (in) bvec3 arg0))\n"
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" ((return (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))))))\n"
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"\n"
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" (signature bool\n"
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" (parameters\n"
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" (declare (in) bvec4 arg0))\n"
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" ((return (expression bool && (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))) (swiz w (var_ref arg0))))))\n"
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"))\n"
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};
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static const char *builtins_110_any = {
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"((function any\n"
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" (signature bool\n"
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" (parameters\n"
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" (declare (in) bvec2 arg0))\n"
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" ((return (expression bool || (swiz x (var_ref arg0))(swiz y (var_ref arg0))))))\n"
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"\n"
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" (signature bool\n"
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" (parameters\n"
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" (declare (in) bvec3 arg0))\n"
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" ((return (expression bool || (expression bool || (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))))))\n"
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"\n"
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" (signature bool\n"
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" (parameters\n"
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" (declare (in) bvec4 arg0))\n"
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" ((return (expression bool || (expression bool || (expression bool || (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))) (swiz w (var_ref arg0))))))\n"
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"))\n"
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};
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static const char *builtins_110_asin = {
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"((function asin\n"
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" (signature float\n"
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" (parameters\n"
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" (declare (in) float x))\n"
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" ((return (expression float *\n"
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" (expression float -\n"
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" (expression float *\n"
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" (constant float (3.1415926))\n"
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" (constant float (0.5)))\n"
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" (expression float sqrt\n"
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" (expression float -\n"
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" (constant float (1.0))\n"
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" (expression float abs (var_ref x)))))\n"
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" (expression float +\n"
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" (constant float (1.5707288))\n"
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" (expression float *\n"
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" (expression float abs (var_ref x))\n"
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" (expression float +\n"
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" (constant float (-0.2121144))\n"
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" (expression float *\n"
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" (constant float (0.0742610))\n"
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" (expression float abs (var_ref x))))))))))\n"
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"\n"
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" (signature float\n"
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" (parameters\n"
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" (declare (in) vec2 x))\n"
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" ((return (expression vec2 *\n"
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" (expression vec2 -\n"
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" (expression vec2 *\n"
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" (constant float (3.1415926))\n"
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" (constant float (0.5)))\n"
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" (expression vec2 sqrt\n"
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" (expression vec2 -\n"
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" (constant float (1.0))\n"
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" (expression vec2 abs (var_ref x)))))\n"
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" (expression vec2 +\n"
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" (constant float (1.5707288))\n"
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" (expression vec2 *\n"
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" (expression vec2 abs (var_ref x))\n"
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" (expression vec2 +\n"
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" (constant float (-0.2121144))\n"
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" (expression vec2 *\n"
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" (constant float (0.0742610))\n"
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" (expression vec2 abs (var_ref x))))))))))\n"
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"\n"
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" (signature float\n"
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" (parameters\n"
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" (declare (in) vec3 x))\n"
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" ((return (expression vec3 *\n"
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" (expression vec3 -\n"
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" (expression vec3 *\n"
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" (constant float (3.1415926))\n"
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" (constant float (0.5)))\n"
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" (expression vec3 sqrt\n"
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" (expression vec3 -\n"
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" (constant float (1.0))\n"
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" (expression vec3 abs (var_ref x)))))\n"
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" (expression vec3 +\n"
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" (constant float (1.5707288))\n"
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" (expression vec3 *\n"
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" (expression vec3 abs (var_ref x))\n"
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" (expression vec3 +\n"
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" (constant float (-0.2121144))\n"
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" (expression vec3 *\n"
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" (constant float (0.0742610))\n"
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" (expression vec3 abs (var_ref x))))))))))\n"
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"\n"
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" (signature float\n"
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" (parameters\n"
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" (declare (in) vec4 x))\n"
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" ((return (expression vec4 *\n"
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" (expression vec4 -\n"
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" (expression vec4 *\n"
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" (constant float (3.1415926))\n"
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" (constant float (0.5)))\n"
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" (expression vec4 sqrt\n"
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" (expression vec4 -\n"
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" (constant float (1.0))\n"
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" (expression vec4 abs (var_ref x)))))\n"
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" (expression vec4 +\n"
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" (constant float (1.5707288))\n"
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" (expression vec4 *\n"
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" (expression vec4 abs (var_ref x))\n"
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" (expression vec4 +\n"
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" (constant float (-0.2121144))\n"
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" (expression vec4 *\n"
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" (constant float (0.0742610))\n"
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" (expression vec4 abs (var_ref x))))))))))\n"
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")\n"
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"\n"
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" (function acos\n"
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" (signature float\n"
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" (parameters\n"
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" (declare (in) float x))\n"
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" ((return (expression float - (constant float (1.5707963))\n"
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" (call asin ((var_ref x)))))))\n"
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" (signature vec2\n"
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" (parameters\n"
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" (declare (in) vec2 x))\n"
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" ((return (expression vec2 - (constant float (1.5707963))\n"
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" (call asin ((var_ref x)))))))\n"
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" (signature vec3\n"
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" (parameters\n"
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" (declare (in) vec3 x))\n"
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" ((return (expression vec3 - (constant float (1.5707963))\n"
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" (call asin ((var_ref x)))))))\n"
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" (signature vec4\n"
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" (parameters\n"
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" (declare (in) vec4 x))\n"
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" ((return (expression vec4 - (constant float (1.5707963))\n"
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" (call asin ((var_ref x)))))))\n"
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"))\n"
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};
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static const char *builtins_110_atan = {
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"((function atan\n"
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" (signature float\n"
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" (parameters\n"
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" (declare (in) float x))\n"
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" ((return (call asin ((expression float *\n"
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" (var_ref x)\n"
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" (expression float rsq\n"
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" (expression float +\n"
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" (expression float *\n"
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" (var_ref x)\n"
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" (var_ref x))\n"
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" (constant float (1.0))))))))))\n"
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"\n"
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" (signature vec2\n"
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" (parameters\n"
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" (declare (in) vec2 y_over_x))\n"
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" ((return (call asin ((expression vec2 *\n"
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" (var_ref y_over_x)\n"
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" (expression vec2 rsq\n"
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" (expression vec2 +\n"
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" (expression vec2 *\n"
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" (var_ref y_over_x)\n"
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" (var_ref y_over_x))\n"
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" (constant float (1.0))))))))))\n"
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"\n"
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" (signature vec3\n"
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" (parameters\n"
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" (declare (in) vec3 y_over_x))\n"
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" ((return (call asin ((expression vec3 *\n"
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" (var_ref y_over_x)\n"
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" (expression vec3 rsq\n"
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" (expression vec3 +\n"
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" (expression vec3 *\n"
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" (var_ref y_over_x)\n"
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" (var_ref y_over_x))\n"
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" (constant float (1.0))))))))))\n"
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"\n"
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" (signature vec4\n"
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" (parameters\n"
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" (declare (in) vec4 y_over_x))\n"
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" ((return (call asin ((expression vec4 *\n"
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" (var_ref y_over_x)\n"
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" (expression vec4 rsq\n"
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" (expression vec4 +\n"
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" (expression vec4 *\n"
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" (var_ref y_over_x)\n"
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" (var_ref y_over_x))\n"
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" (constant float (1.0))))))))))\n"
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"\n"
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" (signature float\n"
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" (parameters\n"
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" (declare (in) float y)\n"
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" (declare (in) float x))\n"
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" ((declare () float r)\n"
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" (if (expression bool >\n"
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" (expression float abs (var_ref x))\n"
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" (constant float (.0001)))\n"
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" ((assign (constant bool (1))\n"
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" (var_ref r) (call atan ((expression float /\n"
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" (var_ref y)\n"
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" (var_ref x)))))\n"
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" (if (expression bool <\n"
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" (var_ref x)\n"
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" (constant float (0.0)))\n"
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" ((assign (constant bool (1))\n"
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" (var_ref r)\n"
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" (expression float +\n"
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" (var_ref r)\n"
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" (expression float *\n"
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" (expression int sign (var_ref y))\n"
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" (constant float (3.1415926))))))\n"
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" ()))\n"
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" ())\n"
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" (return (var_ref r))))\n"
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"\n"
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" (signature vec2\n"
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" (parameters\n"
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" (declare (in) vec2 y)\n"
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" (declare (in) vec2 x))\n"
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" ((declare () vec2 r)\n"
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" (if (expression bool >\n"
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" (expression vec2 abs (var_ref x))\n"
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" (constant float (.0001)))\n"
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" ((assign (constant bool (1))\n"
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" (var_ref r) (call atan ((expression vec2 /\n"
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" (var_ref y)\n"
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" (var_ref x)))))\n"
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" (if (expression bool <\n"
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" (var_ref x)\n"
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" (constant float (0.0)))\n"
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" ((assign (constant bool (1))\n"
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" (var_ref r)\n"
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" (expression vec2 +\n"
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" (var_ref r)\n"
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" (expression vec2 *\n"
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" (expression int sign (var_ref y))\n"
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" (constant float (3.1415926))))))\n"
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" ()))\n"
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" ())\n"
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" (return (var_ref r))))\n"
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"\n"
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" (signature vec3\n"
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" (parameters\n"
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" (declare (in) vec3 y)\n"
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" (declare (in) vec3 x))\n"
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" ((declare () vec3 r)\n"
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" (if (expression bool >\n"
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" (expression vec3 abs (var_ref x))\n"
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" (constant float (.0001)))\n"
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" ((assign (constant bool (1))\n"
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" (var_ref r) (call atan ((expression vec3 /\n"
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" (var_ref y)\n"
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" (var_ref x)))))\n"
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" (if (expression bool <\n"
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" (var_ref x)\n"
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" (constant float (0.0)))\n"
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" ((assign (constant bool (1))\n"
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" (var_ref r)\n"
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" (expression vec3 +\n"
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" (var_ref r)\n"
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" (expression vec3 *\n"
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" (expression int sign (var_ref y))\n"
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" (constant float (3.1415926))))))\n"
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" ()))\n"
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" ())\n"
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" (return (var_ref r))))\n"
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"\n"
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" (signature vec4\n"
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" (parameters\n"
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" (declare (in) vec4 y)\n"
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" (declare (in) vec4 x))\n"
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" ((declare () vec4 r)\n"
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" (if (expression bool >\n"
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" (expression vec4 abs (var_ref x))\n"
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" (constant float (.0001)))\n"
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" ((assign (constant bool (1))\n"
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" (var_ref r) (call atan ((expression vec4 /\n"
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" (var_ref y)\n"
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" (var_ref x)))))\n"
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" (if (expression bool <\n"
|
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" (var_ref x)\n"
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" (constant float (0.0)))\n"
|
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" ((assign (constant bool (1))\n"
|
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" (var_ref r)\n"
|
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" (expression vec4 +\n"
|
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" (var_ref r)\n"
|
|
" (expression vec4 *\n"
|
|
" (expression int sign (var_ref y))\n"
|
|
" (constant float (3.1415926))))))\n"
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|
" ()))\n"
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" ())\n"
|
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" (return (var_ref r))))\n"
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"\n"
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"))\n"
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};
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static const char *builtins_110_ceil = {
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"((function ceil\n"
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" (signature float\n"
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" (parameters\n"
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" (declare (in) float arg0))\n"
|
|
" ((return (expression float ceil (var_ref arg0)))))\n"
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"\n"
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|
" (signature vec2\n"
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|
" (parameters\n"
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|
" (declare (in) vec2 arg0))\n"
|
|
" ((return (expression vec2 ceil (var_ref arg0)))))\n"
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"\n"
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|
" (signature vec3\n"
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|
" (parameters\n"
|
|
" (declare (in) vec3 arg0))\n"
|
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" ((return (expression vec3 ceil (var_ref arg0)))))\n"
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"\n"
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|
" (signature vec4\n"
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|
" (parameters\n"
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|
" (declare (in) vec4 arg0))\n"
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" ((return (expression vec4 ceil (var_ref arg0)))))\n"
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"))\n"
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};
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static const char *builtins_110_clamp = {
|
|
"((function clamp\n"
|
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" (signature float\n"
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" (parameters\n"
|
|
" (declare (in) float arg0)\n"
|
|
" (declare (in) float arg1)\n"
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|
" (declare (in) float arg2))\n"
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" ((return (expression float max (expression float min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
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"\n"
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|
" (signature vec2\n"
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" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) vec2 arg1)\n"
|
|
" (declare (in) vec2 arg2))\n"
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" ((return (expression vec2 max (expression vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
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"\n"
|
|
" (signature vec3\n"
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|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) vec3 arg1)\n"
|
|
" (declare (in) vec3 arg2))\n"
|
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" ((return (expression vec3 max (expression vec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
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"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) vec4 arg1)\n"
|
|
" (declare (in) vec4 arg2))\n"
|
|
" ((return (expression vec4 max (expression vec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
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|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) float arg1)\n"
|
|
" (declare (in) float arg2))\n"
|
|
" ((declare () vec2 result)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref result)) (expression vec4 max (expression vec4 min (swiz x (var_ref arg0)) (var_ref arg2)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref result)) (expression vec4 max (expression vec4 min (swiz y (var_ref arg0)) (var_ref arg2)) (var_ref arg1)))\n"
|
|
" (return (var_ref result))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) float arg1)\n"
|
|
" (declare (in) float arg2))\n"
|
|
" ((declare () vec3 result)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref result)) (expression vec4 max (expression vec4 min (swiz x (var_ref arg0)) (var_ref arg2)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref result)) (expression vec4 max (expression vec4 min (swiz y (var_ref arg0)) (var_ref arg2)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref result)) (expression vec4 max (expression vec4 min (swiz z (var_ref arg0)) (var_ref arg2)) (var_ref arg1)))\n"
|
|
" (return (var_ref result))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) float arg1)\n"
|
|
" (declare (in) float arg2))\n"
|
|
" ((declare () vec4 result)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref result)) (expression vec4 max (expression vec4 min (swiz x (var_ref arg0)) (var_ref arg2)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref result)) (expression vec4 max (expression vec4 min (swiz y (var_ref arg0)) (var_ref arg2)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref result)) (expression vec4 max (expression vec4 min (swiz z (var_ref arg0)) (var_ref arg2)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref result)) (expression vec4 max (expression vec4 min (swiz w (var_ref arg0)) (var_ref arg2)) (var_ref arg1)))\n"
|
|
" (return (var_ref result))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_cos = {
|
|
"((function cos\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float angle))\n"
|
|
" ((return (expression float cos (var_ref angle)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 angle))\n"
|
|
" ((return (expression vec2 cos (var_ref angle)))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 angle))\n"
|
|
" ((return (expression vec3 cos (var_ref angle)))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 angle))\n"
|
|
" ((return (expression vec4 cos (var_ref angle)))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_cross = {
|
|
"((function cross\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) vec3 arg1))\n"
|
|
" ((declare () vec3 t)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t))\n"
|
|
" (expression float - (expression float * (swiz y (var_ref arg0)) (swiz z (var_ref arg1)))\n"
|
|
" (expression float * (swiz y (var_ref arg1)) (swiz z (var_ref arg0)))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t))\n"
|
|
" (expression float - (expression float * (swiz z (var_ref arg0)) (swiz x (var_ref arg1)))\n"
|
|
" (expression float * (swiz z (var_ref arg1)) (swiz x (var_ref arg0)))))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref t))\n"
|
|
" (expression float - (expression float * (swiz x (var_ref arg0)) (swiz y (var_ref arg1)))\n"
|
|
" (expression float * (swiz x (var_ref arg1)) (swiz y (var_ref arg0)))))\n"
|
|
" (return (var_ref t))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_degrees = {
|
|
"((function degrees\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0))\n"
|
|
" ((return (expression float * (var_ref arg0) (constant float (57.295780))))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0))\n"
|
|
" ((return (expression vec2 * (var_ref arg0) (constant float (57.295780))))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0))\n"
|
|
" ((return (expression vec3 * (var_ref arg0) (constant float (57.295780))))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0))\n"
|
|
" ((return (expression vec4 * (var_ref arg0) (constant float (57.295780))))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_distance = {
|
|
"((function distance\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float p0)\n"
|
|
" (declare (in) float p1))\n"
|
|
" ((declare () float p)\n"
|
|
" (assign (constant bool (1)) (var_ref p) (expression float - (var_ref p0) (var_ref p1)))\n"
|
|
" (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n"
|
|
"\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 p0)\n"
|
|
" (declare (in) vec2 p1))\n"
|
|
" ((declare () vec2 p)\n"
|
|
" (assign (constant bool (1)) (var_ref p) (expression vec2 - (var_ref p0) (var_ref p1)))\n"
|
|
" (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n"
|
|
"\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 p0)\n"
|
|
" (declare (in) vec3 p1))\n"
|
|
" ((declare () vec3 p)\n"
|
|
" (assign (constant bool (1)) (var_ref p) (expression vec3 - (var_ref p0) (var_ref p1)))\n"
|
|
" (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n"
|
|
"\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 p0)\n"
|
|
" (declare (in) vec4 p1))\n"
|
|
" ((declare () vec4 p)\n"
|
|
" (assign (constant bool (1)) (var_ref p) (expression vec4 - (var_ref p0) (var_ref p1)))\n"
|
|
" (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_dot = {
|
|
"((function dot\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0)\n"
|
|
" (declare (in) float arg1))\n"
|
|
" ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) vec2 arg1))\n"
|
|
" ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) vec3 arg1))\n"
|
|
" ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) vec4 arg1))\n"
|
|
" ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_equal = {
|
|
"((function equal\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) vec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) vec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool == (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) vec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool == (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool == (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec2 arg0)\n"
|
|
" (declare (in) ivec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec3 arg0)\n"
|
|
" (declare (in) ivec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool == (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec4 arg0)\n"
|
|
" (declare (in) ivec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool == (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool == (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_exp = {
|
|
"((function exp\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0))\n"
|
|
" ((return (expression float exp (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0))\n"
|
|
" ((return (expression vec2 exp (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0))\n"
|
|
" ((return (expression vec3 exp (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0))\n"
|
|
" ((return (expression vec4 exp (var_ref arg0)))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_exp2 = {
|
|
"((function exp2\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0))\n"
|
|
" ((return (expression float exp2 (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0))\n"
|
|
" ((return (expression vec2 exp2 (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0))\n"
|
|
" ((return (expression vec3 exp2 (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0))\n"
|
|
" ((return (expression vec4 exp2 (var_ref arg0)))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_faceforward = {
|
|
"((function faceforward\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float N)\n"
|
|
" (declare (in) float I)\n"
|
|
" (declare (in) float Nref))\n"
|
|
" ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n"
|
|
" ((return (var_ref N)))\n"
|
|
" ((return (expression float neg (var_ref N)))))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 N)\n"
|
|
" (declare (in) vec2 I)\n"
|
|
" (declare (in) vec2 Nref))\n"
|
|
" ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n"
|
|
" ((return (var_ref N)))\n"
|
|
" ((return (expression vec2 neg (var_ref N)))))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 N)\n"
|
|
" (declare (in) vec3 I)\n"
|
|
" (declare (in) vec3 Nref))\n"
|
|
" ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n"
|
|
" ((return (var_ref N)))\n"
|
|
" ((return (expression vec3 neg (var_ref N)))))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 N)\n"
|
|
" (declare (in) vec4 I)\n"
|
|
" (declare (in) vec4 Nref))\n"
|
|
" ((if (expression bool < (expression float dot (var_ref Nref) (var_ref I)) (constant float (0)))\n"
|
|
" ((return (var_ref N)))\n"
|
|
" ((return (expression vec4 neg (var_ref N)))))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_floor = {
|
|
"((function floor\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0))\n"
|
|
" ((return (expression float floor (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0))\n"
|
|
" ((return (expression vec2 floor (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0))\n"
|
|
" ((return (expression vec3 floor (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0))\n"
|
|
" ((return (expression vec4 floor (var_ref arg0)))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_fract = {
|
|
"((function fract\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float x))\n"
|
|
" ((return (expression float - (var_ref x) (expression float floor (var_ref x))))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 x))\n"
|
|
" ((declare () vec2 t)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression float - (swiz x (var_ref x)) (expression float floor (swiz x (var_ref x)))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression float - (swiz y (var_ref x)) (expression float floor (swiz y (var_ref x)))))\n"
|
|
" (return (var_ref t))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 x))\n"
|
|
" ((declare () vec3 t)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression float - (swiz x (var_ref x)) (expression float floor (swiz x (var_ref x)))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression float - (swiz y (var_ref x)) (expression float floor (swiz y (var_ref x)))))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref t)) (expression float - (swiz z (var_ref x)) (expression float floor (swiz z (var_ref x)))))\n"
|
|
" (return (var_ref t))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 x))\n"
|
|
" ((declare () vec4 t)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression float - (swiz x (var_ref x)) (expression float floor (swiz x (var_ref x)))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression float - (swiz y (var_ref x)) (expression float floor (swiz y (var_ref x)))))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref t)) (expression float - (swiz z (var_ref x)) (expression float floor (swiz z (var_ref x)))))\n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref t)) (expression float - (swiz w (var_ref x)) (expression float floor (swiz w (var_ref x)))))\n"
|
|
" (return (var_ref t))))\n"
|
|
"))\n"
|
|
"\n"
|
|
};
|
|
|
|
static const char *builtins_110_greaterThan = {
|
|
"((function greaterThan\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) vec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) vec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool > (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) vec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool > (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool > (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec2 arg0)\n"
|
|
" (declare (in) ivec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec3 arg0)\n"
|
|
" (declare (in) ivec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool > (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec4 arg0)\n"
|
|
" (declare (in) ivec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool > (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool > (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_greaterThanEqual = {
|
|
"((function greaterThanEqual\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) vec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) vec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool >= (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) vec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool >= (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool >= (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec2 arg0)\n"
|
|
" (declare (in) ivec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec3 arg0)\n"
|
|
" (declare (in) ivec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool >= (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec4 arg0)\n"
|
|
" (declare (in) ivec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool >= (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool >= (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_inversesqrt = {
|
|
"((function inversesqrt\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0))\n"
|
|
" ((return (expression float rsq (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0))\n"
|
|
" ((return (expression vec2 rsq (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0))\n"
|
|
" ((return (expression vec3 rsq (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0))\n"
|
|
" ((return (expression vec4 rsq (var_ref arg0)))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_length = {
|
|
"((function length\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0))\n"
|
|
" ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))\n"
|
|
"\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0))\n"
|
|
" ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))\n"
|
|
"\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0))\n"
|
|
" ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))\n"
|
|
"\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0))\n"
|
|
" ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_lessThan = {
|
|
"((function lessThan\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) vec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) vec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool < (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) vec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool < (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool < (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec2 arg0)\n"
|
|
" (declare (in) ivec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec3 arg0)\n"
|
|
" (declare (in) ivec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool < (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec4 arg0)\n"
|
|
" (declare (in) ivec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool < (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool < (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_lessThanEqual = {
|
|
"((function lessThanEqual\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) vec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) vec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool <= (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) vec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool <= (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool <= (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec2 arg0)\n"
|
|
" (declare (in) ivec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec3 arg0)\n"
|
|
" (declare (in) ivec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool <= (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec4 arg0)\n"
|
|
" (declare (in) ivec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool <= (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool <= (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_log = {
|
|
"((function log\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0))\n"
|
|
" ((return (expression float log (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0))\n"
|
|
" ((return (expression vec2 log (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0))\n"
|
|
" ((return (expression vec3 log (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0))\n"
|
|
" ((return (expression vec4 log (var_ref arg0)))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_log2 = {
|
|
"((function log2\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0))\n"
|
|
" ((return (expression float log2 (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0))\n"
|
|
" ((return (expression vec2 log2 (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0))\n"
|
|
" ((return (expression vec3 log2 (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0))\n"
|
|
" ((return (expression vec4 log2 (var_ref arg0)))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_max = {
|
|
"((function max\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0)\n"
|
|
" (declare (in) float arg1))\n"
|
|
" ((return (expression float max (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) vec2 arg1))\n"
|
|
" ((return (expression vec2 max (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) vec3 arg1))\n"
|
|
" ((return (expression vec3 max (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) vec4 arg1))\n"
|
|
" ((return (expression vec4 max (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) float arg1))\n"
|
|
" ((declare () vec2 result)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref result))\n"
|
|
" (expression float max (swiz x (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref result))\n"
|
|
" (expression float max (swiz y (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (return (var_ref result))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) float arg1))\n"
|
|
" ((declare () vec3 result)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref result))\n"
|
|
" (expression float max (swiz x (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref result))\n"
|
|
" (expression float max (swiz y (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref result))\n"
|
|
" (expression float max (swiz z (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (return (var_ref result))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) float arg1))\n"
|
|
" ((declare () vec4 result)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref result))\n"
|
|
" (expression float max (swiz x (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref result))\n"
|
|
" (expression float max (swiz y (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref result))\n"
|
|
" (expression float max (swiz z (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref result))\n"
|
|
" (expression float max (swiz w (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (return (var_ref result))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_min = {
|
|
"((function min\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0)\n"
|
|
" (declare (in) float arg1))\n"
|
|
" ((return (expression float min (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) vec2 arg1))\n"
|
|
" ((return (expression vec2 min (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) vec3 arg1))\n"
|
|
" ((return (expression vec3 min (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) vec4 arg1))\n"
|
|
" ((return (expression vec4 min (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) float arg1))\n"
|
|
" ((declare () vec2 result)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref result))\n"
|
|
" (expression float min (swiz x (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref result))\n"
|
|
" (expression float min (swiz y (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (return (var_ref result))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) float arg1))\n"
|
|
" ((declare () vec3 result)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref result))\n"
|
|
" (expression float min (swiz x (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref result))\n"
|
|
" (expression float min (swiz y (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref result))\n"
|
|
" (expression float min (swiz z (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (return (var_ref result))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) float arg1))\n"
|
|
" ((declare () vec4 result)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref result))\n"
|
|
" (expression float min (swiz x (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref result))\n"
|
|
" (expression float min (swiz y (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref result))\n"
|
|
" (expression float min (swiz z (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref result))\n"
|
|
" (expression float min (swiz w (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (return (var_ref result))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_mix = {
|
|
"((function mix\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0)\n"
|
|
" (declare (in) float arg1)\n"
|
|
" (declare (in) float arg2))\n"
|
|
" ((return (expression float + (expression float * (var_ref arg0) (expression float - (constant float (1.000000)) (var_ref arg2))) (expression float * (var_ref arg1) (var_ref arg2))))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) vec2 arg1)\n"
|
|
" (declare (in) vec2 arg2))\n"
|
|
" ((return (expression vec2 + (expression vec2 * (var_ref arg0) (expression vec2 - (constant float (1.000000)) (var_ref arg2))) (expression vec2 * (var_ref arg1) (var_ref arg2))))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) vec3 arg1)\n"
|
|
" (declare (in) vec3 arg2))\n"
|
|
" ((return (expression vec3 + (expression vec3 * (var_ref arg0) (expression vec3 - (constant float (1.000000)) (var_ref arg2))) (expression vec3 * (var_ref arg1) (var_ref arg2))))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) vec4 arg1)\n"
|
|
" (declare (in) vec4 arg2))\n"
|
|
" ((return (expression vec4 + (expression vec4 * (var_ref arg0) (expression vec4 - (constant float (1.000000)) (var_ref arg2))) (expression vec4 * (var_ref arg1) (var_ref arg2))))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) vec2 arg1)\n"
|
|
" (declare (in) float arg2))\n"
|
|
" ((return (expression vec2 + (expression vec2 * (var_ref arg0) (expression vec2 - (constant float (1.000000)) (var_ref arg2))) (expression vec2 * (var_ref arg1) (var_ref arg2))))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) vec3 arg1)\n"
|
|
" (declare (in) float arg2))\n"
|
|
" ((return (expression vec3 + (expression vec3 * (var_ref arg0) (expression vec3 - (constant float (1.000000)) (var_ref arg2))) (expression vec3 * (var_ref arg1) (var_ref arg2))))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) vec4 arg1)\n"
|
|
" (declare (in) float arg2))\n"
|
|
" ((return (expression vec4 + (expression vec4 * (var_ref arg0) (expression vec4 - (constant float (1.000000)) (var_ref arg2))) (expression vec4 * (var_ref arg1) (var_ref arg2))))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_mod = {
|
|
"((function mod\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0)\n"
|
|
" (declare (in) float arg1))\n"
|
|
" ((return (expression float % (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) vec2 arg1))\n"
|
|
" ((return (expression vec2 % (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) vec3 arg1))\n"
|
|
" ((return (expression vec3 % (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) vec4 arg1))\n"
|
|
" ((return (expression vec4 % (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) float arg1))\n"
|
|
" ((declare () vec2 result)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref result))\n"
|
|
" (expression float % (swiz x (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref result))\n"
|
|
" (expression float % (swiz y (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (return (var_ref result))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) float arg1))\n"
|
|
" ((declare () vec3 result)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref result))\n"
|
|
" (expression float % (swiz x (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref result))\n"
|
|
" (expression float % (swiz y (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref result))\n"
|
|
" (expression float % (swiz z (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (return (var_ref result))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) float arg1))\n"
|
|
" ((declare () vec4 result)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref result))\n"
|
|
" (expression float % (swiz x (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref result))\n"
|
|
" (expression float % (swiz y (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref result))\n"
|
|
" (expression float % (swiz z (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref result))\n"
|
|
" (expression float % (swiz w (var_ref arg0)) (var_ref arg1)))\n"
|
|
" (return (var_ref result))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_normalize = {
|
|
"((function normalize\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0))\n"
|
|
" ((return (expression float * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0))\n"
|
|
" ((return (expression vec2 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0))\n"
|
|
" ((return (expression vec3 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0))\n"
|
|
" ((return (expression vec4 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_not = {
|
|
"((function not\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) bvec2 arg0))\n"
|
|
" ((return (expression bvec2 ! (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) bvec3 arg0))\n"
|
|
" ((return (expression bvec3 ! (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) bvec4 arg0))\n"
|
|
" ((return (expression bvec4 ! (var_ref arg0)))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_notEqual = {
|
|
"((function notEqual\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) vec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression float != (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression float != (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) vec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression float != (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression float != (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression float != (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) vec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression float != (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression float != (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression float != (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression float != (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec2 arg0)\n"
|
|
" (declare (in) ivec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression int != (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression int != (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec3 arg0)\n"
|
|
" (declare (in) ivec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression int != (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression int != (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression int != (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec4 arg0)\n"
|
|
" (declare (in) ivec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression int != (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression int != (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression int != (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression int != (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_pow = {
|
|
"((function pow\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0)\n"
|
|
" (declare (in) float arg1))\n"
|
|
" ((return (expression float pow (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0)\n"
|
|
" (declare (in) vec2 arg1))\n"
|
|
" ((return (expression vec2 pow (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0)\n"
|
|
" (declare (in) vec3 arg1))\n"
|
|
" ((return (expression vec3 pow (var_ref arg0) (var_ref arg1)))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0)\n"
|
|
" (declare (in) vec4 arg1))\n"
|
|
" ((return (expression vec4 pow (var_ref arg0) (var_ref arg1)))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_radians = {
|
|
"((function radians\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0))\n"
|
|
" ((return (expression float * (var_ref arg0) (constant float (0.017453))))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0))\n"
|
|
" ((return (expression vec2 * (var_ref arg0) (constant float (0.017453))))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0))\n"
|
|
" ((return (expression vec3 * (var_ref arg0) (constant float (0.017453))))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0))\n"
|
|
" ((return (expression vec4 * (var_ref arg0) (constant float (0.017453))))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_reflect = {
|
|
"((function reflect\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float i)\n"
|
|
" (declare (in) float n))\n"
|
|
" ((return (expression float -\n"
|
|
" (var_ref i)\n"
|
|
" (expression float *\n"
|
|
" (constant float (2.0))\n"
|
|
" (expression float *\n"
|
|
" (expression float dot\n"
|
|
" (var_ref n)\n"
|
|
" (var_ref i))\n"
|
|
" (var_ref n)))))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 i)\n"
|
|
" (declare (in) vec2 n))\n"
|
|
" ((return (expression vec2 -\n"
|
|
" (var_ref i)\n"
|
|
" (expression vec2 *\n"
|
|
" (constant float (2.0))\n"
|
|
" (expression vec2 *\n"
|
|
" (expression float dot\n"
|
|
" (var_ref n)\n"
|
|
" (var_ref i))\n"
|
|
" (var_ref n)))))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 i)\n"
|
|
" (declare (in) vec3 n))\n"
|
|
" ((return (expression vec3 -\n"
|
|
" (var_ref i)\n"
|
|
" (expression vec3 *\n"
|
|
" (constant float (2.0))\n"
|
|
" (expression vec3 *\n"
|
|
" (expression float dot\n"
|
|
" (var_ref n)\n"
|
|
" (var_ref i))\n"
|
|
" (var_ref n)))))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 i)\n"
|
|
" (declare (in) vec4 n))\n"
|
|
" ((return (expression vec4 -\n"
|
|
" (var_ref i)\n"
|
|
" (expression vec4 *\n"
|
|
" (constant float (2.0))\n"
|
|
" (expression vec4 *\n"
|
|
" (expression float dot\n"
|
|
" (var_ref n)\n"
|
|
" (var_ref i))\n"
|
|
" (var_ref n)))))))\n"
|
|
"\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_sign = {
|
|
"((function sign\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float x))\n"
|
|
" ((return (expression float sign (var_ref x)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 x))\n"
|
|
" ((declare () vec2 t)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression float sign (swiz x (var_ref x))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression float sign (swiz y (var_ref x))))\n"
|
|
" (return (var_ref t))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 x))\n"
|
|
" ((declare () vec3 t)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression float sign (swiz x (var_ref x))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression float sign (swiz y (var_ref x))))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref t)) (expression float sign (swiz z (var_ref x))))\n"
|
|
" (return (var_ref t))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 x))\n"
|
|
" ((declare () vec4 t)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression float sign (swiz x (var_ref x))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression float sign (swiz y (var_ref x))))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref t)) (expression float sign (swiz z (var_ref x))))\n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref t)) (expression float sign (swiz w (var_ref x))))\n"
|
|
" (return (var_ref t))))\n"
|
|
"))\n"
|
|
"\n"
|
|
};
|
|
|
|
static const char *builtins_110_sin = {
|
|
"((function sin\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float angle))\n"
|
|
" ((return (expression float sin (var_ref angle)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 angle))\n"
|
|
" ((return (expression vec2 sin (var_ref angle)))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 angle))\n"
|
|
" ((return (expression vec3 sin (var_ref angle)))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 angle))\n"
|
|
" ((return (expression vec4 sin (var_ref angle)))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_smoothstep = {
|
|
"((function smoothstep\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float edge0)\n"
|
|
" (declare (in) float edge1)\n"
|
|
" (declare (in) float x))\n"
|
|
" ((declare () float t)\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (var_ref t)\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (var_ref t))))))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) float edge0)\n"
|
|
" (declare (in) float edge1)\n"
|
|
" (declare (in) vec2 x))\n"
|
|
" ((declare () vec2 t)\n"
|
|
" (declare () vec2 retval)\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n"
|
|
" (return (var_ref retval))\n"
|
|
" ))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) float edge0)\n"
|
|
" (declare (in) float edge1)\n"
|
|
" (declare (in) vec3 x))\n"
|
|
" ((declare () vec3 t)\n"
|
|
" (declare () vec3 retval)\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))\n"
|
|
" (return (var_ref retval))\n"
|
|
" ))\n"
|
|
"\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) float edge0)\n"
|
|
" (declare (in) float edge1)\n"
|
|
" (declare (in) vec4 x))\n"
|
|
" ((declare () vec4 t)\n"
|
|
" (declare () vec4 retval)\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz w (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref retval)) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t)))))))\n"
|
|
" (return (var_ref retval))\n"
|
|
" ))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 edge0)\n"
|
|
" (declare (in) vec2 edge1)\n"
|
|
" (declare (in) vec2 x))\n"
|
|
" ((declare () vec2 t)\n"
|
|
" (declare () vec2 retval)\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz x (var_ref x)) (swiz x (var_ref edge0))) (expression float - (swiz x (var_ref edge1)) (swiz x (var_ref edge0))))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz y (var_ref x)) (swiz y (var_ref edge0))) (expression float - (swiz y (var_ref edge1)) (swiz y (var_ref edge0))))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n"
|
|
" (return (var_ref retval))\n"
|
|
" ))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 edge0)\n"
|
|
" (declare (in) vec3 edge1)\n"
|
|
" (declare (in) vec3 x))\n"
|
|
" ((declare () vec3 t)\n"
|
|
" (declare () vec3 retval)\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz x (var_ref x)) (swiz x (var_ref edge0))) (expression float - (swiz x (var_ref edge1)) (swiz x (var_ref edge0))))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz y (var_ref x)) (swiz y (var_ref edge0))) (expression float - (swiz y (var_ref edge1)) (swiz y (var_ref edge0))))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz z (var_ref x)) (swiz z (var_ref edge0))) (expression float - (swiz z (var_ref edge1)) (swiz z (var_ref edge0))))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))\n"
|
|
" (return (var_ref retval))\n"
|
|
" ))\n"
|
|
"\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 edge0)\n"
|
|
" (declare (in) vec4 edge1)\n"
|
|
" (declare (in) vec4 x))\n"
|
|
" ((declare () vec4 t)\n"
|
|
" (declare () vec4 retval)\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz x (var_ref x)) (swiz x (var_ref edge0))) (expression float - (swiz x (var_ref edge1)) (swiz x (var_ref edge0))))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref retval)) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz y (var_ref x)) (swiz y (var_ref edge0))) (expression float - (swiz y (var_ref edge1)) (swiz y (var_ref edge0))))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref retval)) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz z (var_ref x)) (swiz z (var_ref edge0))) (expression float - (swiz z (var_ref edge1)) (swiz z (var_ref edge0))))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref retval)) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))\n"
|
|
"\n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref t))\n"
|
|
" (expression float max\n"
|
|
" (expression float min\n"
|
|
" (expression float / (expression float - (swiz w (var_ref x)) (swiz w (var_ref edge0))) (expression float - (swiz w (var_ref edge1)) (swiz w (var_ref edge0))))\n"
|
|
" (constant float (1.0)))\n"
|
|
" (constant float (0.0))))\n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref retval)) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t)))))))\n"
|
|
" (return (var_ref retval))\n"
|
|
" ))\n"
|
|
"\n"
|
|
"))\n"
|
|
"\n"
|
|
};
|
|
|
|
static const char *builtins_110_sqrt = {
|
|
"((function sqrt\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float arg0))\n"
|
|
" ((return (expression float sqrt (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 arg0))\n"
|
|
" ((return (expression vec2 sqrt (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 arg0))\n"
|
|
" ((return (expression vec3 sqrt (var_ref arg0)))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 arg0))\n"
|
|
" ((return (expression vec4 sqrt (var_ref arg0)))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_step = {
|
|
"((function step\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float edge)\n"
|
|
" (declare (in) float x))\n"
|
|
" ((return (expression float b2f (expression bool < (var_ref x) (var_ref edge))))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) float edge)\n"
|
|
" (declare (in) vec2 x))\n"
|
|
" ((declare () vec2 t)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(var_ref edge))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(var_ref edge))))\n"
|
|
" (return (var_ref t))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) float edge)\n"
|
|
" (declare (in) vec3 x))\n"
|
|
" ((declare () vec3 t)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(var_ref edge))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(var_ref edge))))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool < (swiz z (var_ref x))(var_ref edge))))\n"
|
|
" (return (var_ref t))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) float edge)\n"
|
|
" (declare (in) vec4 x))\n"
|
|
" ((declare () vec4 t)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(var_ref edge))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(var_ref edge))))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool < (swiz z (var_ref x))(var_ref edge))))\n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref t)) (expression float b2f (expression bool < (swiz w (var_ref x))(var_ref edge))))\n"
|
|
" (return (var_ref t))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 edge)\n"
|
|
" (declare (in) vec2 x))\n"
|
|
" ((declare () vec2 t)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(swiz x (var_ref edge)))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(swiz y (var_ref edge)))))\n"
|
|
" (return (var_ref t))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 edge)\n"
|
|
" (declare (in) vec3 x))\n"
|
|
" ((declare () vec3 t)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(swiz x (var_ref edge)))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(swiz y (var_ref edge)))))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool < (swiz z (var_ref x))(swiz z (var_ref edge)))))\n"
|
|
" (return (var_ref t))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 edge)\n"
|
|
" (declare (in) vec4 x))\n"
|
|
" ((declare () vec4 t)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression float b2f (expression bool < (swiz x (var_ref x))(swiz x (var_ref edge)))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(swiz y (var_ref edge)))))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref t)) (expression float b2f (expression bool < (swiz y (var_ref x))(swiz z (var_ref edge)))))\n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref t)) (expression float b2f (expression bool < (swiz w (var_ref x))(swiz w (var_ref edge)))))\n"
|
|
" (return (var_ref t))))\n"
|
|
"))\n"
|
|
"\n"
|
|
};
|
|
|
|
static const char *builtins_110_tan = {
|
|
"((function tan\n"
|
|
" (signature float\n"
|
|
" (parameters\n"
|
|
" (declare (in) float angle))\n"
|
|
" ((return (expression float / (expression float sin (var_ref angle)) (expression float cos (var_ref angle))))))\n"
|
|
"\n"
|
|
" (signature vec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec2 angle))\n"
|
|
" ((return (expression float / (expression float sin (var_ref angle)) (expression vec2 cos (var_ref angle))))))\n"
|
|
"\n"
|
|
" (signature vec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec3 angle))\n"
|
|
" ((return (expression float / (expression float sin (var_ref angle)) (expression vec3 cos (var_ref angle))))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) vec4 angle))\n"
|
|
" ((return (expression float / (expression float sin (var_ref angle)) (expression vec4 cos (var_ref angle))))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_110_textures = {
|
|
"((function texture1D\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) float P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture1DLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) float P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture1DProj\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) vec2 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) vec4 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture1DProjLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture2D\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec2 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
")\n"
|
|
"(function texture2DLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture2DProj\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec4 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture2DProjLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture3D\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler3D sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture3DLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler3D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture3DProj\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler3D sampler)\n"
|
|
" (declare (in) vec4 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture3DProjLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler3D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function textureCube\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) samplerCube sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function textureCubeLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) samplerCube sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow1D\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DShadow sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow1DLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DShadow sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow1DProj\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DShadow sampler)\n"
|
|
" (declare (in) vec4 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow1DProjLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DShadow sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow2D\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DShadow sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow2DLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DShadow sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow2DProj\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DShadow sampler)\n"
|
|
" (declare (in) vec4 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow2DProjLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DShadow sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))\n"
|
|
"\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *functions_for_110 [] = {
|
|
builtins_110_abs,
|
|
builtins_110_all,
|
|
builtins_110_any,
|
|
builtins_110_asin,
|
|
builtins_110_atan,
|
|
builtins_110_ceil,
|
|
builtins_110_clamp,
|
|
builtins_110_cos,
|
|
builtins_110_cross,
|
|
builtins_110_degrees,
|
|
builtins_110_distance,
|
|
builtins_110_dot,
|
|
builtins_110_equal,
|
|
builtins_110_exp,
|
|
builtins_110_exp2,
|
|
builtins_110_faceforward,
|
|
builtins_110_floor,
|
|
builtins_110_fract,
|
|
builtins_110_greaterThan,
|
|
builtins_110_greaterThanEqual,
|
|
builtins_110_inversesqrt,
|
|
builtins_110_length,
|
|
builtins_110_lessThan,
|
|
builtins_110_lessThanEqual,
|
|
builtins_110_log,
|
|
builtins_110_log2,
|
|
builtins_110_max,
|
|
builtins_110_min,
|
|
builtins_110_mix,
|
|
builtins_110_mod,
|
|
builtins_110_normalize,
|
|
builtins_110_not,
|
|
builtins_110_notEqual,
|
|
builtins_110_pow,
|
|
builtins_110_radians,
|
|
builtins_110_reflect,
|
|
builtins_110_sign,
|
|
builtins_110_sin,
|
|
builtins_110_smoothstep,
|
|
builtins_110_sqrt,
|
|
builtins_110_step,
|
|
builtins_110_tan,
|
|
builtins_110_textures,
|
|
};
|
|
|
|
/* 110_fs builtins */
|
|
|
|
static const char *builtins_110_fs_textures = {
|
|
"((function texture1D\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) float P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture1DProj\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture2D\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture2DProj\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture3D\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler3D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture3DProj\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler3D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function textureCube\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) samplerCube sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow1D\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DShadow sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow1DProj\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DShadow sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow2D\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DShadow sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow2DProj\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DShadow sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) ))))\n"
|
|
"\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *functions_for_110_fs [] = {
|
|
builtins_110_fs_textures,
|
|
};
|
|
|
|
/* 110_vs builtins */
|
|
|
|
static const char *builtins_110_vs_ftransform = {
|
|
"((function ftransform\n"
|
|
" (signature vec4\n"
|
|
" (parameters)\n"
|
|
" ((return (expression vec4 *\n"
|
|
" (var_ref gl_ModelViewProjectionMatrix)\n"
|
|
" (var_ref gl_Vertex)))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *functions_for_110_vs [] = {
|
|
builtins_110_vs_ftransform,
|
|
};
|
|
|
|
/* 130 builtins */
|
|
|
|
static const char *builtins_130_equal = {
|
|
"((function equal\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec2 arg0)\n"
|
|
" (declare (in) uvec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec3 arg0)\n"
|
|
" (declare (in) uvec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool == (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec4 arg0)\n"
|
|
" (declare (in) uvec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool == (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool == (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool == (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool == (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_130_greaterThan = {
|
|
"((function greaterThan\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec2 arg0)\n"
|
|
" (declare (in) uvec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec3 arg0)\n"
|
|
" (declare (in) uvec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool > (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec4 arg0)\n"
|
|
" (declare (in) uvec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool > (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool > (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool > (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool > (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_130_greaterThanEqual = {
|
|
"((function greaterThanEqual\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec2 arg0)\n"
|
|
" (declare (in) uvec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec3 arg0)\n"
|
|
" (declare (in) uvec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool >= (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec4 arg0)\n"
|
|
" (declare (in) uvec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool >= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool >= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool >= (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool >= (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_130_lessThan = {
|
|
"((function lessThan\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec2 arg0)\n"
|
|
" (declare (in) uvec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec3 arg0)\n"
|
|
" (declare (in) uvec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool < (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec4 arg0)\n"
|
|
" (declare (in) uvec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool < (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool < (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool < (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool < (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_130_lessThanEqual = {
|
|
"((function lessThanEqual\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec2 arg0)\n"
|
|
" (declare (in) uvec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec3 arg0)\n"
|
|
" (declare (in) uvec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool <= (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec4 arg0)\n"
|
|
" (declare (in) uvec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool <= (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool <= (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool <= (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool <= (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_130_notEqual = {
|
|
"((function notEqual\n"
|
|
" (signature bvec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec2 arg0)\n"
|
|
" (declare (in) uvec2 arg1))\n"
|
|
" ((declare () bvec2 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool != (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool != (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec3 arg0)\n"
|
|
" (declare (in) uvec3 arg1))\n"
|
|
" ((declare () bvec3 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool != (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool != (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool != (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"\n"
|
|
" (signature bvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) uvec4 arg0)\n"
|
|
" (declare (in) uvec4 arg1))\n"
|
|
" ((declare () bvec4 temp)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref temp)) (expression bool != (swiz x (var_ref arg0))(swiz x (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref temp)) (expression bool != (swiz y (var_ref arg0))(swiz y (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref temp)) (expression bool != (swiz z (var_ref arg0))(swiz z (var_ref arg1)))) \n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref temp)) (expression bool != (swiz w (var_ref arg0))(swiz w (var_ref arg1)))) \n"
|
|
" (return (var_ref temp))))\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_130_sign = {
|
|
"((function sign\n"
|
|
" (signature int\n"
|
|
" (parameters\n"
|
|
" (declare (in) int x))\n"
|
|
" ((return (expression int / (var_ref x) (expression int abs (var_ref x))))))\n"
|
|
"\n"
|
|
" (signature ivec2\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec2 x))\n"
|
|
" ((declare () ivec2 t)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression int sign (swiz x (var_ref x))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression int sign (swiz y (var_ref x))))\n"
|
|
" (return (var_ref t))))\n"
|
|
"\n"
|
|
" (signature ivec3\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec3 x))\n"
|
|
" ((declare () ivec3 t)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression int sign (swiz x (var_ref x))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression int sign (swiz y (var_ref x))))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref t)) (expression int sign (swiz z (var_ref x))))\n"
|
|
" (return (var_ref t))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) ivec4 x))\n"
|
|
" ((declare () ivec4 t)\n"
|
|
" (assign (constant bool (1)) (swiz x (var_ref t)) (expression int sign (swiz x (var_ref x))))\n"
|
|
" (assign (constant bool (1)) (swiz y (var_ref t)) (expression int sign (swiz y (var_ref x))))\n"
|
|
" (assign (constant bool (1)) (swiz z (var_ref t)) (expression int sign (swiz z (var_ref x))))\n"
|
|
" (assign (constant bool (1)) (swiz w (var_ref t)) (expression int sign (swiz w (var_ref x))))\n"
|
|
" (return (var_ref t))))\n"
|
|
"))\n"
|
|
"\n"
|
|
};
|
|
|
|
static const char *builtins_130_texelFetch = {
|
|
"((function texelFetch\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) int P) \n"
|
|
" (declare (in) int lod) )\n"
|
|
" ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1D sampler)\n"
|
|
" (declare (in) int P) \n"
|
|
" (declare (in) int lod) )\n"
|
|
" ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1D sampler)\n"
|
|
" (declare (in) int P) \n"
|
|
" (declare (in) int lod) )\n"
|
|
" ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) ivec2 P) \n"
|
|
" (declare (in) int lod) )\n"
|
|
" ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2D sampler)\n"
|
|
" (declare (in) ivec2 P) \n"
|
|
" (declare (in) int lod) )\n"
|
|
" ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2D sampler)\n"
|
|
" (declare (in) ivec2 P) \n"
|
|
" (declare (in) int lod) )\n"
|
|
" ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler3D sampler)\n"
|
|
" (declare (in) ivec3 P) \n"
|
|
" (declare (in) int lod) )\n"
|
|
" ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler3D sampler)\n"
|
|
" (declare (in) ivec3 P) \n"
|
|
" (declare (in) int lod) )\n"
|
|
" ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler3D sampler)\n"
|
|
" (declare (in) ivec3 P) \n"
|
|
" (declare (in) int lod) )\n"
|
|
" ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DArray sampler)\n"
|
|
" (declare (in) ivec2 P) \n"
|
|
" (declare (in) int lod) )\n"
|
|
" ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1DArray sampler)\n"
|
|
" (declare (in) ivec2 P) \n"
|
|
" (declare (in) int lod) )\n"
|
|
" ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1DArray sampler)\n"
|
|
" (declare (in) ivec2 P) \n"
|
|
" (declare (in) int lod) )\n"
|
|
" ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DArray sampler)\n"
|
|
" (declare (in) ivec3 P) \n"
|
|
" (declare (in) int lod) )\n"
|
|
" ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2DArray sampler)\n"
|
|
" (declare (in) ivec3 P) \n"
|
|
" (declare (in) int lod) )\n"
|
|
" ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2DArray sampler)\n"
|
|
" (declare (in) ivec3 P) \n"
|
|
" (declare (in) int lod) )\n"
|
|
" ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n"
|
|
"\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_130_texture = {
|
|
"((function texture\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) float P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1D sampler)\n"
|
|
" (declare (in) float P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1D sampler)\n"
|
|
" (declare (in) float P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec2 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2D sampler)\n"
|
|
" (declare (in) vec2 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2D sampler)\n"
|
|
" (declare (in) vec2 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler3D sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler3D sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler3D sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) samplerCube sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isamplerCube sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usamplerCube sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DArray sampler)\n"
|
|
" (declare (in) vec2 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1DArray sampler)\n"
|
|
" (declare (in) vec2 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1DArray sampler)\n"
|
|
" (declare (in) vec2 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DArray sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2DArray sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2DArray sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_130_textureGrad = {
|
|
"((function textureGrad\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) float P) \n"
|
|
" (declare (in) float dPdx) \n"
|
|
" (declare (in) float dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1D sampler)\n"
|
|
" (declare (in) float P) \n"
|
|
" (declare (in) float dPdx) \n"
|
|
" (declare (in) float dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1D sampler)\n"
|
|
" (declare (in) float P) \n"
|
|
" (declare (in) float dPdx) \n"
|
|
" (declare (in) float dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) vec2 dPdx) \n"
|
|
" (declare (in) vec2 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) vec2 dPdx) \n"
|
|
" (declare (in) vec2 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) vec2 dPdx) \n"
|
|
" (declare (in) vec2 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler3D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) vec3 dPdx) \n"
|
|
" (declare (in) vec3 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler3D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) vec3 dPdx) \n"
|
|
" (declare (in) vec3 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler3D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) vec3 dPdx) \n"
|
|
" (declare (in) vec3 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) samplerCube sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) vec3 dPdx) \n"
|
|
" (declare (in) vec3 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isamplerCube sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) vec3 dPdx) \n"
|
|
" (declare (in) vec3 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usamplerCube sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) vec3 dPdx) \n"
|
|
" (declare (in) vec3 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DArray sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) vec2 dPdx) \n"
|
|
" (declare (in) vec2 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1DArray sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) vec2 dPdx) \n"
|
|
" (declare (in) vec2 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1DArray sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) vec2 dPdx) \n"
|
|
" (declare (in) vec2 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DArray sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) vec3 dPdx) \n"
|
|
" (declare (in) vec3 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2DArray sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) vec3 dPdx) \n"
|
|
" (declare (in) vec3 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2DArray sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) vec3 dPdx) \n"
|
|
" (declare (in) vec3 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
")\n"
|
|
};
|
|
|
|
static const char *builtins_130_textureLod = {
|
|
"((function textureLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) float P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1D sampler)\n"
|
|
" (declare (in) float P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1D sampler)\n"
|
|
" (declare (in) float P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler3D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler3D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler3D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) samplerCube sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isamplerCube sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usamplerCube sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DArray sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1DArray sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1DArray sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DArray sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2DArray sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2DArray sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_130_textureProj = {
|
|
"((function textureProj\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) vec2 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1D sampler)\n"
|
|
" (declare (in) vec2 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1D sampler)\n"
|
|
" (declare (in) vec2 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) vec4 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1D sampler)\n"
|
|
" (declare (in) vec4 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1D sampler)\n"
|
|
" (declare (in) vec4 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2D sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2D sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec4 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2D sampler)\n"
|
|
" (declare (in) vec4 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2D sampler)\n"
|
|
" (declare (in) vec4 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler3D sampler)\n"
|
|
" (declare (in) vec4 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler3D sampler)\n"
|
|
" (declare (in) vec4 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler3D sampler)\n"
|
|
" (declare (in) vec4 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n"
|
|
"\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_130_textureProjGrad = {
|
|
"((function textureLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float dPdx) \n"
|
|
" (declare (in) float dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float dPdx) \n"
|
|
" (declare (in) float dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float dPdx) \n"
|
|
" (declare (in) float dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float dPdx) \n"
|
|
" (declare (in) float dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float dPdx) \n"
|
|
" (declare (in) float dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float dPdx) \n"
|
|
" (declare (in) float dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) vec2 dPdx) \n"
|
|
" (declare (in) vec2 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) vec2 dPdx) \n"
|
|
" (declare (in) vec2 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) vec2 dPdx) \n"
|
|
" (declare (in) vec2 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) vec2 dPdx) \n"
|
|
" (declare (in) vec2 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) vec2 dPdx) \n"
|
|
" (declare (in) vec2 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) vec2 dPdx) \n"
|
|
" (declare (in) vec2 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler3D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) vec3 dPdx) \n"
|
|
" (declare (in) vec3 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler3D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) vec3 dPdx) \n"
|
|
" (declare (in) vec3 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler3D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) vec3 dPdx) \n"
|
|
" (declare (in) vec3 dPdy) )\n"
|
|
" ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n"
|
|
"\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_130_textureProjLod = {
|
|
"((function textureLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler3D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler3D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler3D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n"
|
|
"\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *functions_for_130 [] = {
|
|
builtins_130_equal,
|
|
builtins_130_greaterThan,
|
|
builtins_130_greaterThanEqual,
|
|
builtins_130_lessThan,
|
|
builtins_130_lessThanEqual,
|
|
builtins_130_notEqual,
|
|
builtins_130_sign,
|
|
builtins_130_texelFetch,
|
|
builtins_130_texture,
|
|
builtins_130_textureGrad,
|
|
builtins_130_textureLod,
|
|
builtins_130_textureProj,
|
|
builtins_130_textureProjGrad,
|
|
builtins_130_textureProjLod,
|
|
};
|
|
|
|
/* 130_fs builtins */
|
|
|
|
static const char *builtins_130_fs_texture = {
|
|
"((function texture\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) float P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1D sampler)\n"
|
|
" (declare (in) float P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1D sampler)\n"
|
|
" (declare (in) float P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler3D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler3D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler3D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) samplerCube sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isamplerCube sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usamplerCube sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DArray sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1DArray sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1DArray sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DArray sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2DArray sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2DArray sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *builtins_130_fs_textureProj = {
|
|
"((function textureProj\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1D sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler1D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler1D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2D sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler2D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler2D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler3D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature ivec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) isampler3D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
" (signature uvec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) usampler3D sampler)\n"
|
|
" (declare (in) vec4 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n"
|
|
"\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *functions_for_130_fs [] = {
|
|
builtins_130_fs_texture,
|
|
builtins_130_fs_textureProj,
|
|
};
|
|
|
|
/* ARB_texture_rectangle builtins */
|
|
|
|
static const char *builtins_ARB_texture_rectangle_textures = {
|
|
"((function texture2DRect\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DRect sampler)\n"
|
|
" (declare (in) vec2 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow2DRect\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DRectShadow sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n"
|
|
"\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *functions_for_ARB_texture_rectangle [] = {
|
|
builtins_ARB_texture_rectangle_textures,
|
|
};
|
|
|
|
/* EXT_texture_array builtins */
|
|
|
|
static const char *builtins_EXT_texture_array_textures = {
|
|
"((function texture1DArray\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DArray sampler)\n"
|
|
" (declare (in) vec2 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture1DArrayLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DArray sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture2DArray\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DArray sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture2DArrayLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DArray sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow1DArray\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DArrayShadow sampler)\n"
|
|
" (declare (in) vec3 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow1DArrayLod\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DArrayShadow sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float lod) )\n"
|
|
" ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow2DArray\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DArrayShadow sampler)\n"
|
|
" (declare (in) vec4 P) )\n"
|
|
" ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) 1 (swiz w (var_ref P)) ))))\n"
|
|
"\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *functions_for_EXT_texture_array [] = {
|
|
builtins_EXT_texture_array_textures,
|
|
};
|
|
|
|
/* EXT_texture_array_fs builtins */
|
|
|
|
static const char *builtins_EXT_texture_array_fs_textures = {
|
|
"((function texture1DArray\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DArray sampler)\n"
|
|
" (declare (in) vec2 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function texture2DArray\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler2DArray sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
|
|
"\n"
|
|
")\n"
|
|
" (function shadow1DArray\n"
|
|
" (signature vec4\n"
|
|
" (parameters\n"
|
|
" (declare (in) sampler1DArrayShadow sampler)\n"
|
|
" (declare (in) vec3 P) \n"
|
|
" (declare (in) float bias) )\n"
|
|
" ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n"
|
|
"\n"
|
|
"))\n"
|
|
};
|
|
|
|
static const char *functions_for_EXT_texture_array_fs [] = {
|
|
builtins_EXT_texture_array_fs_textures,
|
|
};
|
|
|
|
void
|
|
_mesa_glsl_initialize_functions(exec_list *instructions,
|
|
struct _mesa_glsl_parse_state *state)
|
|
{
|
|
if (state->language_version >= 110)
|
|
read_builtins(state, instructions,
|
|
functions_for_110,
|
|
sizeof(functions_for_110) / sizeof(const char *));
|
|
|
|
if (state->target == fragment_shader && state->language_version >= 110)
|
|
read_builtins(state, instructions,
|
|
functions_for_110_fs,
|
|
sizeof(functions_for_110_fs) / sizeof(const char *));
|
|
|
|
if (state->target == vertex_shader && state->language_version >= 110)
|
|
read_builtins(state, instructions,
|
|
functions_for_110_vs,
|
|
sizeof(functions_for_110_vs) / sizeof(const char *));
|
|
|
|
if (state->language_version >= 130)
|
|
read_builtins(state, instructions,
|
|
functions_for_130,
|
|
sizeof(functions_for_130) / sizeof(const char *));
|
|
|
|
if (state->target == fragment_shader && state->language_version >= 130)
|
|
read_builtins(state, instructions,
|
|
functions_for_130_fs,
|
|
sizeof(functions_for_130_fs) / sizeof(const char *));
|
|
|
|
if (state->ARB_texture_rectangle_enable)
|
|
read_builtins(state, instructions,
|
|
functions_for_ARB_texture_rectangle,
|
|
sizeof(functions_for_ARB_texture_rectangle) / sizeof(const char *));
|
|
|
|
if (state->EXT_texture_array_enable)
|
|
read_builtins(state, instructions,
|
|
functions_for_EXT_texture_array,
|
|
sizeof(functions_for_EXT_texture_array) / sizeof(const char *));
|
|
|
|
if (state->target == fragment_shader && state->EXT_texture_array_enable)
|
|
read_builtins(state, instructions,
|
|
functions_for_EXT_texture_array_fs,
|
|
sizeof(functions_for_EXT_texture_array_fs) / sizeof(const char *));
|
|
|
|
}
|