Files
mesa/src
Caio Oliveira 834e30d244 intel/brw: Simplify tracking of dispatch_width_limit in brw_compile_fs
Keep it in a variable, that way don't need to check which shader to look
for the limit.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33541>
2025-08-28 00:06:20 +00:00
..
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2025-08-03 14:40:53 -04:00
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