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82db969ac014531dcaba4e4637d6c691f5825e4b
mesa/src/compiler
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Timothy Arceri 4e59362d1b glsl: replace _strtoui64() with strtoull() for MSVC
Now that MSVC 2013 is required we can remove this.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2016-02-13 08:57:01 +11:00
..
glsl
glsl: replace _strtoui64() with strtoull() for MSVC
2016-02-13 08:57:01 +11:00
nir
nir: Remove the const_offset from nir_tex_instr
2016-02-10 16:33:50 -08:00
.gitignore
compiler: fix .gitignore for glsl_compiler
2016-02-03 13:32:46 -05:00
Android.gen.mk
nir: move to compiler/
2016-01-26 16:08:30 +00:00
Android.mk
nir: move to compiler/
2016-01-26 16:08:30 +00:00
builtin_type_macros.h
…
glsl_types.cpp
glsl: always initialize image_* fields, copy them on interface init
2016-01-29 21:04:56 -05:00
glsl_types.h
glsl: always initialize image_* fields, copy them on interface init
2016-01-29 21:04:56 -05:00
Makefile.am
glsl: Ensure glsl/ exists before making the lexer/parser.
2016-02-04 09:31:17 -08:00
Makefile.sources
glsl: move to compiler/
2016-01-26 16:08:33 +00:00
nir_types.cpp
glsl: move to compiler/
2016-01-26 16:08:33 +00:00
nir_types.h
compiler: move the glsl_types C wrapper alongside their C++ brethren
2016-01-26 16:08:27 +00:00
SConscript
glsl: move to compiler/
2016-01-26 16:08:33 +00:00
shader_enums.c
nir: move shader_enums.[ch] to compiler
2016-01-26 16:08:20 +00:00
shader_enums.h
glsl: keep track of ssbo variable being accessed, add access params
2016-01-29 21:05:08 -05:00
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