It is valid for all stages, just 0 for most of them. In particular mesh/task shaders might be using it. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10094>
It is valid for all stages, just 0 for most of them. In particular mesh/task shaders might be using it. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10094>