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valgrind returns exit code 126 if it can't write to the file passed to --log-file. Hopefully it'll be the same for any other invalid valgrind command line parameters or internal errors as well. Using a different exit code (31) for this was hiding the fact that the valgrind test wasn't actually working. v2: * Use exit code 126; can't treat any non-0 exit code as failure because glcpp is expected to exit with non-0 for some of the input we feed it Reviewed-by: Dylan Baker <dylan.c.baker@intel.com> # v1 Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9528>
glcpp -- GLSL "C" preprocessor This is a simple preprocessor designed to provide the preprocessing needs of the GLSL language. The requirements for this preprocessor are specified in the GLSL 1.30 specification availble from: http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.30.10.pdf This specification is not precise on some semantics, (for example, #define and #if), defining these merely "as is standard for C++ preprocessors". To fill in these details, I've been using a draft of the C99 standard as available from: http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1256.pdf Any downstream compiler accepting output from glcpp should be prepared to encounter and deal with the following preprocessor macros: #line #pragma #extension All other macros will be handled according to the GLSL specification and will not appear in the output. Known limitations ----------------- A file that ends with a function-like macro name as the last non-whitespace token will result in a parse error, (where it should be passed through as is).