Files
mesa/src
Neil Roberts 7f62fdae16 i965: Don't add base_binding_table_index if it's zero
When calculating the binding table index for non-constant sampler
array indexing it needs to add the base binding table index which is a
constant within the generated code. Often this base is zero so we can
avoid a redundant instruction in that case.

It looks like nothing in shader-db is doing non-constant sampler array
indexing so this patch doesn't make any difference but it might be
worth having anyway.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
2015-05-31 00:48:57 +01:00
..
2015-04-16 15:49:15 +09:00
2015-05-22 14:38:33 -06:00
2015-04-27 17:28:29 +03:00