d3d 9 needs COLOR0 to be 1.0 on all channels when undefined. 0.0 for the others is fine. GL behaviour is undefined. Signed-off-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
d3d 9 needs COLOR0 to be 1.0 on all channels when undefined. 0.0 for the others is fine. GL behaviour is undefined. Signed-off-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Marek Olšák <marek.olsak@amd.com>