Files
mesa/src/compiler
Timothy Arceri 2d9308012c glsl: fix explicit location validation for doubles
Previously we would fail to find a match for the second half of a
dvec4 as 'i' would get incremented to 1 before we added the var to
the array at component 0.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2016-05-24 11:30:51 +10:00
..
2016-04-14 16:38:59 +01:00
2016-04-14 16:38:59 +01:00