Files
mesa/src/panfrost
Mary Guillemard ff9907927f panvk: Add basic infrastructure for shader variants
We are going to need proper variants for the vertex stage to emulate
geometry/tesselation stages.

This switch our codebase to use something similar as Honeykrisp.

Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Olivia Lee <olivia.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36131>
2025-07-21 16:52:44 +00:00
..
2025-07-01 08:27:29 +00:00