Files
mesa/src/intel/vulkan
Jason Ekstrand 7c1660aa14 anv: Don't allow D16_UNORM to be combined with stencil
Among other things, this can cause the depth or stencil test to spurriously
fail when the fragment shader uses discard.
2016-03-05 09:59:28 -08:00
..
2016-03-02 11:45:29 -08:00
2016-03-03 08:17:36 -08:00
2016-03-02 11:45:29 -08:00